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FucKonami.
CRank: 5Score: 53190

Huh, but Microsoft has invested SOOOOO much money in game development recently… why doesn’t sudden dump trucks of money solve their problems? What did Sony and Nintendo do differently, aside from slowly foster stables of talented teams for the past 20ish years?

1490d ago 6 agree0 disagreeView comment

Agreed, but I don’t think it necessarily holds games back at this point. If they can invest $100,000 making a version with worse reflections, fog, resolution, and fps that will make $1 million in sales, AND the original product remains the same, then they would be dumb to not go cross gen.

What would a cross gen only game look like? Have we really seen yet a game that could never be downgraded for the base PS4?

1490d ago 3 agree0 disagreeView comment

That’s what people are waiting to be blown away by: a formula they’ve seen before.

1490d ago 10 agree0 disagreeView comment

A watch can run DOOM, technically. It depends on your standards.

1491d ago 2 agree0 disagreeView comment

Yeah I’ll go ahead and agree with everything you said.

A better example of how much Spider-Man would have had to be compromised on Xbox would be looking at RDR2 on the OG Xbox, which I don’t even think ran at 720p when PS4 ran at 1080p.

1492d ago 1 agree0 disagreeView comment

I would look at Sunset Overdrive and Spider-Man as comparisons of what the OG Xbox and OG PS4 were comparably capable of.

Both of these games were made by the same developer, a great developer, and one game is just bigger and faster than the other.

The OG Xbox hardware was not capable of the Spider-Man game everyone wanted.

1492d ago 1 agree0 disagreeView comment

It just took one more major delay.

1492d ago 2 agree1 disagreeView comment

Which studio would’ve handled it at the time? They would’ve had a tough time getting it to run at 1080p on the OG Xbox One hardware.

1493d ago 8 agree0 disagreeView comment

It doesn’t.

1495d ago 0 agree0 disagreeView comment

Because Kojima has made AAA games for 30+ years, Days Gone was Bend Studios’ first AAA outing (and the initial, key word, lack of polish showed this lack of exp)

1495d ago 0 agree0 disagreeView comment

I beat it twice.

1495d ago 0 agree0 disagreeView comment

I want it.

1495d ago 0 agree0 disagreeView comment

Are you saying the media’s opinion doesn’t matter?

1496d ago 1 agree1 disagreeView comment

Hang gliders.

1496d ago 3 agree0 disagreeView comment

*has needed content

1497d ago 0 agree1 disagreeView comment

You have no idea what was possible with the flying mounts on ps5. If they could’ve been sped up, I’m sure they would’ve been. I’m happier that they focused on the swimming mechanics feeling tight.

1498d ago 0 agree1 disagreeView comment

Xbox has an advantage for market penetration: the Series S requiring less chip resources for production means the average chip resources needed for a next-gen Xbox user is on average less than for a ps5 user. Ultimately, this means they can put more consoles on shelves with the same amount of chip resources. It was a good business decision for Xbox, but I don’t think it would’ve been a necessary move for Sony.

I think Sony’s library and announced releases after 3 years of...

1498d ago 3 agree7 disagreeView comment

1) 100% reliable ADS
2) More thoughtful map design
3) Fixed hovercrafts
4) Remove EVERY specialist catchphrase (they all suck and get old very, very quickly).
5) Make specialists an unlock for a life…. We really don’t need this many people with special abilities at any one time. It makes everything just too unpredictable, and ultimately hurts the map design.

1500d ago 0 agree0 disagreeView comment

I disagree. I am considering what I see as the big picture: profit.

I don’t see how Horizon 2 was held back at all by PS4 hardware. Feel free to share…. I just see a game that would’ve sold millions on ps5, and, through a very minimal investment to remove certain reflections and lighting effects, allowed them to make millions more in PS4 sales.

Ultimately, a studio’s profit determines the budget of their games. If a dev leaves money on the table becaus...

1503d ago 0 agree1 disagreeView comment

I trust Sony to let devs do what is best. It might actually be really, really tough to design a game that simply cannot be made to run on PS4 by reducing resolutions, frame rates, and fancy reflections.

Horizon 2 is a great example. It looks stupendous on the ps5, and it can still be cut down for old hardware. And there’s no harm here in getting more sales for the dev.

As long as studios push the ps5 hardware every time, I’m sure the games will be great...

1504d ago 3 agree2 disagreeView comment