onanie

Trainee
CRank: 5Score: 48400

Hmmm, sounds like he doesn't deserve to have one, really.

6084d ago 0 agree0 disagreeView comment

The article certainly doesn't shy away from half truths to mislead readers.

For one, it compared Infamous' sales with multiplatform titles, but failed to mention that the game only started selling at the end of May, and had a mere 5 days to make the numbers. Doesn't seem fair, does it?

The only example used for the technical difference in multiplatform titles was the recent Ghostbusters (no doubt the inspiration for this article). Those who are at least honest will r...

6084d ago 1 agree1 disagreeView comment

I would take quality over quantity any time, and even then, those are impressive numbers for the multiplayer component. The core of the gameplay is extremely satisfying, so much so that any additional feature is a bonus - and it is not lacking in features by any means. At all.

6084d ago 0 agree0 disagreeView comment

I found kz2 to be very enjoyable in 2009, actually.

6084d ago 1 agree0 disagreeView comment

People often argued that graphics doesn't matter (when it is convenient for their line of argument). However, good graphics don't exclude good gameplay (those games speak for themselves).

At the end of the day, I would rather game on a console with the possibility of both best graphics and great gameplay, than one with the possibility of achieving the latter only.

6085d ago 1 agree0 disagreeView comment

what more can I say :)

6085d ago 1 agree0 disagreeView comment

Underrated yes, I think that is often the case because physics was often 'touch and go" on most games that gamers have learnt not to expect much. From a marketing point of view, it is more impactful to spend CPU/GPU resources on making a pretty game for the screenshots, rather than one that simulated physics well. Even with racing games, it is arguable what gamers at large prefer e.g. arcade vs sim.

6085d ago 1 agree0 disagreeView comment

While it is within your right to complain about that specifically, I don't think it justifies your continuous sh*t piling on the system that you are supposedly a "fan" of.

6085d ago 2 agree1 disagreeView comment

LOL at pong commment. How true it is - the father of all games, unless i'm mistaken :)

Most games draw inspiration from each other, really.

6085d ago 0 agree0 disagreeView comment

Indeed, when it was impossible to deny that PS3 exclusives look better, it became necessary to use "development time" as a new measure for graphical greatness. Those guys never disappoint with fallacies, do they?

6085d ago 1 agree0 disagreeView comment

What exactly classified you as a "fan"? Ownership doesn't qualify, especially when you seem to bag it all the time.

6085d ago 1 agree1 disagreeView comment

Just wanted to chime in on how great this game is.

Was really skeptical when I first saw trailers from Japan. Even 5 hours into the game at my friend's place, I wasn't quite convinced. I finally bought the game about a couple of months ago, and ended up spending 200+ hours on the game so far. The game truly grows on you.

The best thing I find about the game is the depth and scalability that it offers. When I first started, I struggled to get through even the very fir...

6085d ago 2 agree0 disagreeView comment

if Capcom ever considered a PS3 port, i would be happy that they started about now - the MT framework engine is maturing well on the platform.

But they can take their time as demon's soul has been amazing for me :)

6086d ago 0 agree0 disagreeView comment

Well, just don't delete your GT5P saves yet :) If PD was savvy, they would announce some transferability to GT5 - i'm sure this will spike GT5P sales even more...

6086d ago 0 agree0 disagreeView comment

"Only on" kotaku.

There are plenty of new things in "sigma" that justifies the label of "only on" PS3.

6086d ago 0 agree0 disagreeView comment

As mentioned in the conference, Sony is not denying the casual appeal of motion controllers, but at the same time, it recognises that the "gamer's game" needs more precision than what is available on the market. Nintendo recognises it too, hence its M+. It would only be fair that they are both heading in the right direction, at least for me.

6087d ago 3 agree1 disagreeView comment

Nice post, legend.

6087d ago 1 agree1 disagreeView comment

Well, there it is, a clear choice for the author - the PSP-3000. The catch is you don't get the smaller form factor, bluetooth, and the 16gb internal memory with potential for 32gb if you add a stick (or even 48gb if you use the above fix). It is up to the consumer whether the price difference is justified by those features, and it is a personal thing.

For example, someone mentioned they would pay a $5 difference, which is ridiculous to me, but it is subjective afterall. Hence, w...

6087d ago 0 agree0 disagreeView comment

As mentioned, it could have been a lie, or at least a partial truth.

"Lead platform" traditionally meant where the game development began. It is natural to infer that capabilities of the "lead platform" will be maximised, before compromises are made for the other platforms.

Ultimately, the ability to maximise a console's capabilities is dependent on the developer's skill. Who is to say that Terminal Reality had that capability at all in the first ...

6087d ago 0 agree0 disagreeView comment

@rockleex

A chart that sony haters don't want to see? Priceless! Thanks.

i was surprised to see PS3 selling at a faster rate than the 360, even at twice the price comparing the cheapest SKUs.

Quite obviously, Activision stands to lose more than Sony if they were to follow through (essentially cutting their revenue by more than 30%, it seems. That would become a history lesson in idiocy). 500 million in royalties to Sony, they say? It would only be fair t...

6087d ago 4 agree2 disagreeView comment