I compared your 256MB card with a 320MB card. Later I talked about my 1GB card to show that even a 1GB card is more than enough to surpass PS3 GPU by miles, contrary to your belief that "u actually need at least 2gb GPU". It's like I said "a Ferrari is way faster than your Volvo" and you tried to make an argument by saying "oh, so you're comparing a Ferrari to a Volvo, so as I said a Volvo is almost as fast as a Ferrari".
And do you even ...
Or he will call them Backpack Monsters. Backmon?
Because it worked so great for SEGA...
Zelda is not RPG.
@thehitman
No, a 500 dollar PC can't run Crysis 3 at 1080p and 60fps when maxed out. But consoles can't either. Far from it. Please look for comparisons between the two versions. Console versions are comparable to minimal settings of the PC versions. And console versions are stuck at running at only 720p (a little less than that on PS3).
2GB? Far from it, my friend. TLoU runs at 720p at 30fps (that sometimes drops below that). And has many low resolution textures. My old 8800 with 320GB could've run it on these settings.
Of course, if they ever made a PC version, it would be expected for it to run at full HD, 60 fps, way better textures, better lighting effects, more post-processing effects and whatnot, and maybe it would need a 1GB GPU tops. My GTX 285 has 1GB and every multiplatform game runs with every...
Beyond: Two Souls
Rune Factory 4
Sonic Lost World
Pokémon X
Just Dance 2014
Digital release of Rhythm Thief & The Emperor's Treasure
It's not about which "side" has more difficulties, but how people seem to think that translating a game is easy. People keep saying "why don't they bring such and such game to america???" like flipping a button is enough. And you say "Many companies already do (write both english and japanese versions of the scripts)" like every company is big enough to do it. It requires a lot of work and rework - especially when even the original script is changed durin...
FPS, FPS, FPS, FPS, adventure, FPS, FPS, FPS, FPS, racing, FPS, FPS, FPS, FPS, fighting, FPS, FPS, FPS...
That's the beauty of PCs (and the Steam Box) - you don't have only one configuration and only one price, you can choose what you buy according to how much you want to spend. If I could have bought a powered up PS3 that cost more and had better resolution and better framerates, I would've paid more. If a Titan powered Steam Box is too much for you, just choose another one.
I really wanted to try Aragest, but I could only find Agarest...
"My other complaint is that the game carries a greater reliance on repurposing old Pokémon rather than introducing new ones this time around."
We've been saying for years that there are enough Pokémon and they should use the old ones, and when they do, we complain that we wanted more new Pokémon...
I start getting tired of a game after around 20 hours. There are exceptions, I've played Skyrim for more than 180 hours, but generally 20 hours is how long I'm willing to spend in a game.
Where did you get these numbers from?
I always thought he was more annoying than scary. For some reason, Mister X was scarier for me. Maybe I got used to Mister X and Nemesis was too familiar for me to be scared.
And Nemesis was the reason why Capcom created the awful Ustanak. "Oh, people love Nemesis, so let's create an enemy even more annoying than him!".
I'm still trying to figure out what Magic and Pokémon have to do with each other. It's like saying "I loved board games, because of that I didn't like soccer".
Unless you're talking about Pokémon Trading Card Game. But, still, it has nothing to do with the video games.
I really don't understand why people get so excited about emulators. Are newer games so bad that people prefer to play games they already played to exhaustion? Old games are great and I love them, but when people put more importance in emulators than in new games (Ouya, I'm looking at you), I can only think "is this the reason why they want me to buy this thing?".
Without english subtitles? So what's the point for posting it here?
Vita was also the greatest portable ever - until it was released.
Actually, I found this interview of Kazunori Yamauchi, where he says "On the PS3, in the demo, we showed the adaptive tessellation. (...) When you optimize the use of the SPU properly, you can do that even on the PS3."
http://www.gtplanet.net/gra...
So, as I said, this simpler form of tessellation doesn't even happen in the GPU, but in the SPUs (the...