It is underwhelming and you should be worried.
Given how conservative this information is, I am tempted to believe the insider. Pretty much everything on that list is a no brainer. Having said that I really don't see a WIN with that list compared to what MS is rumored to be showing.
PS2*
Okay.
Delsin is a close homosexual. This has been known for a while now.
Infamous dropping like a rock
JRPGs were appealing when I was 9 years old playing Playstation. Those were the golden years. I think the genre was pretty much dead after the PS4 era. They just aren't that fun anymore and character development/story are often very weak.
Good.
ESRAM is only a problem if a dev is hell bent on throwing every render target into the 32 MB.
A dev must make careful prioritization of targets between the slower but bigger 4.5-5 DDR3 pool and the ultra-fast ESRAM. Good devs will know how to do this.
Wow
Watch the game outsell the PS4 version despite the gap in number of home consoles. On XB1, shooters and multi player are king. I also believe X1 customers in general buy more games. If X1 does not outsell PS4 I assure you it will be very very close. Marketing won't matter because 90% of X1 fans will get the game regardless. Anyway, Destiny should be great fun for everyone.
Might as well just give it to him to change it up but we all know LeBron is the best overall player in the NBA. Durant is the best scorer.
Congrats to Durant though! Great player!
This is the sort of game that would make sense to also release on PC. MS says they want to get back to catering to its PC fanbase.
Ok.
The X1 vs PS4 Comparison's shows hardly any difference.
DX12 will reduce CPU bottlenecking and reduce API overhead so the software can more directly communicate with the hardware. DX12 also makes cross-porting between PC and XB1 extremely easy since they will share the same standard API.
http://blogs.nvidia.com/blo...
http://channel9.msdn.com/Ev...
4337d ago 5 agree4 disagreeView comment
Because the PS4 APIs are already very good. DX11 API has a ton of overhead issues both on the PC and X1 side.
PS4 also has very good, easier, and more direct access to the single unified pool of GDDR5. Devs can use Garlic to have full access that high bandwidth 176 GB/s 4.5 GB of RAM immediately on the GPU side. However, The CPU only has access to 20 GB/s of the RAM so they have to optimize accordingly.
4337d ago 10 agree3 disagreeView comment
Staying Power. No the hype didn't die down, people still love this game weeks after it released. No single player...pshhh.
This is going to fail big time. I can already see it. I do not want a headset on my head, at all, period, point blank.
PS Move + PS Camera + Morpheus - How much is this going to cost? Seems like it might cost as much as the console itself.
Bet Sony is already missing Insomniac. These look incredible!