"Goose game" sounds like a videogamedunkey video title...
Which, to me, I like that.
I'm not complaining. Just saying these small updates are not any kind of news.
Yeah, this 2 year old game definitely needed MOAR STABILITY... why are they even bothering
1. Persona 5
2. The Last of Us Part II
3. Bloodborne
4. God of War
5. Uncharted 4
Since Horizon and Death Stranding are also on PC now.
Stil didn't play Ghost of Tsushima.
Luca Ward is a very important dubber in Italy, he dubbed a huge number of famous movies other than Sam Fisher in all the main games of the SC series. So if he talks like that, he probably knows something.
I think it will be a full console/pc game and it will probably be announced very soon. Xbox Series X event, maybe?
I agree, everything looks pretty much in place like in the final slim version. It looks like a slim ps3 with rebug firmware and a 3D printed case over the regular case.
I think the design is ok, but why for god's sake it's so big? It's bigger than the rating.
Are you guys still around? Damn. There's more to life than this, you know?
Exactly what I was thinking.
There are no villains, nor heroes in the game, that's what the game wanted to say.
It's just another opinion babbling about a game they didn't fully understand.
We got that you didn't like the game. It's ok, a lot didn't. But you don't have to justify yourself everytime someone does.
It looks like you're trying to convince yourself you're on the right side.
It was my favourite new IP of the PS5 event. Very cool, there's a lot of potential here.
Really good game, I enjoyed it a lot. Congratulations to the developers!
- Selfish acts lead to nothing but obsession. And obsession, after all, is just an end in itself.
- The best way to respect a person you lost is to let her go.
- It's very hard to forgive an enemy, but it's even harder to forgive a close friend. It may seem impossible at times, but forgiving is the only way to break your own cycle of pain.
That's what I learned.
I feel the same, but there actually may be a problem: Maybe the messages are too subtle, and a lot of people that play games without thinking too much find it hard to comprehend.
This is something we can discuss, even if it's hardly a "fault" by any means. Not every game is made for every person, and this is clearly a game for people with a certain type of sensibility.
Note that I'm not saying that who doesn't get the game or plays w...
Source for Colin Moriarty calling the story bad please?
LOL Lack of Message.
Because if you can't see it it doesn't exist?
There are at least three messages in the game: one about egoism, one about loss, and one about forgiveness.
But this level of criticism is not even worth a discussion.
What did you design, some RPG with RPGmaker?
You sound like you don't know anything about console architecture, CPU utilization and efficiency.
This remaster looks really, really bad but I think those pictures are not a fair comparison.
The remaster screenshot look like they are rendered at a way lower resolution. Everything in the original looks sharper and more detailed.
Also the textures. How the hell are they going to make them worse? It looks like the game settings were not the same at all.
I hope to be right, but even if I am, it's very hard to justify a day one buy...
Great news, DLSS 2.0 worked like magic in Control. Can't wait to see the result on this one.
Why no Galaxy 2, why 64 doesn't have widescreen on a 60$ retail collection, why isn't 3D World included here, why do I have to buy it in 6 months. Why, why, why...
I'm getting really tired of Nintendo milking with this porting BS.