It'd have to look pretty bad to switch to 30, or just be horribly dropping below 60 anyway.
"allegedly" is a soft word to use, it's pretty blatant.
I have a pretty buff PC and the stutters are noticeable but honestly pretty small.
That wouldn't be true for weaker CPUs tho
but my personal experience is that it's performance is actually really consistent but it's so dang demanding that upscaling has to be pushed pretty far. The newest DLSS model still looks really good at 50% scaling but I agree that it shouldn't be necessary to hit 60fps on a 4080.
I feel like that's saying there's no quality control for people going outside.
It's an open platform, you can do anything you want with in legality and morals.
They do have to compile shaders for consoles but it's on the devs to do it.
Because it's fixed hardware it only has to be done once.
There can still be compilation stutter on consoles if the developers weren't thorough, like in Jedi Survivor i believe.
PC can have any number of configurations of drivers and hardware so it has to be done per user.
Steam Deck actually has a repository of shaders so it can be circumvented.
All 100 points?
Yeah, I'll admit i really have no clue what it could be.
I wouldn't think it'd be something like that because it's usually something more like a TAA that is tied to certain effects working but I don't think FSR is temporal.
Nintendo has historically not even used AA in many of their games.
Feels like it'd be a design choice, maybe it was a simple enough solution that would allow for Dynamic rez to not be distracting.
To a degree but there's plenty of blame to be taken PLENTY by the company itself.
They really have to do a turn around to win back popular opinion. (at least popular opinion of what you see online)
I say this as someone who's a pretty big fan of many of their games.
FSR 1.0 in 2025 is so sinful
like technically it upscales
it technically takes the image and stretches it to the full resolution, and then does essentially bilinear filtering.
Like they have a chip with dedicated DLSS hardware and went for the most nothing upscaler.
I have to assume they had their own reasons to use FSR 1.0 and the universally hated double buffered Vsync and I think those reasons are bad. Hol-ly cow to actually have a worse experience in do...
reaching a bit on this one champ. I don't mind a general stab at companies for feeding shareholders but I don't see using FSR as being a shareholder move.
He was a bad guy in the bad way
Nintendo consulted Publishers about the Game Key Cart system but evidently never asked a consumer.
I'm paying for the cart so I don't have to take up Console space in part.
Getting just the key plainly feels like I'm getting ripped off even tho I'm allowed to sell it; yet for some reason I feel like that might be harder than selling a game on a cart.
There is not a hybrid answer.
People who bother to buy physical are doing that for a reason....
In other news my Blu-ray and DVD collection has hit 174 movies and shows.
no it doesn't lol
I'm noticing it all the time
oh it's double buffer? No wonder the drops are so obvious. >︿<"
hope there's a performance patch on the horizon
but I don't really expect one
What really confuses me is the drops for just zooming in to talk to an NPC
It makes sense to me when it's a Zoom out or suddenly seeing a lot more geometry but zooming in
Also the map is rough the whole time
Me too.
They said this one is urgent.
Then I went back and completed a bunch of roads, went back to Mexico, got some more starts. And after 3 sessions finally went and did the urgent quest.
Everyone is always saying they don't switch to hall effect so they can sell more controllers, if that's so true I feel like there should have been a class action over this already.
it's only 4 more days, $50 extra is craaazy
especially if it has to ship you ain't gettin that same day
If Playstation goes streaming only then a huge number of people wouldn't need to buy games through the Playstation Store anymore. A healthy console platform would never do that.
If it became streaming through an APP on any device think about who is getting the money.
If it goes through Playstore or Appstore than Google and Apple are taking cuts immediately.
You would have to sideload a Playstation Streaming App Store just to begin to make the revenue cut make se...