nope. sony have their analysts compiling the reactions from the oculus reveal. this is done solely for pricing the psvr. lol, they did this to microsoft with the ps4/xboxone announcements.
from the backlash of that crazy ass price, sony is now just trying to pinpoint what part of the $350-450 spectrum they need to price psvr at to still win the public yet not take too much of a loss on per unit sale.
lol, they expect 39mil vr units to sell in 7-9 months time? at close to $300 a pop?!?
smells like a classic wallstreet pump and dump.
you, sir , are correct. however, i shall NEVER REST UNTIL EVERYONE GETS EQUAL REPRESENTATION!
first, we need L-Bone, link's long lost dark skinned cousin.
then, Ch-Linky eyed link, link's yellow skinned nephew.
then, Lexican, link's mexican alter-ego.
then, Trans-link, self explanatory.
then, Missing-link, link with a below average IQ.
then, Lindu, Indian link with a 3rd eye.
then, Red man link, native people link...
lol, thumbs up for you sir.
yep, lots of scammers taking to "social media" to commit fraud now...because they know it's so easy to do. just make some sob story (usually get a sobbing child to say he got cheated) to elicit the lynch mentality of facebook mobs, and, viola, free PS4.
don't see how they will accomplish that...even IF the gaming fairies decided to grace them with another opportunity to make a sequel.
they were given large sums of cash to develop this game. no way in hell Sony will front anywhere near the same amount for a proven failed IP. you're telling us they'll produce a 'HIGHER AAA QUALITY" game with an obviously certain and much smaller budget?
uh, sure. unless the team works for peanuts, th...
@uth11
comparing a PS4 game to a PS3 game? Nice "Apples to Carrots" comparison you got there.
you conveniently forget to add the logistics in those sales numbers. it didn't sell 1.4mil units at the regular $60 price tag. games like GTAV that sold mils did so with at mostly msrp of $50-60. those are number to boast about and revenue that will justify sequels.
the Order sold maybe 100-200k units to suckers at the initial price. the rest of the sales came from huge price drops ($30-40), which means the game earned MUCH LESS than a 1.4mil unit shipped status will ...
well, guess he's a coward. deleted his remarks so they don't take away his tweeting privileges. lol, thought he was suppose to have a spine.
jesus h christ...did you just put a star wars force spoiler in your title?!?
@pope
1) CD Projekt RED is without doubt VERY KIND to their fanbase. They easily recouped all their development money with preorders. The price cut was a gesture to their fans. EVERYONE KNOWS THAT GAME SOLD WELL ACROSS MULTIPLE PLATFORMS. EVERYONE ALSO KNOWS RotTR has barely manage to cross the million mark a month after release.
2) Halo collector's editions are produced in the 10s of thousands. it's understandable if there are a some left over a...
they aren't happy with sales.
1) if a brand new just released game of triple AAA funding goes on a 1/3 price cut within a month of its release, it means there was a decree by the publisher to get rid of stock immediately. since this was for tomb raider's FIRST RUN batches of production, i truly doubt sales met expectations...because, well, they "expected" to sell first run production.
2) collector's editions being left over by a massi...
metal gear will survive. however, i doubt it'll be as "grand" as mgsV, because i'm quite certain Konami won't spend near the amount that kojima blew through. funny things is, now that he's on his own, he'll either have to convince someone to fork over asinine amounts of money to develop his next project, or he'll have to work with a modest budget. Sony may be publishing his next game, but they'd be crazy to drop $100mil on an unproven IP. people have ...
you seriously think the evolution of a "leisure time activity" is something that wants FAT/LAZY/TIRED people to "turned my head around and can see the back of the fighter seat. Looked down and see the body piloting the ship. I leaned forward and was able to take a closer look at the spaceship controls"?
newsflash to you, people want to do the things they want with the most minimal of energy expenditure.
easy "chargeback" case. of course, unless they renegotiated their resale contract with Sony, if anyone one here wants to have some fun, they should contact Sony and get newegg's balls in a vise for selling items NOT ALLOWED FOR RESALE. big money to be had here for any lawyer-types reading this.
apocalype,
1) psvr is a peripheral. if it was a "platform", it'd be a self enclosed system, which it is not.
2) you're deluding yourself if vita can, in any stretch of the imagination, be said to be supported by Sony themselves now, or even be considered a success.
3) 3d is an afterthought in entertainment right. companies tack on "3d" to charge fools a 60% premium on tickets for negligible 3d effects. once ag...
hmmm, my vita, simulview tv, 3d gaming tv, move, wonderbook disagree with your baseless fan logic.
lmao, ain't no chance in hell Yoshida will put up with kojima's tom foolery.
1) he's only produce ONE game series of any real success. one trick pony at this point and Sony can't even capitalize on that ONE pony should they acquire kojima.
2) considering how much money he requires to make a "hit", sony won't be entertaining that thought.
3) sabotaging an employer's product to spite them (putting his name int...
yeah, because we all know whatever geoff says must be the absolute truth... /s
we'll see how it unfolds. gotta sit back and see how much of this "sold out" shipment is due to resellers. if they can't get around $800 for each, there will be a crap ton of returns and cancellations right before they go out.
of course, it's a bit suspicious that there is no estimate of launch number given, so that people may know if it has staying power.
2cents here: they take nintendo's approach on "shortages" to ma...