Haha I'm not sure if PS audience is older anymore. I mean it certainly has more older people (those of us who started with the original PlayStation and have never left), but so many younger people bought the PS4 as their first or second console that I think the average age has come way down. Xbox certainly had the younger crowd during the 360 days because they got the high school bros, but I'm not sure that's the case anymore.
Exactly. So it's up to devs/pubs whether they want to give up the prospect of a big launch and go day 1 Gamepass (or PS Plus) in order to get a defined amount of money and hopefully create positive buzz so that their game sells more in the long run because of it, or whether they want to take the risk of launching normally in hopes of selling more actual units (and then potentially taking a smaller payday to be on Gamepass or PS Plus later). Honestly for a lot of games I think Gamepass is ...
On 3), like I tell people everytime this type of data comes out (PS5 version also sold better than PS4 for Hitman 3, Resident Evil: Village, and Outriders), the "install base" and "we can't leave 115 million behind" arguments are just wrong. The people who actually buy games other than COD and sports titles are upgrading to PS5, not sticking on PS4. It doesn't matter how many PS4 owners there are in total if most of them just play Warzone and haven't even heard...
It wasn't going to be a 93-7 split in the absence of Gamepass though. Probably more like 65-35.
I'm sure it's going to work for some and backfire for others. The prime example I can think of where a move like this worked is when Rocket League launched on PS Plus, and vaulted from there to become a phenomenon. So there will certainly be games which get a similar effect from Gamepass. However, there will likely be others that lose money overall; I mean at the moment it seems to be up in the air whether Outriders really benefitted from being on Gamepass. I think it could also hurt ...
@Ristul
True. One of the only real downsides to Gamepass is worrying about that. Fortunately it's not an issue for MS (and no Bethesda) games, which comprise a large part of the service's value.
Too long. My guess is that there will still be significant hardcore-focused games (i.e. not COD or sports games) gimped for the old hardware coming out in the first half of 2023. And those games are going to absolutely bomb on the old platforms. Metal Gear Solid V came out in Fall 2015, almost two years after PS4/XONE launched, and despite the PS3/360 having a combined install base over 160 million, those versions only represented 5% of sales. (Source: 1694d ago 5 agree0 disagreeView comment
Lol it's the people who want to make sure they can still play Hades on their Series X in 2037 when the servers go down.
See, you say that knowing we will never actually get digital sales with a breakdown by platform. It's just like the people who say "well it's just the UK, so we need worldwide data." This is the data we have, and we aren't going to get better data broken down by platform in this way. So all you are really doing is trying to obscure.
The real story I'm seeing here is that I continue to be right about the larger install base on PS4 not resulting in greater sales than on PS5. PS5 outsold PS4 3-1 here, and not even every PS5 can play physical games, so looking at physical only actually favors PS4. In January with Hitman 3 it was 2-1 for PS5, now it's 3-1. How bad do you think it's going to be in 2022 when there are far more PS5 owners than there are now?
The bigger question is how it does against Activision's expectations and compared to other COD games. Gamers have a tendency to say of almost any game that "well, it still sold millions" as if a game that is expected to sell 12 million in its first three months is still a success if it sells 10 million during that time. This is what everyone got wrong about the Battlefront 2 backlash; people assumed that it had no impact because sales were still a large number, but it actually m...
Come on. This person is clearly just pointing out that this person who was killed in fact had a bigger achievement during life and was probably heard and appreciated for her talents by even more people than what this headline suggests.
Since apparently you think that's a bad idea, I guess you want fewer people to recognize her for her achievements? You want to minimize what she did in her life and how many people were aware of her?
Possibly you're...
I'm not saying every Gamepass user will only play every game for 30 minutes. Some will obviously go in depth as you did with Outer Worlds. My point is that the propensity to do that is there, because there is no specific investment. Nor am I advocating that people play games they dislike just because of the investment. I'm saying there are some games that take more than a half-interested 15 minutes to grab you, and if you got that game with gamepass (or dirt cheap on steam, or free on...
Uhh not sure what you mean about nothing to play between big releases. Plenty of games are out on PS5. And if I buy a game on PlayStation, I'm more likely to actually play it. Take Hades for example. You get it with Gamepass, but you have to buy it on Playstation. So Xbox will have more players who "have" the game due to Gamepass, but many of them will never even download it, and then many others that do will play it for 30 minutes, say "okay, I get it," and then put i...
I know car companies can be finicky about damage to their cars in games, although I thought that was mostly a thing of the past.
As far as the whole "PlayStation Syndrome," sure, maybe it's possible you'll miss games that way, but I think Gamepass is creating the same problem as massive steam sales: you get access to so many things all at once for such a low price, you aren't very intentional about many things. For example, I used to buy tons of games in steam sales that I'd never otherwise buy because they were $5 instead of $30 or $12 instead of $50, etc. Probably more than half of those gam...
How is it "cheaty"? It's literally pausing the game, which you can do anyway, it just gives you the added option of being able to play other games while it is paused. It's not "cheaty" if you pause a roguelike/lite on one system and play a different game on another system, so how would this be different. And since it isn't actually creating a save file, all the stupid arguments about "save scumming" that everyone said about Returnal do not apply here...
It's hard for me to imagine that is going to be the case. That type of PC shooter seems to barely exist anymore, and given they are doing Stalker on consoles this time, I don't think it will have that same feel.
Lol so hopefully they give us a performance mode with dynamic resolution and no raytracing so we can have 60 fps.
Regardless of the reason they did this, it certainly was one of the things that hurt the device badly. People forget, but when Sony announced Vita's price at $249 after all the Sony naysayers (who were a dime a dozen in the PS3 era) had predicted it would be much higher, there was a lot of positive buzz about Vita. Then when they announced the memory card situation (which functionally jacked up the prices), that deflated much of the hype. Vita launch was also around the time Nintendo turn...