mind, having the mini games and lifestyle (houses with big garage filled with dreamcars), is what NFS should always have been about too.
only if there is fast respawn like Driver SF, otherwise the game gets boring real fast.
At the same time, cruising as a cop would be amply more awesome if you had a base where you went to for repairs and gas, and could sit for hours (not literally) waiting for speeders, then chase them down (taking them down in a few hits, or from intimidating them into stopping). It was something I expected from the new Test Drive but wasn't offered. And apprently isn't offered in...
And how many survive the collisions? (if you don't ignore the point) cars get totalled at 50mph. I don't mind exaggerating because it is a game, one of the best, but that's not what gamers care about and so auto manufacturers can't apply real world considerations when licensing their product licenses to game makers. How much fun would a game be if your car got totalled from a 50mph collision (unless you're talking GTA)? That's like a 1 shot kill SWAT game in an online ...
really depends on 3rd party support. And they won't care unless it sells well by Xmas.
Think about Activision implementing support for Rockband, and EA adding more AAA sports game support. As well as XBLA support for games that are cheaper to make and distribute quickly. It has potential.
- with controller we get to move forward and backwards without physically moving our entire bodies or tilting
- with controller we can make some simple moves (interactions with objects) and nav menus MUCH easier and faster skipping the terrible voice recognition
- with controller we can get vibration feedback and tilt feedback AND deeper control when including motion tracking
This is the best of both worlds IF there's a dedicated bi-manual controller l...
no the hybrid experience adds depth to controls.
Not sure if anyone mentioned it but the girl being scanned had big hair (ponytail) and wasn't standing still.
not any more so than asshats like Peter Molyneux, Jaffe would be right at home.
I like the part where it goes, some publishers have interesting IP they'd love to get their hands on. Halo. Crimson Skies. Mech Warrior. The list goes on. Wing Commander...
the hardware difference is marginal. In any case I'd love tto get Jaffe to oversee something noncompetitive against his Sony games for Xbox. Meaning no car combat, or Adventure games. Or silly Arcade games.. what does that really leave in short time frame development besides run of the mill FPS?
inexcusably bad dialog delivery and acting. This is why games need directors to make such boring shit watchable.. or that you can crash such scenes and force them to talk faster. I almost fell asleep.
or just too slow to get away before the cops jumped out and ran you down... at gun point would be even better.
irritating that you can't intimidate the driver into crashing, OR jumping out and running so you can chase them on foot for a hand to hand take down+arrest (as per older NFS titles). Even if it was an automatic/cutscene event it would be more fun that seeing that tumbling supercar animation because the only way to make an arrest is by destroying such lovely vehicles.
How are you supposed to auction it after if it's destroyed?
SO... how many cars do you see driving away from a 140mph+ collision.. four or five times. It would be the easiest false advertising claim ever.
looks like I'm the only one looking for even more realistic damage than burnout for this game (and the next burnout).
THIS is finally worlds scarriest polices chases with online, in HD in 3D etc.
I don't see anything to complain about either way about the damage, but IF it was more realistic across the board (crashing into buildings, trees like motorstorm), it would be much more fun to watch... as in saving your replays or sick chases with awesom...
if the claims of eye strain on lesser displays is over stressed, then sure. bring it on.
Someone at microsoft probably remembers space giraffe and probably figure it was the same type of game, and that it would get the same type of response.
or CoE could be geometry wars with motion control.. hmm that would be cool and an unexpected smash hit that MS failed to call and promote..
question of scale. they said tiger and I got shivers from wanting to see my Black & White tiger back on screen with Rare graphics.
Sadly there's no game behind Kinectimals, there be fractions of awesome here.
http://lionhead.com/cfs-fil...
^Kinectimals 2?
...
quantity is good. variety will wins hearts.
having said that, I'm just happy Criterion gets to add some real physics and damage game play to the virtually necrotic NFS franchise. (even better if they do High Stakes as a DLC pack or sequel)
BUT will being NFS make it just a bit less appealing because of the lack of boost and all that wonderful stuff from Criterion's Burnout?
que?
3D from the console doesn't require glasses. Your 3D display (be it a monitor, HDTV or projector or cells on the back of a glow in the dark hamster), either needs you to have glasses, contacts, brain implant or not.
Nintendo, Sony and Microsoft aren't forcing the adoption of glasses for 3D, it just happens to be a cheap for display makers to provide 3D AND sell you overpriced glasses.
You'd probably get more PC games of...