koehler83

Member
CRank: 5Score: 46850

How can it be plausibly asserted that Dark Souls would sell more than Demon's Souls simply by existing?

Sony made the same number of sales regardless. The additional two platforms meant more money for the developer which is great and Namco, the publisher (less great, but whatever).

Where does Sony enter into this discussion? They missed another chance to be publicly maligned for constraining players to their platform?

5028d ago 6 agree0 disagreeView comment

PAX is not 'part of the industry'. They are an independent community event. They have their own policy and they enforce it. It does not reflect 'the industry' in any way.

5028d ago 2 agree0 disagreeView comment

It's just for the multiplayer, which will be persistent. The single player will not be sub. based.

I don't understand how people expect to have multiplayer server infrastructure maintained on someone else's dime. Not really how the world works, regardless how much money Notch may or may not have.

5036d ago 3 agree0 disagreeView comment

Luckily publishers are quickly becoming less important to the industry.

5041d ago 2 agree4 disagreeView comment

Variable Stiffness Actuators of War?

5044d ago 0 agree3 disagreeView comment

I think there is little doubt that the progenitor of this mess has a penis.

5045d ago 0 agree2 disagreeView comment

What the...what?

5056d ago 0 agree0 disagreeView comment

It's available for $40 on Amazon.ca (via a seller)

5056d ago 2 agree0 disagreeView comment

First thing that popped into my head was Mirror's Edge: Green Hill Zone.

5057d ago 3 agree0 disagreeView comment

His name is Hironobu Sakaguchi.

5058d ago 2 agree0 disagreeView comment

Alternatively pressing the shoulder buttons to simulate clawing your way up a muddy hill in the rain IS a gameplay mechanic. It's just a rather poor one.

5059d ago 3 agree6 disagreeView comment

That's because the combat has always been so mindless. Wait, wait, wait, counter-kill. Wait, wait, wait, counter-kill.

Stealth in AC games isn't particularly well done either because it's so easy, especially since the gun/crossbow has been involved. Just climb to the top of the nearest roof, aim and fire.

There's a lot of room for improvement in the implementation of both these systems which I feel are the core elements of the game.

5062d ago 3 agree0 disagreeView comment

Has it yet?

5062d ago 0 agree0 disagreeView comment

At least two of them disagree with you.

5062d ago 1 agree0 disagreeView comment

Well Japanese games may suck, by and large, nowadays.

But the only reason we may know that is because they've been shipped.

5065d ago 0 agree11 disagreeView comment

I was really hoping it would be next-gen. The AC series needs a breather man. It hasn't changed in any meaningful way since AC2.

As much as I enjoyed AC2, I haven't been able to beat Brotherhood or even become engrossed in Revelations. It's simply too tired. There's nothing left they can do with the hardware, so they have remade the same game three times just to expand on the story, which hasn't seen anywhere near three games worth of exposition.
...

5065d ago 0 agree0 disagreeView comment

As someone who owns hundreds of games and has never played Call of Duty, I am obliged to say "No."

5065d ago 9 agree0 disagreeView comment

That's the Minecraft approach.

5083d ago 1 agree0 disagreeView comment

"But why on Earth is Cliff so mad about kickstarting a project?"

Um, because he's a walking hard-on?

5083d ago 4 agree1 disagreeView comment

One thing that is worth noting is that the Double Fine Adventure has (to date)made $1,012,770 in just $15 and $30 donations. So it seems possible to fund a reasonably small game project based solely on user interest without any massively huge pledges from Notch or Steve Dengler or who have you.

Now that said, it's taken almost 50000 backers to manage this. So it seems as though Kickstarter is not the way for a fledgling dev to break out. You're going to need an establ...

5084d ago 0 agree0 disagreeView comment