The article highlights the biggest problem of Paradise as if it's a positive. "Who cares, smash stuff" could be the games motto.
Open world racing is often sub par as lack of direction and random crap make learning courses difficult and then reward doing so by having you lose anyways because you T-boned a bus going around a blind corner, but if you must do it look to midnight club. Always an indication of where you should be going, while keeping plenty of shor...
No. They always suck. You're always buying content either cut from the main game or that doesn't exist yet, you never know if it will be worth it or if you'll still be playing the game when it releases and it's never a large discount in exchange for all that extra risk. It is *always* a bad idea.
Obviously they still happen "bud," I just ****ing said that "bud" but that has no bearing on the majority being small areas (if you're lucky) and a few activities for $20 or 1800 different $1.99 costumes and that such practices have become increasingly common.
Mass effect didn't give away jack **** "bud", it held content ransom to convince you to buy new and updated it's own botched ending "bud".
That is...
Get off your high horse "buddy." The comparison between *free* content in the Witcher 3 in between big expansions or Mornhold/Bloodmoon in Morrowind and the DLC that litters Saint's Row 3 and all those 2 hour Bioware things for $20 a piece doesn't even begin to be valid as a "this is how it's always been" argument. Individual examples of exploitative BS also don't reflect the overall state of the industry.
Further, BS. Microtransactions and...
Wether it's accurate or not is irrelevant. Excluding the battlesystem gripes, where and why the gain fails at anything it's attempting goes without proper explanation. Instead it throws around meaningless buzzwords like archaic and dated that imply a negative with no actual reasons why things are actually negative.
As I said, I'll be finding better written reviews. Not necessarily more positive, but more detailed and thorough.
Most of that just comes off as whining from someone who doesn't like the traditional elements. You can tell because the word dated was thrown around (and implied) without actually making a reference to why the "dated" things are bad. The criticism of the battlesystem is the only thing I'd take seriously, I'll be finding better written reviews before making any calls.
(PS Tales stories are all fairly predictable)
They should just stop the shady and illegal BS and then they wouldn't need to apologise. Notice how all the free games are old enough that everyone who'se even a little interested probably already has them? ***ty consolation prize.
I don't like the underground series. Mechanically it's fine but I strongly prefer the arcadey design they abandoned.
I'm confused. Are gamers collectively Donald Trump or is each individual Donald Trump? How is or are he or they for you?
Does this count as trolling a Destiny article? Am I Donald Trump or part of a collective that is?
I hate to break it to you and your nostalgia goggles but that's pretty much always been what they do. Both SO specifically and JRPGs in general. The primary difference is that in the late 90s games were either sprite based or block monsters and both typically (there are exceptions) do a poor job representing the anime standards of the time. If you need proof, look to just about any character portrait in any JRPG from pre PS2 era and notice they'd almost invariably be right at home in ...
2011 is pretty old by tech standards. For context, compare Uncharted 2 to The Last of Us (the PS3 versions.) It's a big difference.
No, I didn't. I didn't say anything bad about it at all.
Incidentally FF7 also (halfway) avoids that trap (iirc) by just not having music at all during the final "fight" (which is just Cloud omnislahing half naked Sephiroth to death) and thus turning off "you are doomed" music before you win and preventing the whole scene from falling on it's face because the music clashes with the rest of the game. That doesn't change that said song is, thema...
Someone other than me and the 9 other people who own it remembers Skies of Arcadia. Not that there's much for options in pirate themed games.
The GC version remains my favorite game to date, Black Flag can suck it. Skies is most of what's cool about our highly romanticised vision of pirates, most of what's cool about Robin Hood and everything that's fun about heros journey stories all put in 1 place.
Really, nothing say it like playing th...
Magic exists and has no well defined limits in it's application. Pretty easy to justify a lot of cosmetic things using the words "alchemy," "alteration" and "enchanting." Maybe not for everyone, but rich people and mages.
Ok, first off: Bite me. You do not dictate my status inside or outside the Halo fandom.
Second, did I say that? No, I didn't. Split screen just happens to be a big part of it and everything else Halo does is available elsewhere from devs who haven't upset me.
Third, I don't give a flying fornication what you do or don't support. Nor do I give a crap if "few" people used it. I used it and seeing as it negatively impacts my experience...
Well I have to "move forward" from playing halo.
Again, this is EA. I don't actually blame modern Bioware for modern Biowares problems, versions of those problems show up in everything else EA does, it's EAs meddling that's a problem and they meddle in everything. Giving it to Obsidian probably wouldn't fix that. (Do you really think Dragon Age, the "spirituall successor to Baulders Gate," would have switched to an ARPG or had day 1 DLC if EA hadn't stepped in, or that EA wouldn't pull the same **** with Ob...
From modern Bioware owned by modern EA? KOTOR deserves better than that.
Dated is jfrequently just slang that means "I don't like this as much as I would earlier and it feels old" and doesn't actually say anything about the game.
Many older RPGs have aged fine, just because they're completely foreign to you doesn't mean they don't hold up once you learn them. Basically all anime (and by extension, many JRPGs and visual novels) are completely foreign to basically everybody at first because it's embedded in a comp...
Not happening.
The vast majority of sales (thus hits for a review) occur in the first couple weeks, maybe out to a month or 2 for hugely popular games. No site (which are businesses) is going to waste a reviewers time re-reviewing a game when nobody will read it so it won't make them any money. Maybe specific personality driven journalists could, but nobody else.
It's on the publishers. Want them to stop rushing broken products? Stop buying broke...