Yes. The original release was stable. The remaster is garbage. Don't know how they screwed up the stability so badly with an otherwise fairly run of the mill remaster job.
Beware Bioshock 2. The remaster is a crashing mess on PC and is easily one of the worst PC gaming experiences I've had. The first game works fine at least.
This is a confusing comment. You make a fine point that FPS doesn't define a good gameplay experience (in the majority of cases at least), but then just dump all over PC in general which makes no sense. I guess this is why logical fallacies are logical fallacies though.
I suppose it's also worth noting that people who *love* Bloodborne would kill for an official 60+ FPS upgrade whether that come in the form of a PC port, a PS5 upgrade, or a remaster, with it hardly ...
I mean, this isn't just an OLED problem. I had to get an HDMI switch to pass through my standard model dock connection to my TV to avoid some issue with Samsung smart TVs that causes intermittent blackouts just as described.
It kind of sounds like you've forgotten just how much was promised. This isn't just a "things changed during development" scenario. If you want a fantastic video that does show not tell, you can look up Crowbcat's video on the game to get an excellent idea on just how much changed from the game we were excitedly told we were going to get.
Very much the same. I was grandfathered in as well, and the number of games I haven't even redeemed yet is insane, not even counting all the ones already in my Steam library.
Because sometimes developers use workarounds or make mistakes. Elden Ring is a big game and you can be certain that it wasn't always the most skilled and experienced developers working on every piece of the game. Don't mistake something as janky as this as intentional game design, especially when as I noted, the prime examples don't actually lead to anything unique, running counter to the constant purpose of fake walls in FromSoft games.
Edit: If you want the mo...
Based on the examples, this looks like a glitch, not a secret. Usually hidden walls lead somewhere you can't get otherwise. The prime example doesn't do that. Just looks like a developer accidentally assigned durability to some walls.
@whitbyfox
"Included with the expansion pass" is not free. It's part of what you're paying for with your subscription fee. I get people try to call things included in subscriptions free to help rationalize costs involved with this subscription heavy model that has taken over, but the addition of something in a pretty unanimously agreed upon to be an overpriced subscription isn't Nintendo being nice; they're trying to incentivize people to finally s...
Although anyone that wants to softmod their 3DS for any reason will want to hop on it soon-ish. The easiest method currently relies on a free eShop download, so as long as the eShop is open, it's possible. Won't be as friendly once that method goes the way of the dodo though.
The game is a fundamentally flawed experience. Polishing a turd doesn't make it less of a turd. Bugs have just been a community provided excuse for why a game that just isn't very good ended up bad, and CD Projekt is riding that wave to try to say "see, we fixed the game so it's good now". No, it's still a blah game with lacking combat and exploration, a badly fleshed out world, filled to the brim with broken promises of all the things Cyberpunk 2077 would be.
Never use false scarcity as a reason to lob money at a digital marketplace. Learn how easy it is to hack the Wii U and 3DS, and explore ways you can do things that punish companies for their failure in properly keeping their games purchasable.
Which is honestly a huge red flag. Epic is just dumping absurd amounts of cash into a black hole. Their take baseline is already low, and it just gets lower if you used their tools to even partially make your game, or if you agree to any kind of exclusivity. That they offer discounts so often just means an even lower take per game on takes that I'm sure are not sustainable in the least. If their monthly takes even cover the server upkeep costs I would be amazed.
Buying ...
Seems like another part of Valve's promise for repairability. It's a much safer investment if down the road you can replace a potentially damaged case with a decently 3D printed one.
Stupid DRM that only inconveniences legit buyers as pirates will inevitably find a way past it. It's so weird that developers and publishers just never learn.
I think the problem is that Balan Wonderworld is flawed at its core, so it was either release the game that will most likely fail, or try to find enough money to basically rework the game from its foundation. I'm guessing the latter wasn't much of an actual option, so we just got one of the most disappointing games of 2021 instead.
You should probably make some attempt to understand NFTs to understand why you really, really don't want to see it become normalized and thus why this failure is very good news.
DLC and microtransactions generally enhance the gaming experience in some fashion. NFTs just enhance the amount of money in the pockets of the seller after they successfully scammed you into thinking something with no real value is actually very valuable, like a badly drawn picture, or maybe a s...
Bungie's 30th anniversary, but everything is horribly labelled as the Destiny 2 30th Anniversary.
Because what a company was doing 20 years ago isn't nearly as relevant as their largest project to date that they released a year ago. Would you give a company that has had the worst year ever the benefit of the doubt from a business standpoint, or run the other way until they prove they can bounce back?
Which seems like a strategic release date. Seems to be looking to take the wind right out of the sails of the Dead Space remake, which kind of makes sense when you consider Callisto Protocol is from the same brain that gave us Dead Space, got sent packing after EA decided they were done with things, and is now having to watch their idea get remade.