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CRank: 5Score: 31310

Read the lawsuit. If the MOU is as they say, Activision is in some serious trouble past this year's Treyarch game.

5936d ago 2 agree0 disagreeView comment

Indeed. It's odd and unprofessional of them to imply that this is anything other than a technical bug. How would Activision have any power over G4?

5936d ago 2 agree0 disagreeView comment

Pure posturing and saving face.

5937d ago 2 agree2 disagreeView comment

And that's precisely why Heavy Rain is a nice try but an absolute failure. It constantly delivers mixed messages. The game plays you more than you play it.

5939d ago 0 agree2 disagreeView comment

Uncharted lives on the briskness of its script and rotating locales/set pieces. It aspires to be Half Life 2, and does it quite well.

Tomb Raider is about coming to understand an environment and applying different skills picked up along the way. There's plenty backtracking and reforming known environments which demands an constant re-learning of the game's ruleset. It's far closer to Metroid in structure.

5939d ago 1 agree1 disagreeView comment

Tomb Raider has always had fantastic platforming and puzzle solving. Bring the horrid combat back from the brink and it'll be a damn good game.

Uncharted and Tomb Raider each set out achieve very different things. The comparisons don't make a lot of sense.

5939d ago 2 agree0 disagreeView comment

While I hate the game itself, I'm glad this kind of content did well. I applaud Quantic and Sony for the risk.

5940d ago 5 agree6 disagreeView comment

PC gaming. You can almost always fix the problem yourself.

5940d ago 6 agree3 disagreeView comment

PS3. It only does time travel.

5941d ago 9 agree0 disagreeView comment

Satisfies your inner manchild and repels women.

5941d ago 1 agree2 disagreeView comment

You idiots miss the the sarcasm. Jim Sterling misses that it isn't funny in the first place.

5941d ago 3 agree1 disagreeView comment

@iBoReD Jim Sterling writes Drivel. Steve Nash Dribbles a ball.

5941d ago 3 agree0 disagreeView comment

The only similarity it shares with Stalker is in style alone. Stalker is full of dynamic and emergent systems, while this is much closer to the scripted likes of Call of Duty.

5941d ago 0 agree0 disagreeView comment

The mind behind Planescape Torment is behind this. Here's the real Fallout 3.

5941d ago 2 agree0 disagreeView comment

If this is the videogame equivalent to 'The Happening' in terms of unintended hilarity... then sign me up.

5942d ago 4 agree0 disagreeView comment

4A itself said a while ago that it simply didn't yet have the manpower. That's what was meant by 'business' in the first place. It's the audience and media that misconstrued it to mean whatever would nicely fit a fabricated narrative.

5942d ago 0 agree0 disagreeView comment

Now that's a great game.

5942d ago 2 agree0 disagreeView comment

@A Cupcake for Gabe "I honestly believe if HR doesn't tear your heart into pieces and consume you to the point you play with your own emotions instead of you hands, you are either a child or have no soul."

I am sorry but the game telling me to press specific buttons all the time, several at that, was a constant barrier for immersion. I really do not understand how interacting in absolutely trivial tasks adds ANYTHING to the experience. If this had been a choose your own...

5943d ago 4 agree7 disagreeView comment

NO HALO 2? I repeat....NO HALO 2? EPIC FAIL.

5944d ago 0 agree3 disagreeView comment

Spoilers people.

@Krimmson

Sorry buy it really is story breaking. As a game that's supposed to put you in full control of characters and make their fates, that twist and its nonsense explanation are at odds with what Quantic Dream has been preaching. Another massive plothole: Your convenient 'blackouts' which lead to the disappearance of the boy.

5945d ago 2 agree3 disagreeView comment