lzim

Contributor
CRank: 5Score: 20630

I'm glad he thinks that bumping the level of violence and dropping any premise for excellence (like older Epic games) is worth it as he's obviously ignoring that no matter what, kids will end up playing this game like all the others, and that excess violence is repellent to some adults.

Who's supposed to play this trash?

5748d ago 4 agree2 disagreeView comment

Seriously?!?! no one said Michael Bay?! or Paul Verhoeven, Chris Roberts?

Shame!

Bay knows action, which is what this movie would be all about. The intrigue would be as thin as a shower curtain to fit into the 2 hour time limit. And between those three none would allow the main male characters to be as pansy-ass as they are in the game.

5748d ago 0 agree1 disagreeView comment

problem is his stuff is WAY grittier than Mass Effect. Remember that ME is more like Star Trek and needs to be as clean as those shows and movies. Also meaning language would be an issue since it would have to be for general audiences.

5748d ago 0 agree0 disagreeView comment

It would be HD, 3D and have the correct pace to match the idiot scope (narrow and slow) and pacing of the game (compared to the books).

I'd first need to know if, as you say, she'd be interested in Sci-Fi. And if it would actually bring women and children into the story instead of just guns and giant baby aliens.

5748d ago 0 agree0 disagreeView comment

massive anticipation for this to go live, youtube getting spammed with chicks doing clothing optional natal funky chicken dance in response to Wii fit videos of the same nature.

5752d ago 0 agree0 disagreeView comment

Totally true. Throw millions into visuals and the game will sell well. This mentally dooms both movies and games. They can't pay for well written movies, nevermind intriguing games because so much money is blown on visuals and advertising.

5753d ago 1 agree0 disagreeView comment

forget movie directors taking games seriously. Microsoft needs to take games seriously. They talk about committing billions to game in long term strategies then kill off potentially great games before they even get anywhere. for a software company they are pretty damned stupid.

as far as what you seen in film is what you should get in a game, you can, just expect that you as a gamer might not want to run through a perfectly scripted scene, instead you'll want to explore...

5753d ago 0 agree0 disagreeView comment

How many games involved Microsoft in some capacity, either sucking production of funds, hope, limiting the markets they could reach, time to be developed, tools they could use.. how much air the developers could breathe per hour..

Like it is Sony's business to make movies.. nearly seems like Microsoft's business to ensure game to movie adaptations never happen. I can't name any xbox exclusives that have become even passable direct to DVD releases.
<...

5753d ago 0 agree1 disagreeView comment

good luck, you'll probably get bored and play something else.

5760d ago 1 agree0 disagreeView comment

I was expecting something like this, 7.5, but another place gave it 9.5 and I was like WTF>!?

seems nifty but nothing beets burnout. not this cheap clone.

5760d ago 1 agree1 disagreeView comment

Microsoft has been trying to own the living room and launch a tablet (as Gates' pet project) for years. Tech just hasn't been there.

5778d ago 1 agree4 disagreeView comment

typical

5778d ago 3 agree1 disagreeView comment

face palm.

why even comment since this was obvious from the screens, then videos, and reinforced by the beta?

It'll still sell millions upon millions of copies. Blizzard doesn't have to innovate, even if they wanted to, and why would they? they've got a story to tell and are 6 years late with a sequel to Starcraft that's going to sell itself.

Theere would be mobs.. nations full.. if they pulled an EA and massacred Starcraft.. and it still wouldn't ...

5784d ago 0 agree1 disagreeView comment

since they are appealing they must want an all ages rating, but since they want to put crap in the game that has nothing to do with the game that will sell.. trillions of copies and be played for trillions of hours.. no matter what they ship.

why not just change the game before appealing the rating (of an unfinished game)?

5785d ago 0 agree0 disagreeView comment

19.99 is the magic number at retail, but that should buy you a big chunk of the retail game. Either half the campaign, half the multiplayer maps.. and you still don't end up getting a fair chunk of the experience.

even 9.99 for a portion of campaign and multiplayer would be fair.

personally I'd want to see portions of either campaign or multiplayer for 9.99 so that I can avoid buying stuff I don't need (multiplayer portion), and other people who just want to ac...

5785d ago 0 agree0 disagreeView comment

awesome point. I remember posting the same question to game trailers ages ago. With their reviews prompting you to play a demo, not even the game itself, they become the most important advertising company because they are the ones that prompt you to now BUY demos which can be promoted to full games. You don't need to even care about conventional print and billboard, and broadcast advertising for games (which makes no sense anyway since most people aren't affected by video game commercials (wh...

5785d ago 0 agree0 disagreeView comment

These aren't demos for pong or mario bros. These are demos for campaigns and multiplayer maps that can fly on their own when divided up into parts.

I'd rather buy just the part I want play and call it a demo than pay for a full game and be stuck with it being unplayable in part or in whole. You've bought games that sucked completely, and you've bought games that have at least a couple of fun levels or maps that you can enjoy. It's a long time coming for developers to have a $ i...

5785d ago 0 agree0 disagreeView comment

Remains to be seen what they can accomplish as their own company without being under the Microsoft skirt.

Will they be able to make the games they want to on their time tables or will they be pressed even harder to cram quality into tiny development cycles to keep profits flowing in?

5795d ago 1 agree0 disagreeView comment

You know the sad thing is they don't bother training the testers to actually fix the problems they find. There are many small problems that a couple of months training would allow a tester to write sample fixes which they can provide with the bug reports, or actually fix the bugs and put them into the game directly.

Like having testers help make the game instead of being illiterate slaves. half the battle would already be won if they had a game engine that allowed devs and cod...

5798d ago 0 agree0 disagreeView comment

@redempteur

I know that having a big project seems like an excuse for saying coders put that much more time into the game and that's a good reason to skimp out on QA, but it ends up producing products that are half baked. They might have had great ideas and ambition but they should have planned their production better to allow for more QA for all the content and features they wanted to have in the game.

It isn't good enough to simply say the coders kill themselv...

5798d ago 0 agree0 disagreeView comment