Typical misleading Examiner title and nonsense article.
That's a nice spam link there, aabib.
I stand corrected.
I'm with you on this. If the game isn't exclusive, then specific content shouldn't be either. Having said that, this is one of the games I'm most excited about getting for my PS4. I'm in love with the art style and the world is just begging to be explored.
I developed a bit of a trucker mouth as soon as I saw that screen. My roommates are probably wondering why I was screaming, "Holy balls!!" in such an excited voice. Can't wait until February.
Oh wait, yes I can. Killzone, Driveclub, Outlast, Planetside 2 and Battlefield 4 will keep me company until I get to run amok in Seattle as Delsin Rowe.
Actually, it's torque, which is the baseline measurement for horsepower, that does it. I've also seen 4 cylinders that have more power than an 8. As has already been mentioned, your analogy is inaccurate and serves only to display your ignorance of cars, physics and tech.
Killzone multiplayer runs at 60 frames, just like Titanfall and it looks leagues ahead graphically. No other console game matches what is does and it does it at 1080P60.
http://www.youtube.com/watc...
Also, if you knew anything about Respawn, they've modified - and in some cases completely rewritten - the Source code to take advantage of new tech. What they've been saying is that the Xbo...
Killzone: Shadow Fall MP runs 1080P60. The only XBONE equivalents are Forza (baked lighting, racing game) and KI (fighting game). Your examples are poor.
"You can't measure performance with ROPS and FLOPS."
Actually, you can measure performance is ROPS and FLOPS, which is why these measurements even exist. The caching is done to overcome the slow DDR3, which may bring it on par with the PS4's GDDR5 (reports say the theoretical numbers for X...
Oh, you mean the leak that these new specs confirm? The boost in performance is from increased GPU clock speeds, which means the numbers are still in line with what VGleaks reported. Good argument though...
Also, it's clinging. This isn't Mortal Kombat, learn to spell.
juggalator-
" To them those specs are "raw numbers" which begs the question, if Sonys PS4 specs are raw numbers then what is all those specs/numbers mentioned in this article?"
Are you dense? You know exactly what those numbers are.
The reason I commented is to clear up the nonsense that people love to spew in articles like these. Saying that Sony needs to change tech to compete is, in fact, nonsense. Sony fanboys can be pretty bad as well,...
Elite-
"What is even more interesting is they decided not to talk about specifics under the hood until Sony announced their launch date. Just to make sure they didn't change their tech in an attempt to compete."
Why would Sony need to change tech when they're already ahead?
50% More shaders
50% more texture units
50% more compute units
Twice the ROPS
Better RAM that is easier to get the most out of. <...
You don't even know what you're talking about, do you? The Wii U will under no uncertain terms be absolutely decimated by both Sony and MS in the graphics department. You will still get good games, don't worry. They just won't be as shiny as games on PS4 and One.
Falcon-
Embedded RAM - at least in the case of the Wii U- is being used claw back some performance out of the awful cell phone RAM that Ninty stuffed into their console. 8GB of DDR3 with ESRAM is much better and 8GB of GDDR5 shits all over Nintedo's "solution".
Falcon, you're delusional if you think any amount of optimization will ever bring the Wii U on equal terms with PS4 or One, let alone PC. A quick look at your comment history shows that you are, in fact, both delusional and ignorant.
Graphically, nothing on Wii U will ever compare to either PS4's or Xbone's best. Art style is another matter entirely, but from a technological standpoint, Sony and MS are in a different league.
double post
Forza 5 looks good as well, and that's it. Have you even seen the latest build? Nothing to write home about, especially since it's using the same lighting tech they designed for Forza 3. Baked lighting is not next gen.
The GC build of Forza wasn't looking all that impressive either, and it takes things easy by relying on baked lighting.
Or, "Titanfall producer Drew is coy about Xbone Framerates" to avoid repetition.
There's no reasonable excuse for that to set off an angry debate. But, this is N4G.