I'm so thrilled for this one to finally be releasing! It looks brilliant and beautiful. Unfortunate for me, I'm trying to complete Octopath Traveler II on PC and so this one will need to wait...
If anyone actually believed we'd have completely open, seamless environments in the Creation engine, you're smoking the good stuff. This game is built on the same unstable, steaming pile of code all other Bethesda games have been propped up on, only with a little added sheen to sell the hype. Everything shown thus far is the hype machine working overtime. I'm not trying to say that I think the game will be terrible. I'm just saying, maybe tamp down your expectations day one. T...
They're just understating the importance for buying physical and the necessity to pirate their products when possible.
Not necessarily. Most games are developed on PC and then scaled to meet console hardware requirements. Maybe I'm wrong with PS5 Dev Kits, but generally you develop from a higher fidelity and scale down. In other words, it likely would not have added a significant amount of time to the development timeline.
Should have released in parallel on PC. I don't know why this isn't done more often.
That may be, but that doesn't mean it hasn't been built with matchsticks like every other Bethesda release. Jank is their MO and then they rely on the robust modding community to address their games' major shortcomings in the confines of an outdated, graphically-stifled Creation Engine. Let's not fool ourselves into believing the hype - this game will release in the same state every one of their other games have. Will it release in the state NMS did? No, but it is going to be ...
Agreed. When the cost of a single CE is approaching the total cost of a console purchase, you know something is horridly wrong. It's baffling and yet not surprising that Bethesda and MS would ask this much and for an unproven game no less...
There is still little to no reason to own a PS5. Sony has not justified the cost of entry to me and we're more than 2yrs in. That's pretty pathetic. Just about the only game in my sights that may cause me to go out and buy one would be FFVII Rebirth (whenever that drops).
Sony must be run by a bunch of imbeciles if they're just having the epiphany that by making their games more widely available it equals more profits... *rolls eyes* Dumb.
lol... how long have you worked for Nintendo?? I can feel MY blood pressure rising with your salty fanboy platitudes. Just b/c a game has been nominated doesn't mean jack s***. The Academy nominates films all the time that aren't worth their weight in sh**. The majority know who the real winners are.
I put about 6-7 hrs into this game and had to quit... I couldn't do it. It's just not a good game. The world is devoid of anything interesting and the beginning was SO damn slow. The combat is meh, voice work is only OK but I couldn't stand that the devs treat every player coming in as if they've never played a JRPG in their lives. That's how the game made me feel with the endless tutorials and droning on about basic systems that we've all seen before. Case and point: ...
What exactly did Konami do to Kojima?? I'm honestly not trolling with this comment. I legitimately am asking. I know the catch phrase/hashtag #F***konami is popular and has been cemented based on the severance of Konami and Kojima, and Konami's blatant unwillingness to produce anything of value for its long-time fans of its most popular franchises (Castlevania, MGS, Silent Hill, etc.), but does anyone truly know the specifics of what happened? All I've heard is speculation, opinio...
I have to laugh at this statement. Everyone truly wants to buy into this BS so badly. Yes, fact - games have become more complex. But no, fact - that doesn't mean they have to take 2, 3 or 10xs as long to develop. Technology/software has been designed to improve development cycles and create automated methods, efficiencies, etc. If a company as dumb as Bethesda thinks continuing to use an incredibly out-dated, inefficient, junk engine such as their Creation Engine makes any sense, they...
Why MS hasn't taken away the creative rights for Fallout from Bethesda is mind boggling to me... MS now owns all 3 studios!!! They can do whatever they f*** they want! Give fans the sequel they have been asking for and knock off the god damned pussy-footed nonsense already. Eliminate Bethesda and put Brian Fargo and the remaining members of the original Fallout games (splintered between Obsidian and InXile) back in charge of the IP they created. It's not f***ing rocket science here. B...
If the devs were smart, they'd launch a remake of the original a few months before the sequel to get the fans who have loved the original amped again and to also introduce it to a new generation to get them excited for what's to come. Seems like a win-win to me.
Wrong. As long as fools exist, the charade will continue. And those same fools are the first ppl on the scene when it comes to defending CI's blatant abuse of its community and backers.
At this rate the original backers will be dust by the time we get the first official game... what a joke. For those of you who feel the need to argue that "well, they're doing something really special and unprecedented here." I say to you, three words: No Man's Sky. Very few ppl actually give a sh*t about a company that vacuums money for a living and placates backers with lofty tech demos which rarely come to fruition. Let's be real. It's been nearly 8 years already!...
And unfortunately, many people will buy into them just like they do now without a thought to the long-term damage being done. People say loot boxes mattered to them and piecemealed content matters, but they still turn around and buy the base-game and more anyways without thinking about the long standing effects. It's called ENABLING. Look it up! Rewarding some shitty pub/dev for abhorrent/scummy behavior and business strategies shares a very close resemblance to helping say your drunkard ...
Did we play the same game?? It played like an antiquated mobile game developed 10+ years ago, not a modern day game like Ori or Hollow Knight... Annoying unskippable animations, boring level design, EMMIs were interesting at first and more frustrating later, to name a few gripes. Honestly, the best part of the game was the final boss and the very end. Dread feels like a little bit of a cash grab by Nintendo to me. They know what players really want - a sequel to Prime - but instead we got a g...
This comes out on top of Phil Spencer just quoted as saying they would do pretty much anything to purchase Nintendo... Not a good look. Just makes MS look desperate and proving that the only strategy to gain new ground is by acquiring other established publishers/developers. Whatever happened to I dunno... innovation?? Instead, it sounds like they're only interested in growing their sales on the backs of others.