Yet again, thank you so much for the collapsible tabs. Much appreciated organization!
Took about as long as an Ubisoft release.
I'm so happy this is coming to Switch. It felt like such a waste keeping it within the Apple Arcade ecosystem. I would have never played it. I always figured the exclusivity would run out though. :)
Pretty lame actually. I checked it outand the only difference I see are 3 boxes to scroll through.
There's probably something more going on in the backend prepping for something in the future if they gave it a 3.0.0
By the time the sequel hits, it'll be the 20th Anniversary of its announcement.
That's not even much of a joke either, as the very first announcement was in 2008.
Thanks CrimsonWing69
The downvotes are reflective of Spooderman's core belief: He is not the hero the world wants, and he's not the hero the world needs, but he is the hero that the world gets.
I should have added the /s lol
They should focus their efforts on Spooderman, you know the one we've all been waiting for, but Insomniac will never make.
Why don't you Hire Your Old Dev Team who brought us the brilliance of Battlefield Bad Company 2 while you're at it. It was more exciting than anything recent in the Battlefield series. It just needs to be updated to reach modern times, but it was so great at its core.
Sorry, just realized that I was talking about FFT Advance. I had 2.5 hours of sleep last night, forgive me! 😅
I'd want an Advance collection. I somehow misread and thought it was a collection, and I submitted the damn story! 😂
One of my favorite games of all time! It has this nostalgic feel of childhood wonderment, love the Ivalice world. People complained about the restrictive card system at the time, but I thought it was one of the game's greatest strengths. It pushed you to be even more tactical, rather than just breezing through missions.
Or, some Sony fans are Rare fans, but were never willing to jump in on XBox w the few games they release. Once a decade now?
Yea, I considered that and I understand. But I believe the team is talented enough that they could have found other exciting and clever ways to incorporate co-op.
But this is the game they wanted to make and I'm still excited for it.
"Misstep" was probably not the right word. I do think Sony needs to consider more local co-op if they want to break into family gaming more.
I do feel like not including co-op on Astrobot is a bit of a misstep though.
My 7 year old daughter has been getting more and more into co-op games with me as she's gotten old enough to actually start showing some gaming skill. She absolutely loved playing Sackboy's Adventure recently with me. I just feel like this could have been a great opportunity by Sony to capitalize on local family gaming bc that's usually a space that Nintendo dominates.
I'm really hoping for the best, I'm just not sure how much I trust Bethesda on this. The 1st person looks just ok, not mind blowing.
I just hope they can capture the magic of the original trilogy. I hated Crystal Skull with a passion and the Dial of Destiny was ok, but never invested me like the originals.
But I do really want to be proven wrong bc I would love to have an amazing Indy experience, hopefully more enjoyable than the last 2 films.
......... ah, so players are just looking for a banana split. 💲🍌
For real, that candle was lit! 🔥🔥🔥
"So this is what we've accomplished since we took over production from Ubisoft Pune/Mumbai 2 years ago. Enjoy our candle. It's a damn nice candle. We used AI." - Ubisoft Montreal
Good lord, they're going to need the prince's time stopping ability to be able to deliver this by 2026. Perhaps rewind that Pune/Mumbai mess! 👀
Account created 9 mins ago. Says enough.
Collapse incoming.
This is kind of unacceptable for what they charge us and their aggressive action against Emulator and ROM providers. Their emulation should be Top.