WB already owns several studios. It's tough to say whether they're handling them well but Monolith is still intact after the undeserved tepid sales for Fear 2 - but they are an incredibly efficient dev, so it'd be foolish to stick their fingers in there. Rocksteady seems like an equally efficient studio, meeting its marks on time and with competence.
Mass Effect 2 is so clearly a game made for console owners: The inventory is stripped, stats are nearly irrelevant, and the difficulty level on 'Insane' doesn't even equate to Dragon Age's 'Easy'. The combat has some interesting systems in place to be sure, but it never forces you into thinking about how they function. Aim. Shoot. Compare that with Dragon Age, in which you have to use everything that's at your disposal to pass through battles.
I get their ambition to make it a sh...
Gaming gets simpler and simpler, easier and easier, less and less complex. This is 'better'?
@ Yes, its writing and cinematic ambition are stunning; its game is Not.
What the hell are you talking about? Uncharted: DF was met by very good reviews. And that you think the media, as a collective, wants a game to do poorly is retarded. Let me guess, according to you 9/11 was a government conspiracy?
Your IQ is on par with the price of the videogames you buy.
Say what you will about GTA IV (yeah, it's not the best GTA, but good nonetheless), it's a very impressive feat of attention to detail and tech.
Whatever. Fear 3.
Saints Row can remain nonsense and concentrate on its game. Certainly paid dividends compared to GTA IV.
In first-person, you really can't appreciate the destruction. What I'd like to see, however, is the open world aspect taken a away and it go back to being linear and focussed.
Not just broadband speeds, but bandwidth limit will prove to be the death of this in many territories.
Yes! Sing the praises of shoddy network code, imprecise controls, and lesser graphics.
And add to that every Valve game because, despite their genuine efforts to translate it to 360, they are bred to be PC games and are a completely different experience on that platform. Team Fotress 2 on consoles = lol.
Who is this tech for? No doubt it's an impressive feat, but it's not powerful enough to compete with a high end PC and consoles are cheap enough now that more and more people who want one have one. I don't get the business side, at least in the current industry climate. Give it a few years.
One of the best looking PC games out there.
Great game that's even worth the full price.
Shut up, Pete.
For one, that isn't even remotely the topic at hand, and second, it's a gross over exaggeration of what's largely an even-keeled writing staff. See their Region Specific features, cover stories. The nonsense is usually found in the back editorials, bylined and only hosted by the magazine. Perhaps, a review or two come to mind out of hundreds (ArmA II).
And as for Edge reviews bearing "very little relation to reality", once again that's bearing no relation to YOUR realit...
In other words, Crysis has gone contarded.
@jack_burt0n You nor any one of these demented little N4G tards have read Edge magazine. I know this because all you lot ever do is cry about scores and never engage a review on specifics.
Yeah, and ODST is a good game which can easily be substantiated as a 9. Is that score I would give it? No. Is that the score you'd give it? Apparently Not.
But that doesn't matter.
What does matter is how well the text backs up the number, and if you'd actually read the review rather than spout nonsense in comment threads such as these, you'd see that there's nothing to rail on Edge about since nearly every one of their reviews is sound criticism.
(The o...
This game has plot holes you can drive a freight train through. Turned it to French voice acting too - the English is very hit or miss.
It's a shame it so heavily relies on quick time events, because it's really quite cool when it actually lets you take control in chase scenes, wading through crowds, or that early scene in the backyard.