In the beginning they mention how "the story takes place in the near future and the economic downturn has gotten much worse." Even so, there is still plenty of resources to build a gigantic satellite - no wonder they're running out of resources.
Or is it a promotion? Perhaps both? But mostly promotion.
Especially when you have your favorite game installed directly to the ram. A section of the simulated a folder in the file system and it's loaded every time you start your PC.
Of course, this is mainly useful for people who have 8 gigs of ram just sitting unused.
Is that an opinion or a fact?
But anyways, in my opinion there was a volcano in that video.
You've figured out what MS hoped nobody would. Points are a scam.
"Oh noes, I lost my in-game PLEX codes. Fortunately there backed up in a text file on my desktop." Would this be possible?
Also, this kind of breaks the games immersion doesn't it? Kind of like watching a drama on television as the hero says "Don't worry, everyone will be OK because we all have 6 more episodes in our contracts." As we watch we all know it's true, but we don't want it to actually be said in the show.
With a little forethought while programming the game all turbo controller exploits can be avoided. Of course, many famous game such a Modern Warfare spend very little time preventing bugs.
It's as though they expect us to be excited about it.
Capcom: "This plan will allow us to take more money from our customers."
Customers: "HURRAY!!!"
OGRE's a free open source game engine I've been eyeing for some time. Hopefully all their work with the engine helps it become better. In the least they should at least donate some proceeds to the project.
This engine has a lot of potential. I think of Fallout 3 and how much better it could have looked it they had this engine available. Even if Rage isn't too great, hopefully the engine will be used to make some good games at least.
Then again, some of the greatest engines are never touched. CryEngine used in Crysis was never used for any other game to my knowledge. Everyone is using that Unreal engine or rolling their own.
It can hold a 100,000 x 100,000 JPEG image on it! That's high def!
(Granted, this image is full of nothing but black pixels, but still, HIGH DEF!!!)
Perhaps when YOU make something better? What's stopping you? The knowledge is freely available online, and the tools are mostly free? Should be easy right?
Stricter punishment might well punish you, even though your a legitimate player. It's near impossible to tell the difference between "cheating lag" and natural and inevitable lag.
In my view the "industry" is 60$ shovelware and overpriced DLC already on the disk.
Gaming will never be in jeopardy, but the industry might fail.
"I had a forgotten beast show up that could blast out an area effect attack that could cause wounds as well as send any impacted units flying through the air to smash against walls.
"It also sent ITSELF flying into walls whenever it did this. I sort of picture a dragon that blasts fire and sends itself backwards like a rocket ship (although in this case, it was a crab...)
"It killed two dwarves before apparently killing itself with a combinati...
So if we take a mediocre FPS and move the rendering camera from the persons face to about 3 feet behind them, without changing any other game mechanics, the game then becomes infinitely better? What's the difference between TPS and FPS?
I think FPS is popular because it's so easy. If your going to take a first-person perspective there are many things you can do, but the more entertaining of these is conflict and combat. There are many methods for simulating combat ...
They use the Ogre engine with natively supports many computer platforms, but not consoles. Porting it would be very difficult.
My HD4850 already runs at 110c+ when under load, it's been this way for a good 2 years now and it shows no signs of stopping now. :)
I once made a game where you could chose chose 1 or 2, and then that number would show on the screen. I later released a sequel in which you could choose from 1, 2, or 3, and it would display on the screen.
Despite my upgrades, even the sequel didn't get much attention.
Hackers have achieved what Sony hasn't been able to, some good PS2 emulators for PC.* Sony designed the PS2 and PS3, you'd think they'd be able to figure out emulation of their own hardware better than a bunch of hackers.
It's got to be one of 3:
1) Sony really can't design a software emulator.
2) Teh power of teh cell isn't enough for PS2 emulation.
3) Sony wants to deliberately hold back features in hope of make more money. ...