This should be in the Opinion Pieces section, not News.
I don't think we know enough to guess what will happen, but I do agree there are some big potential negatives that could make Sony regret releasing Neo.
Maybe I didn't give it enough time but Nioh didn't grab me at all. I'm a huge Souls fan so I was expecting to like it a lot more.
Your oversaturation point makes no sense. PSVR works with the console, and as far as I know the other VR sets work with PC, so "people will stick with consoles" makes no sense either. Response to the price was fine, so VR will only fail if the quality and games aren't there, or if far more people get sick than currently are during previews.
Garrett has VR confused with motion controls. I'm not interested in jumping or even slowly moving around my living room while playing a game but I'm very likely to get a PSVR, provided I like the quality and comfort when I try it for myself. That casual setting he described is exactly how I'll be playing. There are also already games coming to PSVR that aren't "mini games".
I've seen far more positive reaction to VR than negative. Your argument seems to be "I don't like it, therefore it will fail". I know several people who can't play different types of games on their TV without getting motion sickness, yet gaming is bigger now than it's ever been. The percentage of people who get sick from VR could double or triple and VR would still do fine as long as the games are there.
Imagine this : A game with online multiplayer releases. The PS4 version runs at 30 fps with occasional drops, while the Neo version runs at 60 fps. If there is cross play, PS4 owners will rightfully start thinking about Neo owners having at least a slight advantage, which will lead to complaints. If there is no cross play the owners of both systems will complain about not having it. If, like jholden said, devs make online performance the same for both versions of PS4, Neo owners will complain...
@ED - Your car analogy isn't a good one, and name calling doesn't make your case either.
It's not even this quarter's must have FPS, imo.
Not owning every console is "missing the point of this hobby"?
That's silly.
UC4 will definitely not come and go. If I was desperate for a new game and had to choose between Battleborn and Overwatch, I'd play Overwatch, but I won't be desperate for a new game any time soon.
For me Battleborn's biggest problems are UC4 and Doom next week.
Not if the demo was any indication, imo.
If inferior hardware was a huge concern and if more frequent upgrades weren't an annoyance to many gamers, the console business wouldn't be nearly as big as it is today.
I've played a lot of great Ubisoft games in the last two generations. If you're hyped for graphics alone you may be let down, sure, but most gamers aren't like that… I hope.
Never played the first but I'm definitely interested. Procedural = replay value imo, provided it's done well of course and the gameplay is fun.
We've seen negative comments from some developers. That's reason enough to think Neo might not be a great idea. I agree we should wait for an official announcement and watch the industry reaction at that point, but to say there's no reason for concern is just as strange as saying it's the end of PS as a trusted brand.
"not sure how this game ends up being enjoyable for anyone"
That's only because you can't grasp the concept that not everyone shares your taste in games. GTA5 is one of the best selling single titles of all time, but if you look at install base numbers when it was released it was purchased by a minority of gamers. There are many many people who look at GTA5 and say what you said about Battleborn. You thought the beta was boring, and by the way so did I, bu...
The bosses are the easiest of the series overall, there's even less story and lore than usual, and there's no more purpose to the multiplayer than in the original Dark Souls. Love the game but it's not the best Souls imo.
There was never a time when every game had a demo.
@ ziggurcat - There doesn't have to be Neo only games to divide the user base. An online game with different performance during cross play could potentially do it.