I'm all right with it, in some cases. Ubisoft has been very willing to make new IPs, unlike Activision.
Yup.
No it's not, it's the regular cover art on a metal case. There's nothing special or creative about it.
Well, Pachinko machines aren't very graphically demanding anyway.
Insert horse armour comments
To you reply to shloobmm3, Hitman is a game that's being released in chapters, it's the base game but in pieces. Ubisoft is going to be releasing the base game plus free maps. The base game is releasing with 11 maps which is a normal amount for an fps. They're releasing more for free.
A 2016 release is what, 12 years in development?
Everybody does it, I just don't like it when people's hypocrisy shines and they get mad at like Ubisoft or EA, but not at a studio they like.
Assassin's Creed's strengths lie in characterization, plot balance, setting and fluidity. They have setting and fluidity down, but they're plot and characters need more focus than Unity. Unity had some good characters like the Marquis, but he was barely in the game. Moreover, they pushed the turmoil of the time period to side, the exact opposite mistake AC3 made when it was too much about the time period. They have to balance the Creed and modern day while having enough of the se...
Yeah, that's what it said in the article. They couldn't do Unity last gen and they can't do Syndicate last gen.
In your opinion
The lighting is the best I've ever seen in a game. http://gfycat.com/Unsightly...
"But they'll be keeping the recycled gameplay (some from an entirely different freaking game in Watch Dogs)", Do you even know what Watch Dogs is? Because it seems like you really don't. Also chain kills were put in Brotherhood, the third game.
Unlike other video game movies, this one has a couple of things going for it. It's cast so far is phenomenal, it blows away most movies. It also stars Micheal Fassbender and is directed by Justin Kurzel, who has a pretty stellar directing record according to rotten tomatoes. The movie is guaranteed to have a big budget and isn't marketing itself as child oriented. Creative control is owned by Ubisoft, but at the same time they aren't doing a direct adaptation. Lastly, the story of...
Ubisoft essentially created this sort of open world game. It worked for almost a decade but has gotten out of hand. They're even trying to move away from the saturated with bs objectives now.
Not quite, this isn't a taxing game at all. That probably has more to do with the performance rather than expert porting.
Nope. As stated by DarkOcelot, prior games had included multiple protagonists. Secondly, both The Witcher 3 and Assassin's Creed Syndicate were in production before GTA V apparently made multiple protagonists a thing.
As in they can crash in multiple ways.
And Rogue, it has more naval than 3 and maybe 4
Could people stop pretending anything Pachter says matters and isn't just a rough estimate