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FucKonami.
CRank: 5Score: 53190

Any particular reason why you disagree?

1485d ago 1 agree6 disagreeView comment

I try to look at the hardest difficulty as not something to beat, but something to chip at forever.

I only attempt it for games that I truly can replay forever, because you are bound to hit a difficulty wall and end up repeating a check point for 3+ hours. But, almost always, you’ll realize that you neglected to adapt to a game mechanic of some sort. Like, maybe you don’t dodge or parry enough, and the enemy you’re stuck on is actually designed to push you to be a better ...

1485d ago 0 agree0 disagreeView comment

Idk about that. I can think of several games that showed gameplay that was touched up somehow, and still launched the game in great condition.

A few games that come to mind are LoU1&2, and Horizon 2.

1485d ago 2 agree9 disagreeView comment

*2018 is a much deeper and difficult game.

1487d ago 1 agree0 disagreeView comment

Chaos isn’t that hard once you appreciate how OP the dodge stick is.

And 2018 was awesome. A huge departure, but I think they needed to. Even Mario has gone through serious shake ups in mechanics in order to avoid becoming stale. I haven’t beaten the hardest difficulty yet, but I’m working on it.

1487d ago 1 agree0 disagreeView comment

It felt like a step backwards from BF1 in terms of tech, which makes no sense. Where did the teraflops go? To that dumb tornado?

And it still doesn’t have Dualsense support. Smaller devs like Team 17 applied these features to their games, how can’t EA find room in their huge budget to support this?

1487d ago 0 agree0 disagreeView comment

Why?

1487d ago 1 agree0 disagreeView comment

Camera controls don’t apply apply to fps’s, just tps’s, so what the heck are you talking about?

And they remade mgs3, and the camera controls still suck. I loved it, but it didn’t age perfectly.

1488d ago 0 agree0 disagreeView comment

2 is better.

1488d ago 2 agree5 disagreeView comment

Stig is a legend, GoW3 is still the only game I’ve Plat’d. I even beat it on Chaos, even though there isn’t a trophy

1488d ago 5 agree0 disagreeView comment

I don’t follow you.

1489d ago 1 agree3 disagreeView comment

Make one of em multiplayer focused ;)

1489d ago 2 agree8 disagreeView comment

Huh?

1489d ago 1 agree5 disagreeView comment

I think this is like movie studios investing in stage adaptations of their films in the 1920’s instead of investing in film innovation, like new camera rigs.

If Sony wants to continue to innovate interactive story telling, then they need to think of the future of THEIR medium, not tying it tighter to the conventions of a more traditional and thoroughly established medium.

1489d ago 0 agree2 disagreeView comment

I mean, 2025 fits. Yes, we all want games that are sooooo cool and technically impressive that they could not possible be scaled down to last gen…. But what would those games even look like?

If the ps3 was easier to develop for, at what point in the PS4 lifecycle would games be too complex to downgrade for the ps3?

2025 sounds like the end of the generation, which is usually the period when a console’s potential power begins to be “unlocked”. That sou...

1489d ago 0 agree2 disagreeView comment

They didn’t repeat business with HBO? I’m guessing that was HBO’s decision

1489d ago 0 agree1 disagreeView comment

When the competition doesn’t have an next gen exclusives 2 full years after launch, Sony isn’t motivated to make more than 3.

1489d ago 3 agree0 disagreeView comment

Oh no I can’t emulate PS2 games…. Idc, camera controls sucked back then anyways.

1489d ago 2 agree11 disagreeView comment

Game Pass is a great way for a studio to mitigate their risk of being overlooked, because plenty of great games are overlooked at full price (especially indie games). But, they also mitigate their success by limiting their initial sales potential in favor of a guaranteed check to be part of a sub service.

As long as Sony and Nintendo don’t start trimming down games to make them affordable to “give away” day 1 via a sub service, and as long as Sony and Nintendo’s audience ...

1490d ago 2 agree4 disagreeView comment

I wouldn’t compare Sony’s spending to M$’ spending. Sony just accelerated their relationship with a few strong studios making exclusives for them already, and nabbed Bungie as a passive aggressive insult to Microsoft, which couldn’t hold onto their OG lead studio.

M$’ on the other hand, bought every major studio in the US that wasn’t already owned by Sony. M$ now owns most of American gaming, especially the Western RPG scene.

Naughty Dog, Sony Santa Mon...

1490d ago 2 agree3 disagreeView comment