One of the two, usually. I've had three over the years, they all used 0.1
Best missions of the game, IMO.
I can understand the progress complaint. I ended up with a list of around 20 or so quests, and eventually had to look them up to see which one was actually my main storyline.
I can see why you don't feel like your progressing when the story gets lost in endless fetch quests. Great game, though... I'm like 80 hours in and I still have tons of quests lined up.
As fun as UC3 is, I was a little disappointed in it, too. Granted, I don't really dig 3rd person multiplayer, so I'm only basing this story-wise. It just felt a little lacking compared to its predecessor. And that may only be because of the ending.
Definitely not as disappointing as other games, though. Rage made me sad, Duke Nukem was just bland, and L.A. Noire was interesting, but the fact that you always solved the case no matter much you sucked kinda turned me off...
Seems logical enough to me. I'm not a programmer, though, so who knows?
Here, here. Although I still don't understand what people fuss so much about button clan tags. I don't have one, but they don't bother me a bit. Adds some variation, which is needed because there are only so many four letter combinations you can make.
Because most of the time, the system always needs to know the changes you've made. Being as so many objects can be placed virtually anywhere, it stands to reckon that the system needs to keep track of them in case they are supposed to be where you are at that very moment. Case in point.. companions. They can be absolutely anywhere at anytime, so they have to stay in memory at all times to account for where they are. And therefore it also has to account for if they are alive, where they ar...
Infamous and RDR are completely different types of open world. Neither of them have the sheer amount of possibilities that Skyrim does. Those games don't have to account for things you have or haven't picked up or moved to another location. The only things you collect in Infamous are blast shards and they are static... they are either in the one location or disappear when you touch them. RDR has even less because you really don't collect much of anything in that game. Even the vas...
It's a beast in a quality game. Sometimes I find it extremely hard to use if the lag isn't in your favor. Same with the M14.
Reminds me of a funny story. I knifed someone couple of days ago. My knife literally touched his chest, yet I died. On the killcam, he moved 90 degress to my right, got to watch my entire animation as I knifed the air, and he shot me in the head. Looked at my connection, full bars. Great times!
MW3's campaign doesn't kill anything, unless you bought the game for SP, then you probably killed yourself.
That's called teamwork, and it beats solo every time. Get your own tank or a friend shooting Javelins with you. Easy enough.
I think the repair tool is fine. The only time I ever have issues is when someone is using them in a transport chopper. You just can't shoot Stingers fast enough to bring those things down.
I'm not so sure if it's that, or just that the designers prefer the claustrophic, ADD firefights over something more spread out and tactical. But I can see your point as they do re-release popular maps. They know people will buy them when those maps are better than the new ones they made.
Judging by the how the series is going, this will probably be my last COD purchase. BLOPS and now MW3 have disappointed me. I still play when friends are on, but I without them, I...
Honestly, this is one program I had hoped that would fail miserably, as it will probably be the first step towards making COD a pay-to-play online shooter.
But, I am happy for the users if they can get it working. I would burn down one of Bobby Kotick's 14 houses if I gave them fifty dollars for a service I couldn't even sign into.
I'd be, "Very cool. But looking at your face, I think you should be named Epona."
And it doesn't help that with the bits of lag and iffy hit detection, you don't always even have to aim correctly to hit someone.
I love using those things. Just fly around and ram people with them. It's awesome.
I see the non-spotting more in the console versions (well, PS3, anyway) than in the PC. I don't know if it's something to do with types of gamers or what, but there does seem to be a difference. IMO, what little that means.
Definitely. One of the best parts of the whole series. My only drawback to U3 is this.... near invincible demon pirates, WTF Naughty Dog?!?
Sort of, they don't technically have a president of the AAVP, the highest-ranking member is VP. So he's VP of the American Association of VPs.
Why you ask? Because all important people know you can't be a VP if you are a P. So to remain a VP, you can never by P. A P can also be a VP, but a VP can never be a P. Got it?