You can't do a comparison? Says who? News to me.
Of course you can. You can do a rough comparison based on the knowledge of computer hardware and how it runs games.
Then there is this from Ulf
"The bandwidth of the 1060 is pathetic. You can't put it in the same category without some outrageous assumptions. It's roughly a 1070"
For a start a small percentage of the GPU in a console will be inaccessible to developers. Reserved for the UI and OS. On Xbox One you only actually got 95 percent of the GPU at any given time.
So you also think that Xbox One X has 326GB/s memory bandwidth f...
Sorry DARK_WOLF but you need to think a little more about your comment.
"9gb gddr5 just for games".
9GB unified for games, which has to be split by the developer between system use and video use. You still have a great deal of system functions that require a lot of memory (and bandwidth). Most games use a rough 50/50 split for this, so 4.5GB for video, and 4.5GB for everything else. Now you can move that around a little bit, but there is a limi...
Said it for best part of 6 months when the specs were first disclosed, and hinted at even before that.
It's an RX580/GTX1060 class GPU. Console level optimizations gain a small percentage at most. Overclocking those PC cards gets you something as good as Xbox One X will ever do.
The main performance advantage of a PC paired with those cards is that any half way decent quad core desktop CPU vastly outstrips all current console CPUs.
...
Because HDR beats more resolution, a higher framerate and higher settings by itself?
Lol give it a rest. No it doesn't. PC batters the console version, it has done so for years and Xbox One X doesn't change that. So you finally got a version of the game that is a bit closer to what I was playing over a year ago!
Woopty do. Totally worth waiting ages and ages for. NOT!
PC can actually do 60FPS and much higher settings than Xbox One X manages. Ultra on PC is way above the medium/high Xbox One X does on this game.
Not forgetting the fact this title is TWO AND A HALF YEARS OLD. I was playing it in 4K over 12 months ago on PC. Welcome to the party console gamer, late as ever.....
So it's like 4K and medium settings with 30FPS or you can unlock the frame rate and lower the resolution a bunch to get closer to 60FPS, but not actually 60FPS.
Really it's no better than a mid range PC with a GTX1060 in it.
Why do people insist Xbox One X is like a high end PC? It's a mid range PC at best, and a 2016 one since GTX1060 is 18 months old at this point.
If you went back in time 50 years there was probably less transistors on the entire planet at that point than there is integrated just on this one GPU.
Think about that.
Upon entering this site link I immediately get 100 percent CPU usage. This is in both Chrome and Edge. After entering the site from a search engine onto a different page, same result.
The site could be crypto mining without user consent, or at the very least it's horribly broken. Mods should look into it and potentially stop allowing article and links for it on N4G.
In terms of being a type of game that had never been seen before, it surely was. It was the most cinematic, story and character driven 3D rendered title with (for the time) extremely high production values. It wasn't any one element that made it stand apart, it was the complete package put together.
It bridged the gap between being a video game and what you expected to see going to a blockbuster movie. I hadn't seen anything quite like it before when it first arrive...
@ yumi76 Yeah, they do have their special ops tech teams working on this game. The question is how long they have actually been working on it. Obviously they identified how much help it is going to need and Microsoft sent in their fixers. You just better hope they haven't had much time working on it yet because if they have then it's not exactly making the grade despite the effort.
Blueballs just take forever to do anything. Probably be at least 6 months before it r...
Fortnite's map is tiny by comparison, and the colourful cartoon graphics style is most likely that style for a reason. It's much easier to render than the realistic style PUBG is aiming for.
You are right about developer influence, but I will make one key observation. Who develops Fortnite, Epic Games. It's THEIR engine. Unreal Engine 4 is their technology. Stands to reason they will be better at getting it to run efficiently than anyone else in the world.
It's supposed to be version 1.0 on PC by the end of this month. Maybe later on console. On PC it took about 5 or 6 months (from initial March pre-release) to improve the performance by a reasonable amount, and it still needs work.
Blueballs take their sweet time to do much with this game. Performance should be a high priority. I do think however they are extremely limited by the console CPUs with this type of open world game. Lots of players on a massive map. Great deal...
https://www.youtube.com/wat...
This is one of a number of first impression and game play videos. Note the creator's (jackfrags) post at the very top of the comments about the game's performance on the Xbox One X.....
Dyslexia?
When it runs 30FPS. It's well below that in the lobby, dropping and landing. Shores up after if you are in the middle of nowhere and by yourself. This is much of the game but the crucial parts are when you face off and have to fight.
Anywhere with a couple players like the school or a bigger town the frame rate is woefully shonky both on Xbox One X and the base Xbox One. It needs serious, heavy duty and major work on the game performance. I can't help but think the...
Even fairly feeble desktop quad core CPUs from the past 5 years are vastly superior to the CPU in the new Xbox One X.
Battlegrounds is a demanding game on the CPU as you might expect and unless they compromise settings and resolution immensely then apparently they aren't getting 60FPS. It might be possible to get 60FPS at 1080p on Xbox One X hardware but that might be beyond the console if there just isn't the CPU performance required.
I will be clear here, it's not that consoles don't have optimization advantages being a fixed platform, they do. It's just nothing like as big as people make out and think it is these days versus a modern PC.
@ImGumbyDammit "The days are still here the Xbox GPU end is highly customized silicon. Nothing comparable on the PC is available"
We both know this isn't true. Virtually everything inside Xbox One, Xbox One X and PS4 for tha...
There is a big difference in performance on the settings with PUBG. The difference between the highest settings and medium in terms of frame rate is pretty huge. Then there is the question of what resolution it will actually run at. It won't be hard to get 60FPS on console if the settings are dialled back.
Also the optimisation differences between PC and console aren't what they once were. A console with a GPU like an RX580 aka Xbox One X isn't really much faste...
Add in the fact Steam isn't exactly 'The World.' It's popular in the West but less so elsewhere, and it's not even the biggest PC gaming platform.......
China is enormous for PC gaming, and Tencent WeGame is a huge platform for Asia. What this survey is saying is there is way more equal or more powerful gaming PC's just on Steam than any console (especially one with only a million sales or so) BEFORE you even take into account the HUGE unrepresented ...