@FinalFantasyFanatic - it can be, but for the vast majority of games on mobile it is a very underwhelming return.
@Godmars290 - except the mobile market is a hard place to earn profits simply because of the vast number of shovelware that is dumped on it regularly. Mobile gaming market is like penny stocks where it really is simply about volume and hoping your game gets noticed.
Also, if Spider-Man game was not an exclusive title than PlayStation gamers would be showing far less interest in it for sure. Typical mindset is that once something is made for just them... well it must be the best thing since sliced bread.
Where was all that Spider-Man love in the past?
You seem to imagine that Marvel only has a partnership with Sony? They have partnerships with many companies. You also seem to imagine that because they highlight a recent partnership and exclusive title they are promoting with Sony and Insomniac that it suddenly excludes all other partnerships or options for Spider-Man to appear in anything but Sony and Insomniac development. It does not.
If Sony was to have exclusive rights to Spider-Man in games then be sure that they w...
Even Japanese developers know that the Japanese market itself is not the place to earn money. It is bottom of the pack now in terms of game consumer market. Devs can obviously still push out games from Japan but the marketing of the games need to reach a more global gamer than the local Japanese market. Too much local competition for a small consumer market share.
FYI people... Sony does not have exclusive gaming rights to Spider-Man or any other Marvel character. They have a license to create a game based off the Spider-Man character. Just as any other dev could and has done in the past. Just need the money to do so.
To be fair... I am not interested in Spider-Man though obviously many others are... as he is a very popular Marvel character. I myself would much rather see the likes of Deadpool, Iron Fist & Luke Cage, Daredevil, ...
Wait... wasn't there a recent article that was talking on how Spider-Man was going to push it over the 100 Million mark this holiday season?
Some games mentioned have been brought back via backwards compatible and I don't consider them really dormant. They for sure could use a remake or be brought back with a new title. Brute Force is I think one of my hope for list that would stand the best by a good engine and a new team behind it.
Terrible list.
The idea that the number of trophy hunters is enough to make any kind of real impact on a games sales is really reaching.
Sure they do. Kinect works with all XBox One systems. Just needs an adapter for any system outside the Xbox One OG. And USB cameras are now supported by Xbox One.
And on point with the person saying some people bought PS4 for PSVR... yep approx 2 million PSVRs sold. Kinect even being dead now has sold far more than PSVR. It will only be an amount of time befoe PSVR window closes and sits next to Kinect and Virtual Boy. Such systems are fads at best.
So you are saying that Spider-Man console is going to push nearly 20 million sales? What are you smoking? So in 5 years Sony has sold 80 million consoles which is an average of 16 million an entire year. But Spider-Man is going to push them 20 million units during the holiday? How deluded are you guys?
Yes, even when delisted they are still available to download by someone that owns the digital version.
Pretty sure it was something like $49 on the Xbox Store when I looked. But still not buying the game at that price.
"...and the handheld market isn’t that great," - where have you been the last 20 years? The handheld market has always seen a top tier placing. Just because your particular game company might not be doing good in recent sales does not mean the market is not there and thriving.
In fact a handheld market is exactly the focus Microsoft needs to get themselves back into the ball game in a big way next generation. If they can create a handheld that can outperform andr...
So many people are missing the point. The point is not on the practice but the actual outrageous price points being asked for said items. How do we allow ourselves simply to be raped like this?
If that was just the case then they wouldn't just allow cross-play with PC. They allow cross-play without cross-progression perks with PC but won't allow it with Switch and XBox One. More than a single issue with this cross-play... and the purchase of assets across platforms is hardly the issue that is preventing cross-play.
Fortnite microtransactions are the worst priced of near any game I have ever seen. I remember when everyone decried Oblivion’s Horse Armor DLC. Where people saw the $2.50 price tag and couldn't comprehend why anyone would spend that much for a simple single skin. 12 years later and Fortnite is selling single character skins for a whopping $20 each...! And no one is batting an eye about it.
How do we allow such raping of players by these types of marketing practices? Wh...
Well you failed in your reply by simply bringing Sarkeesian up as an example of your point.