Like I said, not much demand. That's what, 9 games? Lot of work for 9 games, especially when DOA 4 and 5 are strictly superior versions of DOA3, most people don't even know what Panzer Dragoon or Mech Assault or JSRF are (I've never heard of Breakdown,) ect. It just doesn't have star power creating a demand.
For a very long time, the PS2 was the only way to play massive series like Final Fantasy, Gran Turismo, Jak & Daxter, Kingdom Hearts, Onimusha, Met...
@babadivad That's usually the case if you have a decent computer. I thought that's what i implied.
I have. Psychonauts just crashed on me, Bnurnout 3 either won't render the sky or plays at half speed unless I change the rendering method before loading each race, and baulders gate/2 and NFS underground run super slow (even when I use the disk,) but other than that no problems. 3 out of like 50 having problems is ok (if not ideal) but I'm also pretty sure it...
It's really not. There are problems in some games yeah, but most I've played are fine. Also being able to render everything at 1080 or 1440p with proper AA and use post processing designed for HD TVs instead of CRT TVs is kinda a big deal. Have you tried playing original PS2 games on an HDTV or, god forbid, a 4k TV? Often times it's a blurry nightmare of upscaling made worse by post processing designed for a completely different type of display.
@ShaunCameron She means herself and at the very least the 9 million people who've downloaded *just* the latest version of the PS2 emulator.
@Red_Renegade BS. The only reason to make such an obvious statemnt (no ****ing duh they're meant to run on the PS3, they were released on the PS3,) is to make it as a counter point to the idea of an emulator. You can't back out and pretend it meant something else because someone pointed out that in most cases a well built e...
Except my desire represents a significant chunk of people who own multiple older consoles and a decent PC and makes our lives easier.
Your "desire," if you can call it that, wants people to go spend 100 bucks on a new PS3 if theirs dies, it wants online for PS3 games to die when the PS3 PSN does or when servers for the games get pulled (which has already happened for most of them that used servers,) it wants people to have to have all their old consoles hooked up...
The sega saturn had a big breakthrough recently.
There isn't a fully functional Xbox emulator because it has like 3 exclusives anyone actually cares about so there isn't much demand. It's what, Conker Live and Reloaded, JSRF and Halo 2? Maybe Blinx?
Accuracy is more important. As I understand it, speed is easier to add.
Nobody cares sweetie.
I really don't want to have to have every console I own hooked up to my TV all the time when I could just run them all on 1 machine. Especially when I'll be able to run those games better (ie more stable framerate, higher resolution, faster loading) on that 1 machine, and I'll be able to keep playing online after the games servers or the entire PS3 PSN goes down.
It's not violating IP law, that's why they can't prosecute. At best it's a TOS violation and they can ban you from playing online. Distributing custom assets for a pre-exsisting thing without permission is something major companies do all the time (for example people who make phone cases) because you don't need permission t be allowed to do it, you only need permission to use their logos and stuff in the marketing or if you're trying to sell the product you've modi...
You know you're being a jackwagon right?
It's my game, I get to do what I want with it. They can (and should) ban people who cheat or grief in the multiplayer, but if I decide I want to drive a hot pink hotdog truck that has a horn that plays german techno, MS doesn't have the right to stop me by encrypting my game files, and attempting to do so is a waste of time and money because such things never last. If someone could just have an unbeatable encryption then ...
I've *totally* never pirated a game I already owned just to get around BS DRM. Totally.
I've been saying that for years and nobody listens. Only having to actually render a relatively narrow trail, being able to really skimp on the quality of farther away things (because you're going to be blowing by it too quickly to really examine it and/or are physically incapable of getting close enough to see the lack of detail) means racing games can achieve levels of quality on what they do show that would tank the framerate of something like tomb raider.
Not t...
4 words. Games for Windows Live.
UWPs "work" status is pretty questionable based on literally every AAA game that's been released on them too. So yeah, I do think they would, in fact i have conclusive proof that they have done so before.
If I had to guess, it has nothing to do with dx11 vs dx12 and everything to do with UWPs being hot garbage. As far as UWP AAA games go, they *all* run badly, it's not a coincidence.
Oh, so more exploitative F2P BS in a paid game so that spend your 60 bucks just so that you can spend more money on their stupid packs to get the look you want (because we all know, if it's even possible to get it just by playing, it will be tedious and frustrating to do so they can incentivise buying the packs.)
At this point, microtransactions =/= no buy. Unless including microtransactions loses them more money than it gains them, they won't go away. That means j...
Tell that to final fantasy. Sephiroth is named after a concept in christian mythology, kefka decends from the heavens after you beat numerous forms of him that are christian symbols, Yevon is literally a malevolent god, In 9 you fight the god of death.
No, the reason it's not reaching any great heights is because it's generally mature. And not Game of Thrones porn-meets-final destination via Lord of the Rings "mature" or Deadpool "mature," it dea...
I laugh too, but I laugh because I'm still playing games that released in 1992 on a system that's backwards compatible not only with it's own older titles, but with older titles for many, many other platforms, not subject to approval of a publisher or a MS drip feed or a streaming service.
Best as a concept in a videogame (or book or movie or any other art form) is *entirely* subjective, because the quality of your experience is subjective. Being a technical achievement doesn't make "the best," it makes it "the best at implementing whatever specific technologies make it possible," which isn't what the article was about. The article was about the subjective experience of quality, which doesn't necessarliy require a game to be "the best,"...
Yeah, it's a huge blunder. Have you talked to PC gamers? We hate the windows store and UWPs. No mods, no community patches, no steam overlay, no sli/crossfire support, no real fullscreen, v-sync is always on and the games themselves usually run like garbage. So literally all the reasons I switched to PC in the first place are the things MS is trying to take away with UWPs.
@Father__Merrin
You do know that it changes many of the post processing effects by defualt right? They were designed for a CRT screen, many of them just don't work properly on modern TVs. The SMT/Persona games in particular look like absolute garbage on a modern TV running on an actual PS2, the emulator fixes that by default. It's not a matter of TV vs Moniter. It's about CRT vs LED/Plasma.