It's a fact that larger external drives are faster than the internal one used in most models of Xbox One. There are several tests around where external drives have been tested and shave lots of time off various games that can take advantage of it.
It's not much to do with anything other than the HDD performance, which varies wildly dependent on the drive itself.
Here are various drives versus the original 500GB model. 3044d ago 1 agree1 disagreeView comment
I watched a game being streamed on early access and saw him being used and immediately thought he was easily the best hero. Being able to fly is super OP for most situations.
The question is, would it manage 60FPS? It seems highly unlikely on all current consoles without serious quality reductions. But a game such as this running just 30FPS would make it much worse than it needs to be, just to be competitive
After having experience with this game for over 6 months it would be a very poor experience online to play at 30FPS.
Selling two R9 290X cards would net at least £200 back towards a new GPU. Probably more like £250. Selling two R9 290X puts you halfway to a GTX1080 already, FAR less than setting up for a total new platform in Xbox One X.
A GTX1080ti is vastly more powerful than Xbox One X. It should be for what it costs. Just a GTX1070 alone comfortably bests Xbox One X. A factory overclocked RX580 is at least as fast.
The second problem with your argument Tan...
For the cost of the X1X hardware, the accessories you pretty much need to have (like an external HDD) plus an additional annual subscription for online gaming then you're still paying a lot out for a machine that only plays Xbox games. It's a lot to start up in a new ecosystem that will probably only be around 2-3 years before it is displaced as the fastest console and maybe even entirely replaced by a new Microsoft machine itself.
PC makes more sense because it pla...
Ghost_of_Tsushima please don't post misleading numbers.
I don't think people understand how dynamic resolution works on console. Where the resolutions hovers the most in gameplay is really taken as the average. High and low bounds could be sustained for split seconds, not really representing the average resolution.
Digital Foundry stated that the most common average resolution for Assassins Creed Origins was the following:
PS4 P...
If the target is native 4K and most games are developed for 1080p on PS4 then you still need more performance than Xbox One X has.
It might have a GPU 4.7 times faster than Xbox One but it's only 3.2 times faster than PS4. Which is the primary console for developers of third party titles.
Notice how this is borne out by the fact most of the native 4K games on Xbox One X were 1080p on Xbox One/undemanding titles. But much else that was 1080p on PS4 do...
It isn't fast enough to be a called a proper new generation. It isn't really fast enough for native 4K on most third party titles either. It's faster than PS4 Pro and closer to being a native 4K console, but it still falls plenty short on an endless list of titles. Most seem to be ending up with dynamic resolution, which sometimes hit native 4K, but very often aren't near it.
Native 4K on every game remains out of reach on a console, even a $500 one for now....
I always enjoy my PC thanks Rick.
This article is supposedly about how impressive 1600 x 900 with XB1 settings at (not really) 60FPS is on Xbox One X. "It's pretty impressive" the article says.
No it's not. I also provided a valid reason why it isn't.
My comment highlighted how I am totally not amazed. If the comments section isn't about airing your mind then we may as well remove it. You're free to reply to me, therefore clearly caring about my comment, or y...
1600 x 900 with Xbox One quality settings and it drops well below 50FPS when you go to Novigrad
My mind isn't blown. An old PC does much better.
What do you mean focus on it? It's the conclusion of the writer!
I mean if you write an article about how something is good, but then end it saying really it's not important and you're better off buying something else with the money how can you NOT have that as the takeaway point?
I agree with the writer. The hardware itself might be good but like most other people I would much prefer spending the money on something else to broaden my gaming ...
But the article writer concludes that the machine probably isn't that important and you would be better spending the extra cash on a Nintendo Switch?
I mean the headline here is alright I suppose but at least read the whole article and concluding sentences lol
You have to skip the cutscenes and go to the game play, especially outdoors where most of the game is played. It's easy to see quite noticeable things then. As soon as I saw it on a 4K screen it was also clear it's not native 4K on X1X in those woodlands. Dynamic resolution. Most likely 1800p or so, maybe a bit less.
So probably somewhat below max PC settings and around 70 percent of native 4K resolution.
Right, I just watched it on a decent 4K screen again and even with the youtube video compression the X1X version does not look native 4K in the more demanding outdoor scenes. It's a ways below that.
The game must use a dynamic resolution like the other console versions, and not always be hitting native 4K. Whereas the PC version is always native 4K as far as I saw.
This is eyes on a youtube video, but I'm confident of my eyes! If I can see it in a...
I can tell, although youtube compression never helps here with smaller details. PC is running higher settings going off the game play portions. Higher quality motion blur. Looks like slightly better ambient occlusion quality, but it's difficult to confirm on the variety of (or lack thereof) footage here. It also has better specular mapping seen in the reflected lights. You can see this on the shiny floors indoors and the weapons outside.
Most prominently it has waaaaaaa...
900k sales in the best sales period of the year by far is a fairly small number, assuming for a minute it does actually hit that figure.
Nintendo Switch sold 3 million units in the 2 months after it launched, and that was in March.
Between the 21st of November and the 31st of December last year (holiday season) Sony sold 6.2m PS4 units.
Perspective of the overall console picture.
900,000 sales are projected as the upper limit and it isn't even that much for the launch of a new console.
Sony and Nintendo will sell many times over that of existing hardware in the final quarter of this year. PS4 and Switches.
Q4 2016 PS4 shipped 9.7m units for reference in those final 3 months of last year! The impact of Xbox One X on the overall console market will be extremely small. People don't seem to realise this.
Dynamic resolution. So probably not. It'll fluctuate. None of the consoles so far managed to lock this game to 60FPS according to Digital Foundry so see if Xbox One X can at least do that.
It's gotten to the point where a console is just a fixed hardware PC running the same APIs. Optimisation differences between console and PC has never been closer, and it continues to get closer since the hardware and software continues to converge.
Reality is consoles used to have weird custom hardware that meant a large percentage of performance was given up by a PC brute forcing a game, but ever since Xbox in 2001 it has reduced hugely. Which is why PC graphics cards ...