I know right, the only people who loved past DMC games were total weirdos. Once you alienate those idiots, you've got nothing left. If you can't ignite a new fanbase with a snarky little bitch who looks like he hasn't been to a gym his entire life, of course I'm not buying it, you emo bitches.
This being developed for PS3/360 obviously means it would take wayyyy more time to recode the entire game for a new console, it doesn't make sense to throw out all that hard work on coding for current gen consoles.
Also, with a massive install base in current gen it only makes sense to code for current gen and continue polishing rather than starting code from scratch.
PS3 in North America will likely be 500 just like before, maybe a 450 option with less perks, maybe smaller hard drive. Sounds like a bargain to me.
By locking up the software, you're taking away people's rights to resell what they just bought. You didn't just buy a useless disc, you paid 60 bucks for a full experience, however you can only sell a useless disc. BS.
Definitely not buying the next xbox, this leaves Sony wide open with a huge opportunity to allow used games, that alone will be enough to sweep next gen.
Whether it is deemed legal, illegal, constitutional or otherwise, I'm just glad I don't live in that crappy state. Or country filled with uneducated, old, out of touch white men.
With blockbusters and other rental places going out of business left and right, people could always get Dead Space 1 and 2, which are far more survival horror than the crap Dead Space 3 is throwing at you - tons of human enemies that you have to use cover mechanics to pop out and shoot at.
It has to be on the next consoles... there's just no way they're going to dumb down Doom 4 for the archaic current gen architecture. They already did it with BFG edition with varying results (no casted shadows from your flashlight anyone?) but they are guaranteed to be doing a AAA game on consoles. Spending all the money to make Doom 4 and having it exclusive to PC would bankrupt them, Bethesda isn't dumb enough to do that.
Mind you all, Modern Warfare sold a lot in its first month and sales dwindled more rapidly than Black Ops, they just made more of the sales early on, however it's still totally possible that Black Ops 2 will not dwindle as quickly and sales will decline more gradually than right away, meaning more people can possibly make BO2 even bigger than MW3, it just depends on what the next 2 months look like, because it isn't until February and March that we get Crysis 3, Dead Space 3, and Bios...
What an emotionally volatile woman, bitch please :p
lol only butthurt Skyrim fanboys could feel sorry about not getting to play something that has a 67 on metacritic. Bethesda could sell those fanboys sand in the desert.
LMAO Chimpanzees ^
No, that Vince guy worked for a flea market who then decided to create a commercial marketing that product. You really think that guy is the business owner type? He punched a prostitute in the face because she bit his toungue and wouldn't let go LOLOL
That's risky if the game had good multiplayer and a lot of multiplayer trophies... and but if it was released 10 months prior and no one is playing the game online anymore then you're screwed.
But really games are like cars, once they're used, they lose a massive chunk of their value. As time goes on you'll see it cheaper on ebay, I go on there and have never paid 60 bucks for a game since, I just wait a few weeks or months and get it for 20-40 bucks depending.
There are a whole lot of games I would never even look at if it weren't for trophies. Then again, there were games that I used to play obsessively just for the fun of it, for my own challenge, and I never do that anymore because after I already get the material gratification from a blink on my screen and an addition to my gamer score, I feel "On to the next thing" more than anything else. A game really needs to be fantastic to keep me coming back after I platinum it.
Really? PS1 graphics? The graphics were the only redeeming factor of this game as they were amazing (at least on PS3, the 360 version needed to be darker and less drab).
Ammo and supplies were already scarce according to a lot of people's experiences.
You can't get rid of co op and the entire design of the game is built around it, so what you're really asking for is for a complete overhaul of the design.
The music was already creepy when it needed to ...
This really does show how Republicans are nuts and out of touch if they're criticizing someone for playing videogames. It reeks of desperation. As long as it doesn't affect her work then who cares. If she's lazy at work she will be fired, so if she is still meeting all required aspects of the job then I have no problem with it.
I also don't buy the stat that more people are gaming at age 50+ than the age group of 18 and under. In case anyone didn't notice...
Yeah, Skyrim is great on PC. If you're a PS3 fan forget it. It won game of the year for PC not PS3. What like other developers don't also come out with DLC? At least other devs are talented enough not to release a game so glitched and bug filled you would think even spraying some Raid couldn't get rid of them all.
Don't you love how PC gamers have to pretend that 800 bucks isn't a lot of money, and the whiniest console gamers have to pretend that $600 is more money than they've ever heard of (for a console, that being the outcry that came after the measly $600 pricetag on the PS3).
Seriously, $600 is not enough money to play top fo the line PC games at max settings with perfect performance for very long, yet PC gamers see 800 to 1000 dollars as being nothing, yet imagine ...
lol @ No Logic, you're not winning.
There will be no "By a mile" graphics leap for the Wii U compared to current gen. There will be minute differences just like you saw with Batman Arkham City.
How does anyone figure that the PS4 would have a minimal difference from PS3, yet the Wii U will surpass it by a mile? What planet does this guy live on?
There will be the odd franchise, but once PS4 gets released, it will leave ...
Yeah, thing is they need to have some sort of limits to the environment. Game engines are sometimes tailored to open world games like Read Dead and Fallout, other games are tailored towards linear gameplay like most of what gets released these days.
Having every single door lead to another room isn't practical if your engine can't handle it. No game is 100% open where every single door leads to something, and there are no limits to anything you actually see. There ...
This one filed under "duh"