Oh yes.
Indeed. I'm very pleased about this game for breaking down that boundary.
If games are to progress as an art form, they need fewer taboos.
@Sly
This is the one I played on PS2 as a kid. https://en.wikipedia.org/wi...
For a PS2 game, it was quite fun, because you were let loose in diverse open world locations (Africa to Canada) and had to set up tripods and so forth while looking for the perfect shot.
But I don't think the series ever took this forward. Instead, they decided to add ...
Cabella's was good back in the mid 2000s. But it never managed to make the jump into the 2010s, unfortunately.
The game is not online only. You can host local single player games.
@Lamboomington
Well yes, of course. Every work of fiction is designed so as to evoke sentiments in the person experiencing it. Fear, joy, awe...arousal is but one of many. Even the works which attempt to provoke thought seek to manipulate our emotions so as to better understand its sentimental underpinnings. A writer might seek to make us feel an intense empathy, for example, in order to show us the disastrous effects of government policies, or social actions.
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Every human on Earth objectifies other people to some extent, which is why the feminist arguments are so absurd.
Those who did not objectify did not mate, and so left the gene pool many millions of years ago.
It's coherent, and that is all that is required.
It's "laughable" because it's fantasy, and fantasy is generally "laughable" if you compare it to reality. Do you laugh at Tolkien's explanation of orcs and magic, because they are ridiculous?
So what you are saying is that people should either not be concerned with sex at all, or they should watch porn.
Let me make a comparison with sugar.
Do you believe that if people want something sweet, they should just eat sugar cubes? The reality is that human desire is complex. We like sexual themes, but we like them mixed with non-sexual themes. We also appreciate them in moderation; sometimes as a "reward", or other times, as the result of c...
Remember when the left used to preach tolerance? Now they just seem to spout hateful bigotry.
Personally, I don't see a problem with people choosing to be fat. I might be in a minority here, but I think we should respect other people's life choices. However, we have to be honest with ourselves: fatness is not attractive to the overwhelming majority of people. That's just the reality of the world.
And in games like Overwatch, people generally prefer characters to look the way they do for some sort of aesthetic purpose. Fat characters are usually funny. &q...
They've taken classic Resident Evil and evolved it with the times.
It's not about that. Whether a character is sexualised or not should not really be a cause for discussion; there are good characters and bad characters, and anything else is of peripheral importance.
Fortunately, Kojima understands this: "If I make characters that at first glance might look like this then they'll have a deep background story to give a specific reason why."
To be honest, it seems like the BBC were the ones who brought thi...
Most games are art. That's not subjective - it's an objective fact. They are creative works which exist to appeal to people's sentiments.
Some games are better at achieving this than others. Most great artists of the past painted for money.
"I'm honestly not saying this for fanboy bullshit I swear to god"
Yes you are.
I'm not bisexual, no, but that doesn't mean I don't like male characters to look aesthetically pleasing. You can appreciate a good physique and pleasant face without wanting to sleep with it.
I have no problem with normal looking people, but I prefer my games to have conventionally attractive characters (male and female). Games are supposed to be idealised worlds - if we wanted real life, we would not be playing games.
Complaining about complaining is self-defence. The party which began the complaining by directing it at something else is really to blame for any conflict.
Some measure of tolerance is required to get through life. Most of us have no problem with "SJWs" having their own games made by them for them, but we object to them telling other devs what they should and shouldn't do. Games someone doesn't agree with are not "toxic" or "evil"; they're just "not for me".
They're fundamentally intolerant, and in a diverse society, that's going to be their downfall. Most people don&...
To be honest, I don't see the problem with it either.
As long as it doesn't seem like it's been jammed in for political correctness. Normally, this kind of thing can absolve itself by doing something politically incorrect at the same time to prove that it is more nuanced.