MNicholas

Contributor
CRank: 5Score: 28400

and while it's still, by far, the best selling Blu-Ray player, it's only a matter of time before the $99 stand alone arrives and eliminates DVD players from store shelves.

When sales of standalone Blu-Ray players overtake PS3 sales, the Blu-Ray on PS3 strategy can be considered a significant success.

5659d ago 1 agree2 disagreeView comment

unless it's no longer an open world game.

5660d ago 3 agree5 disagreeView comment

compared to the PS2's Eyetoy (60fps), can anyone tell me if there is aything in the announced Kinect games that haven't already been done on the PS2 Eyetoy?

5661d ago 3 agree2 disagreeView comment

because there are no regulations around this issue.

This is precisely the kind of "innovation" that results from deregulation.

Just look at what happened in the securities markets.

5662d ago 3 agree1 disagreeView comment

to mark down a game for borrowing ideas from another game.

The chances that a gamer would play that game and the games from which it borrowed are slim. In other words, the fact that it borrows ideas from othe games is irrelevant.

Then again, this kind of score "adjustment" tends to be selectively used.

5663d ago 3 agree0 disagreeView comment

What did they expect?

5663d ago 4 agree0 disagreeView comment

is at least God of War 3 technical performance.

SPU based MLAA would be a good start. In most cases, MLAA is equivalent to about 16xAA.

Vector based motion blur.

Better shaders and textures.

Etc.

Actual in-game image from God of War 3 taken with a digital camera:

http://i396.photobucket.com...

5664d ago 5 agree1 disagreeView comment

left after Heavenly Sword.

That's why they had to go with the Unreal Engine.

This also meant that while Heavenly Sword was 720P with 4xAA and rendered in true HDR color, Enslaved loses true HDR and the MSAA. Heavenly Sword also had some good shader work, real-time lighting and shadows on all objects (including parts of barrels as they shatter) and better primary character models.

However, Heavenly Sword looked like it was designed by p...

5664d ago 8 agree0 disagreeView comment

If the score is at least decent, no one complains and the ruse continues.

The problem here is that EDGE gave a very low score thereby drawing a complaint and unwanted scrutiny.

Most game reviews are written by "journalists" who've barely touched the game and, often, the reviews scoring 10, usually, are written by people who've played the game the most, the developers.

5664d ago 3 agree1 disagreeView comment

It significantly enhances perception of movement, lighting and shadows. What's more millions of years of evolution have made our brains particularly good at taking two slightly different images and combining them in our brains to extract hidden information.

For example, university studies have shown that camouflaged objects are much easier to detect in stereoscopic images.

The problem GG will face is that the few people who have 3D tvs will have a signif...

5669d ago 0 agree1 disagreeView comment

320x240 is not high definition.

It's less than 1/10th of 720P and less than 1/25th of 1080P.

5671d ago 7 agree7 disagreeView comment

because their customers suffer from a kind of reverse snobbery in regards to graphics. The ugly graphics are, for PC Sim owners, a symbol of substance over style, function over form, etc... It's actually rather stupid given that, in modern PCs, improving the graphics will not detract from physics.

Luckily, for console owners, our developers aren't hamstrung by such mental hangups. As a result console racers are just as realistic, perhaps even more so, in terms of d...

5673d ago 0 agree0 disagreeView comment

It's sub-hd yet 30fps.

The "high-precision HDR rendering" of the previous Halo (which, was actually pretty good) has been replaced by tone-mapping.

Nevertheless it's more technically impressive than Gears yet Gears still looks better.

5674d ago 1 agree3 disagreeView comment

Both developers took about the same time to max out their respective platforms, about 5 years.

GT5 not only renders at a much higher resolution, it has more cars on the road, better lighting and shadows, better particle effects, more dynamic environments, better animation, etc...

The difference is vast.

5674d ago 39 agree12 disagreeView comment

you're absolutely right. The PC version is decent but falls significantly short of GT5. The console versions look terrible.

5676d ago 8 agree8 disagreeView comment

Waterworld.

5676d ago 8 agree1 disagreeView comment

using a PS3 and played via browser.

Interesting idea. Seems they've taken the old PSP remote play idea and taken it to the next level.

5676d ago 1 agree0 disagreeView comment

as the slow, plodding, one-dimensional shooter it really is by this high-paced, dynamic game.

This is the first shooter in a long time that I've actually wanted to try.

5676d ago 1 agree1 disagreeView comment

No doubt designed by people who love and understand the ways of other animals and birds. It's not anything that can be taught in school. If it was, most games (and even many movies) wouldn't be so pathetically animated.

This game is not only beautiful but refreshingly unshiny.

5677d ago 1 agree0 disagreeView comment

but you can't make it drink.

Frankly, anyone who has this issue absolutely deserves it.

5678d ago 2 agree1 disagreeView comment