Play, eat, sleep

Kaze88

Trainee
CRank: 5Score: 66020

Well we have been waiting 1-2 years some of these xbox games + MS bought shit ton of developers that already had games on their pipeline + the huge leaks from MS gave us even info what is possibly coming on 2024. Not to mention that Sony has not given info what they are planning for 2024.

840d ago 0 agree0 disagreeView comment

@NotoriousWhiz I have had PC VR for years it has most of titles on any platform and even still there is not that many great games. there is dozen good games and experiences. All in this VR showcase look pretty decent so I would not say that they are shovelware. I would say that there isnt even 100 VR games currently on PSN and you think there is 100 new shovelware every month...plz.

@JackBNimble Actual AAA games, do you even VR? Like true true AAA quality vr games even in P...

842d ago 0 agree0 disagreeView comment

He was the boss of sony's game department for 4 years. All those years Sony has been arrogant and secretive, so I would say that the comment is valid.

844d ago 7 agree2 disagreeView comment

Good! on his rule Playstation has grown arrogant, no communication and horrible decisions for the consumers.

845d ago 1 agree2 disagreeView comment

Todd turned down his Intelligence and invested everything on Charisma. Though it seems to be working on him quite well.

845d ago 0 agree0 disagreeView comment

Google it

849d ago 1 agree3 disagreeView comment

No, hes the next Peter Molyneux. All about the hype and lies. They made a good Bethesda game that is not THAT buggy, that's all they did, nothing more.

865d ago 24 agree2 disagreeView comment

Funny how the option is only 10 hours or fast travel screen, always the opposite ends when we already have the middle ground in other games. Travelling from a place to another is not always just fodder, but part of the immersion and experience (death stranding, snowrunner, NMS). Either the developers do not know how to make it enjoyable or like most likely in this case their engine is not equipped for loading huge assets and gameplay systems on the fly. So I get whey it is like that, but it d...

867d ago 10 agree0 disagreeView comment

The I-frames were really small and some strikes it was almost impossible to dodge.

Parry was useless in the demo, you needed "mana" for it and the timing was awful almost on all weapons. Like how could you parry with 2 sec delay something that you need to react to in split second. Perfect block worked good on the demo, the game was cake walk when you treated it as an sekiro game. I find it strange that they would change the focus like that, is now both viable or j...

868d ago 0 agree0 disagreeView comment

Exactly :D if this comment from Hines should have been an W, it totally wasn't. Telling your customers that you did not care enough before does not make you any better now. Only when your boss aka MS ass was on the line you cared. What an idiot.

868d ago 2 agree0 disagreeView comment

I do not think that publishers should be able to pick and choose who they sent codes to, just because they like them or not. They should sent them to all major gaming publications that make reviews and are part of opencritic/metacritic. If the media corp. that wants codes are not for the business for reviews and coverage, just for scandals and shitty opinion pieces then I understand if they do not want to provide them codes. Not giving your codes on time for major gaming publications send the...

872d ago 0 agree0 disagreeView comment

Haha, nah Demon's souls was my first. From that I have played all Fromsoft games in release order, but haven't started with Elden Ring yet. I have played dozen of souls likes too like the original lords of the fallen, unworthy, unsouled, Jedi fallen order, Nioh, Remnant, Hellpoint the thespian feast, dungeon souls, Surge, Surge 2, Mortal Shell, Code Vein, Salt and sanctuary, Blasphemous, Deaths gambit, Grime etc. Too busy with my backlog atm that I promised to clear, only 3 games to g...

887d ago 0 agree0 disagreeView comment

@Seraphim Even with the fastest class the combat felt sluggish and unpolished. Bosses were boring and tedious. It definitely was subpar.

889d ago 1 agree3 disagreeView comment

It's not even the same developer making the game that did the original. Also the original was shit.

889d ago 12 agree5 disagreeView comment

Not with those visuals and graphics fidelity

891d ago 8 agree3 disagreeView comment

You can always emulate it on pc :3

896d ago 1 agree0 disagreeView comment

news flash, it's not the same. It has almost always felt that for pc they just port the game and then test what ever can run that shit. not like playable, but boot the game on 720p 30fps and slap that as minimum spec. Sometimes the pc specs are way above that they should when compared to other games or on what last gen consoles they are running. Let's not forget that last years all pc ports on ANY HARDWARE has been quite shit.

900d ago 4 agree1 disagreeView comment

Coop game vs single player that has coop/pvp elements.

901d ago 1 agree1 disagreeView comment

for extra challenge, no playing solo is the vanilla style to play the game. Coop is just to make life easier. For extra challenge you take rings that for example reduce your health or play without gear or play with heaviest gear that you cannot roll.

901d ago 1 agree0 disagreeView comment

It's intentional. If you can have your friends anywhere at all times it makes the game easy. Only on certain portions of the game or bosses you can have your buddy there. Annoying at times yes since you need to always summon your friend back after death etc. but it is intentional. The game and balance was not for you to have your buddy always there. In Remnant you don't fail if the host dies and you can revive, in souls there is no revive. The connection problems, not seeing friends s...

901d ago 0 agree3 disagreeView comment