I don't have an agenda, I'm just engaging with the community on this website and providing my opinion. Last time I checked, that's what message boards are for.
Besides, I'm a grown ass man, I could care less about perpetuating any sort of agenda. The simple fact is, an article was posted on this site comparing the visual progression of this game from one year to the next. I'm of the opinion that, once again, developers and publishers - ala Ubisoft - have...
Honestly, and perhaps this is subjective, but I feel like the graphics look worse now than before.
Looks like a pretty substantial downgrade - especially the lighting.
Because the majority of people want AAA games, not indies. I think we both know this to be this case.
Technically nothing on PS+ is free, as you are paying $50 annually over the course what is likely to be 7 or 8 years. Do that math, that's $350-$400. I think they could offer their less than stellar launch game, Knack, for free, instead of $8.
Not asking for handouts, just some measure of value from a service that - let's face it - thus far has been a bit underwhelming.
13 hours is solid for a modern fPS.
Nope, I don't speak for everyone. But I think most would agree that this sale is not "very impressive."
You're kidding right? I dont see one game on here thats worth buying at this point. Games like Knack should be offered free to PS+ users.
If someone has never played BF4 or Resogun, then those would be worth buying I guess...though they are quite old by now.
I cant help but feel like Forza is turning into COD with repeated annual releases.
To be fair, the graphics were superb, but nothing else about the game was particularly good.
Im sure I'll be downvoted, but its the truth.
We should get more the Division graphics comparison articles on N4g...there aren't enough.
@t900 I agree, the exclusive lineup for the PS4 has been meh at best. Bloodborne was a good game, but by no means a system seller.
We'll see how Uncharted is soon enough.
I'd say it had enough promise to warrant a sequel.
These graphics comparison articles are getting obnoxious.
I'm not buying that. Why would you ship your game with 240ms of input lag to emphasize a character's lack of military skill?
Sounds silly.
If you want to emphasize the fact that a character lacks military training, you increase weapon sway, not input lag.
@ gamedev1: dude, chill out, the guy was just venting his nervousness to fellow gamers - no crime in doing so.
I'm glad to see the nerfed the DL-44 even further. That gun was being used by almost everyone. It was ridiculous.
The textures are definitely sharper on the PC version, other than that, I didn't notice any major differences. Perhaps the Xbox One version suffers a bit from crushed blacks...
On the whole though, not a bad showing for Xbox.
I agree. I heard they nerfed it a while back, but I don't see anything in this update about nerfing it further. I think it still needs to be nerfed even more. The damage can stay the same, but the rate of fire should be reduced and it should overheat quicker.
Right, 8/10 people use the dl-44 in blast and drop zone, to me, the indicates there is some sort of balancing issue. Otherwise, the gun wouldn't be used so heavily.
Otherwise, I think the re...
Game certainly has a unique gameplay premise. That said, whenever I watch footage of this game in action, I can't help but feel like the gunplay is scattered, confusing and downright hectic to a fault.