Well, as mentioned, the SFV situation is different. For one, Capcom said, specifically, that if not for Sony, the game would have taken much longer. Then, you have the fact that the Street Fighter fanbase is bigger on PS4.
In Tomb Raider's case, those two things don't apply.
"Defensive" is usually a word I see thrown out there when one's argument is weak.
In any case, I didn't say you weren't entitled to your opinion, I just asked for a further elaboration on it. And yes, a corporate issue matters because you're making it sound like it's the system, itself, with the problem. Looking at it from another angle, "free online" is part of why the PS3's online wasn't up to snuff with the 360's. The PS4...
@ craig: With all due respect, I didn't ask you. His comment was also edited, which you missed. Have all the pieces if you're going to jump into a conversation.
Besides, let's take a closer look at that. The PS4 isn't "incapable" of those things. It plays movies, has a media player, is receiving PS2 emulation (which will probably become more), and is also Remote-play compatible. Free online is irrelevant. That's a corporate design, not an archite...
I'm curious, how does the PS4 not "come close " to what the PS3 offered?
Again, show us the "excited PlayStation fans."
@ cpayne93:
Uh, you're telling me that PS2 games will upscale just like 360 games would? One is coming from 720p. PS2 games would have to go from way below that to 1080p.
As asked above, who called this the greatest thing ever that said otherwise before?
I'd love to know who's made it a big deal??? Most Sony fans I've seen here are happy with PS2 emulation, but didn't require it to enjoy their systems.
Sounds like a case of people making mountains out of mole hills.
There's a difference between upscaling 720p games and upscaling PS2 games. If it were PS3 titles, your comparison would be spot on.
Bloodborne is one of several first party, PS4 titles to have done well. Killzone Shadowfall, inFAMOUS: Second Son, and Until Dawn all reviewed AND sold well. Knack and The Order: 1886 are the two games that didn't meet their expectations (one of which was a launch title, thus, no harm, no foul).
However, I'm happy to hear your rebuttal (make it a useful one, because calling Bloodborne "niche" doesn't change that it is one of the things that completely s...
False promises? Elaborate.
I also noticed that, but oh well...
OT: Anyway, I'd say this, it's pretty simple, the deciding factor can really only be the exclusives. The online services are equal, I'd say, the 3rd party titles are also fairly equal (though the PS4 ends up with better versions 99% of the time), and the prices are the same.
Thus, if you're into stuff like Until Dawn, Uncharted, Bloodborne, or The Order go for PS4. Halo, Forza, or Tomb Raider? Choose the X1....
30 million consoles, sold-through, in just two years! WOW!
Halo 6? Unlikely.
OT: I'm expecting Titanfall 2, at the very least ( World Premiere = unannounced titles ).
Much of that is on the individual devs and not NVIDIA, themselves. For example, I'm a GTX Titan X SLI owner. Plenty of games work just fine, like Battlefront and Battlefield: Hardline, for example. In fact, the former scales quite well. Not saying it's NEVER NVIDIA's fault, but it definitely isn't always on them, when AMD cards have issues, as well.
Simple question - since the PS4 has even MORE games, overall, what does that leave the X1 with, in your world? Think on that for a few seconds.
OT: From sheer anecdote, I see more friends on the PS4 playing the game. So, I'm not too shocked with this. But, many X1 people are either playing CoD or Fallout, so that means there's just so much to play, on both machines, at the moment!
The Witcher III (PC) + Until Dawn. Tied.
So you base "dominance" on attach rates? Yeah, it doesn't work like that in the real world.
To dominate, you have to be miles ahead and stay there (PS1, PS2, Wii, PS4). The 360 didn't dominate anything but the US over the PS3. It certainly wasn't "the dominant console for a decade."
I highly doubt SFV has a sales issue like this. The situations, again, are not the same, no matter how many times people lump them together.