It's just PR.
A steep price for something people will play for 2 minutes and then go "....gimme back the goddamn controller."
this article sounds like a crappy 6th grade English essay.
Answer: flimsy physics engine.
The one thing I hated about the CoD4 engine was that nothing had any sense of weight to it. Your arms and rifle were basically fixed to the screen, environments don't react realistically to damage, and shooting an enemy felt like shooting a paper doll that crumbles up with pre-canned death animations and unnaturally jerky motions. So they saved some computing power there to make the graphics better.
Sure, the engine did allow for so...
What about Fallout 3?
Ghost Recon 2 came with about 24, plus 24 more with the Summit Strike expansion
Right. People feel good when they think they're supporting the little guy. But it sure takes balls for Infinity Ward to still pose as the underdog when it made THE most successful game this generation.
Not funny
Is there also a collector's edition that's not shown?
Either an Mk46 or M240B.
GameTrailers writes:
"The war on terrorism just got a whole lot more enjoyable."
Not for the people actually fighting it, insensitive pricks.
This list isn't a weak list. Every game on there seems to promise a good time for any 360 owner, but the list does show just how lacking the 360 exclusive line-up has become.
GTA 4 Ballad of Gay Tony is DLC and shouldn't be counted as a full game; L4D2 SHOULD HAVE been DLC, as any current L4D owner would agree with; Halo ODST is basically an expansion to Halo 3 and not a new experience (new campaign doesn't mean new game; look at Warcraft 3 Frozen Throne).
The o...
I'm not saying Counter Strike doesn't require skill. It's one of the hardest games I've ever played. I'm saying that given the sort of some of the ridiculous stuff that goes on in CS, a game can require skill but not be tactically realistic. Call of Duty's shooting-gallery gameplay can be damn challenging, but that doesn't mean it's "tactical," as it is nowhere near as strategic as real-world military engagements. No game is, but a few like Rainbow Six and Brothers in Arms come way ...
I honestly think Jamescagney is retarded. He lacks the basic logical reasoning processes that I see even in some of the worst fanboys.
I think it was hard for anyone to convince themselves that this game was going to be more than average. It was pretty clear (at least to me) that this was just going to be another Halo but with a different character and without shields. That's as far as the innovation was going to go. I accepted that early on and was okay with it. New campaign missions are always welcome for fans of any series to enjoy and play through (though maybe not for $60), but somewhere along the line, the Halo fanboys...
I'm sure it'll sale very well.
"Halo ODST however, does not continue the story from Halo3, its actually happening before and during Halo 3."
So how in the hell is it a sequel? Your argument is simply wrong in so many places because you obviously don't know what the word "sequel" means. Crack open a dictionary for the first time in your life and increase your education.
"And I can tell you now, Im just going to unlock HS&D on MW2 and own straight away :D "
Modest, are we?
And by your logic, Counter Strike must be the most tactical game on the market. It also takes a LOT of skill. You have to camp, bunnyhop, and blast walls like a real Navy SEAL to get ahead in S&D.
1) Flashy graphics.
2) So easy anyone can get a kill.
3) Rank + progressive unlock system makes people think they're actually being productive.
@ 8.1
It's amazing how little credit we give to the intelligence of HIGH-LEVEL corporate EXECUTIVES (clearly, we think they got there just by wanting money). When a company's spokesperson showers praise onto a rival company, the first company is immediately seen as a "good guy" and gets credit for being chivalrous. If I'm 17 and I can figure that out, what makes you think educated execs like Nelson can't?
He could write an ode to how great Uncharted 2 is, but ...