Make sure you pick up the anti-tank rifle in the 'Adams' chapter on one of the boats before jumping down a ledge. It one shots any normal soldier and each ammo container you find gives you another 8 instant kills. It's real useful for the last couple missions, FUBAR is brutal.
I think it's just boasting.
I like CDPR, but any time I hear a developer claim they've eliminated load times or conquered the uncanny valley I take it with a boulder of salt.
Well obviously.
CG movies can be constructed frame by frame, with the director deciding where to point the camera. In a game you have to render an entire world where the player can walk around and inspect every nook and cranny.
Those specific shots cost a lot of money to make, no way you can reach that level of detail in a dynamic environment on current hardware.
"Though few will come out and say it, it’s not too hard to read between the lines and assume that many gamers complaining about always-on DRM simply wish they could pirate the game."
Wow. I don't think there are words to describe how stupid that statement is.
Dear god, you consider Mortal Kombat and Silent Hill good movies? Were you also a fan of the Street Fighter movie?
Why the hell wasn't I aware we apparently already have battlecruisers as of March 4th?
There's only so many games about an angry man who only 2 responses are yelling and murder can go without needing a break.
Seriously we had GoW 1-3, Ascension, and both PSP games. Ultraviolence via quicktime event can only go so far before it becomes old.
So pointless conjecture is enough for an article now?
Who goes "Huh, Dark Souls 2 is running on a new engine, an engine that could maybe run on next gen consoles,, this means DS2 could be cross generation. THIS IS NEWSWORTHY."
The gaming media seriously needs to stop regurgitating rumours.
Why exactly should it of been in the game?
If you were talking about day-1 DLC I'd totally agree with you, but assuming the game has gone gold and is off to be certified, the team has no reason not to get a head start making extra bosses/areas for DLC.
DLC has become a touchy issue due to how it's been abused by some, but that doesn't mean all near launch DLC is evil, especially considering none of this content looks like something you'd be pe...
The would be expecting actual journalism from game journalists, and that's just a silly thing to expect.
I don't really get the adoration ME seems to get. It's combat was unnecessary, climbing up pipes and shimmying on ledges was annoying as hell in first person, the story was bland and didn't really go anywhere.
Don' get me wrong the game did a lot of things right, the artstyle was awesome, a female protagonist that didn't need to wear skimpy clothing, and the free running parkour elements were awesome with you able to build up speed and chain together a cou...
It's not just coding, it's the amount of time needed to code/design everything that goes into the world.
Back in Deus ex days you could get away with levels built of copy paste, nowadays we need more diverse and detailed environments, realistic facial and motion animations, quality voice acting, highly detailed weapons/tools, physics engines, all things that take time, money, and people to make.
That and the general leap in our graphical expectation f...
Why the hell do the unboxing of games merit their own videos?
If they fund an icewind dale 3 it better have a dead cat I can carry around for the entire game.
Star Citizen, Project Eternity, and now this.
I'm probably looking forward to each of these titles more than any upcoming AAA game.
Well, if we're talking about villains I would hesitate to even count the ghosts. In Mario games there's at least the barebones of a story: Turtle likes princess, turtle kidnaps princess, go save princess and her kingdom from turtle.
Pac-man didn't have ANY context for it's action, you were a yellow pie chart, there were ghosts chasing you, eat the pellets. The ghosts were simply a gameplay mechanic, not characters in and of themselves (and yes I know they had ...
As if EA cares about your experience after they've already got you to buy the product.
I doubt they have morals at all.
I can't see how anyone would consider Bowser the greatest video game villain, at least looking at it in terms of a narrative.
His actions resemble Wile E Coyote's antics more than any genuinely threatening villains.
LA Noire was the game I was thinking of.
http://gizmodo.com/5714436/...