Because one has more functionality and expandability outside of games.
I prefer the console business maintains a Non-Japanese entity that caters to my tastes.
Everyone knows the console was launched at an artificially high price point. Great companies know how to respond to customer demands. People said no Kinect and MS responded.
The Games with Gold stuff/and Gold Deals is just icing on the cake.
Microsoft could have announced this at E3 but apparently they have more ammo.
Now, price is no longer an excuse. Where is everybody who said they would buy an X1 if it had no Kinect?
These games are not even in the same class. Sunset Overdrive looks better, faster, and generally more fun than Infamous.
No. Because in order to immerse you they both have to completely remove you from reality. I want more illumiroom type immersion.
So glad this is an exclusive IP, it makes the my XB1 that much more valuable to me. I cannot wait to play.
I no longer want to pay $300+ to play To their first party titles. I will pay $199 though.
Their next system should either be an ultra powerful handheld that you can plug in to the tV. A hybrid system.
Same article from yesterday just with a different headline. By the way, what prevents this dev from saying who he is and how can one truly trust someone who chooses to be anonymous. How difficult would it be to pretend you are a dev, and that's not saying he is?
I cannot wait. This is one thing I cannot stand on XB1. Glad it is going away. Thank you.
Sony is walking into a Slaughterhouse at E3. Sunset Overdrive is the curb stomp. Halo 5 will be the kill shot.
DX12 won't make Sunset Overdrive appear on PS4, sorry.
They are not similar due to one key reason.
Infamous Second Son was a weekend rental.
This is a definitive title for Xbox One.
No biggie.
So Glad this will never appear on PS4. It belongs only on Xbox One!
It's great to hear Playstation 4 will never get this game! It looks fantastic!
MS may have less IPs but they are higher quality on average than Sony IPs. They also sell more.
Where is the direct quote because there isn't one in the article?
Sure ESRAM is a bottleneck if not used for how it was intended which is not as a memory pool for all the render targets, but as an additional rendering buffer concurrently with the DDR3. Why not ask the developer what techniques are being used? If Hardware Tiling has been done? The questions seem to be more shallow attempts at digging a headline than being truly informative.By the way where in the article does the dev say ESRAM is a bottleneck?
Sony is bleeding all over from losses in multiple departments not to mention the PS3 and you expect a price drop?
Keep dreaming.