People just don't get it. Companies are not just interested in breaking even. They are interested in profits, and increasing company value for shareholders. Don't forget that the vast majority of Western companies will always put profits ahead of everything else. It will completely dump a franchise that is profitable but is not making ENOUGH profit (see: what EA does with Dead Space after less than 5 million sales of DS3).
Plus, developers all want to get paid. Once ...
Here's the thing, Microsoft thinks it has tapped out its current hardcore gaming audience, but it needs to grow its audience for the purpose of appeasing shareholders like the typical Western company that Microsoft is.
To do this, instead of trying to steal more hardcore gamers away from Sony, it is reaching out to all the other corners of the market, those that are currently growing at a fast pace, and Microsoft thinks this includes female gamers.
What M...
I don't trust Kojima's judgement one bit. In case anyone doesn't remember, it was his judgement that led to that whiny bitch Raiden becoming the main character of MGS2. If Kojima was capable of such bad judgement before before he's definitely capable of ruining the next game by changing the entire MGS universe by making Kiefer Sutherland the main voice actor for 3 different characters in the game.
Kojima doesn't understand Western audiences, as displayed ...
Videogames are NOT sports. They're games. In the same way chess is a game, where thought and strategy are the key things being tested. Having fast fingers is secondary, it's the strategy that is being tested overall, therefore it's a GAME, a pass time. Don't insult real athletes with nonsense like this.
lol I know right? The game needs to take a year off from releases, get a new developer, and remake everything from the ground up for 2 years.
lol I believe this is what's known as a slow news day. But yeah, you can read the placemat at Denny's.
Absolutely, more indie support means more risks being taken with out of the box games like Braid, Minecraft, and just so many other amazing games that may just sell very well. The better they sell the more bigger publishers may actually take notice at all the money being made and *gasp* take some risks with some different ideas themselves to stay competitive and get in on some of the action, as opposed to crapping out the same game year after year, the same franchises, the same genres, and ma...
lol I know right, it's about as passive as it gets when you're using a turret. What else could he do? Poison his drink? This isn't Hitman, it's Deus Ex, check the front of the box.
It's a damn crying shame they didn't patch the fixed boss fights into the PS3/360 versions... They just had to outsource the boss fights to a stupid dev that had no idea what the premise of the game was, that you could play the game in two different play styles (aggressive ...
Exactly... plus the studio isn't big enough to do a quality multiplatform release. You need a lot of people to do that, lots of programmers all of which are experienced with multiple consoles and know how to program them. This of course is not the case, as QD has a lot more people on their creative team, and just enough people to make a quality PS3 title.
Honestly, who needs two screens? I mean, is anyone seeing the value in having a second screen for anything? They thought up ways to use your PSP as a second screen, and all devs could come up with was using it as a rear view mirror in an F1 racing game... lame.
Even if you buy the system you'll more than likely find out right away that you can't sell your games given you insert a disc that gets installed immediately, then the disc becomes useless. If that happens, just return the console if you don't want it. You're not locked into anything until 30 days have passed after you bought your console. Even then you can sell the console on ebay for close to what you paid for it anyway.
Yeah, plus the Nvidia one doesn't have any hair to render, the lighting is different, the game engines are different, so I can hardly call this a comparison, but whatevs. I can hardly say either one looks bad, they both look far beyond anything out right now (being the tech demos that they are).
aaaaand here concludes this week's edition of "Retarded Feminazis have ultimately futile internet arguments with whoever they will listen to their retarded rants"
Wow, really? There isn't a single serious developer who wasn't impressed by the enormous specs the PS4 delivers, and priced at likely around $500 it's an unbelievable bargain. The reason it won't have top of the line specs is because gamers cried the last time a console cost a measly $100 more than it historically cost on launch. If cost is that important to childish gamers, Sony cannot help but be backed into a corner with what specs it can deliver. You're lucky they bump...
I don't know if the alert was false, I have BitDefender which seems to be the highest rated stuff out there and I accessed it, however you can adjust your own settings, to which mine are on medium.
Oh yeah, and of course Bioshock was going to be brilliant. Complaints about it being too easy just need to up the difficulty, that's what multiple difficulties are there for!
The problem with the article is it has a lot of misinformation and theories that don't translate well to reality. It assumes that Sony will lose more and more money the more people buy its console who are into used games - as if used games kill the profitability of the console.
This isn't true, as Sony would still make money on new games, at no point will they end up actually losing money. It also assumes that Sony will never make profit on actual consoles sold. This...
This looks like an old, ugly VCR. Definitely not happening after how nice the PS3 looked on launch.
E3 may be a tell all, but the massive buzz around the PS4 has people itching just to get any amount of information on it. The buzz has everyone on edge, which is only a good thing if you're trying to get people excited about your console.
I mean really, Sony can't possibly screw this up after the culture clashes of the PS3 messaging, some of the messaging didn't translate well with cultures outside of Japan.
The comment about hoping people want ...
But everyone on this thread seems to. What does that make all of you? That's right, little girls. LOL JK
What happened to Argo in Shadow of the Colossus was like a Sally the Dog moment, because it so closely delved into the relationship people can have with animals. That just seems to get to people. You hear people died and you're for some reason not as sad as when you hear someone's dog died.
Given this is an old tech demo, it was likely created on old dev kits. Previous dev kits did not have full PS4 specs, and I doubt this early in the game devs have completely utilized all of the final hardware capabilities.