"It isn't as big as people think"
17,000 backers and 1.5 million dollars in like 4 hours seems to be pretty strong evidence to the contrary.
Yes. Every dev knows the intimate details of how to best use every aspect of a system from the word go. Because that makes perfect sense. We don't have major AAA teams screwing the pooch for major releases on every platform all the time or anything. AC unity never happened.
Ever consider that these games are 1, 2 or even 3 generations old and people don't necessarily own the old consoles but would like to experience the whole story without trying to dig up a working xbo...
In fact more people can break it further very easily. 2 human blast arrow 10 fold ranges will be far beyond the brokenness of just 1 (Ai help or no.) Just because being super difficult isn't the point doesn't mean making it hilariously easy is a good idea. You don't need to be about difficulty to use the difficulty to engage.
People are stupid. An experience is basically either designed for solo and capable of co-op or designed for co-op and capable of solo. Eithe...
I don't want co-op. I never wanted co-op. ***k Co-Op. The game was too easy to break solo or with AI help, and the AI system where you teach your pawn how to do things was great.
I can't imagine Co-Op will do anything but make the whole game laughably easy and ruin everything about exploring the wold because that's always what happens in Co-op ARPGs.
Yes. 1 whole TB. I totally intend to have 50-100 AAA Xbone games on my hdd.
Oh wait. I don't actually, have any intention of putting 6 grand, or even 3 grand, into Xbone games.
As for other media, a small computer is significantly better at the same thing for less money.
Why is it that you people are *upset* about Steams very recent consumer friendly practice?
If we're honest, 2 hours may not be enough. Know how much actual gameplay there is in the first 2 hours of Persona 3 and 4? Or any final fantasy? You don't know if you like it in that time, you don't even know what it is.
Sure some people will abuse the system, that's inevitable, but Steam also has free reign to tell you to **** off and deny your request...
I could easily take the ascinine logic in this coment section and tell PS4/Xbone users to get with the times and that they're holding me back and greedy and how people shouldn't buy it if it isn't PC exclusive because my PC is more than twice as powerful as either console and how real gamers who buy their own games have moved on. Never mind that for people with bills and responsibilities, "real gamers" or otherwise, the $2000 it takes to replicate my PC may be completely...
Ascinine click-bait.
More so when criticisms like "intended avatar" are leveled at a pair of franchises built more or less on the idea of role playing> all. (btw, that's why people play them. No shortage of GTAs and Red dead redemptions and Just Causes and Batmans around with reasonably well defined main characters.
60 FPS.
I can rarily see the difference between 30 and 60 (there has to be really rapid movement for me to notice,) but I can feel the difference between 30 and 60, especially in shooters.
BTW the PC gets both if your PC is decent and the game has a pretence of optomisation.
For one, they very well can. We have the tech, it's just expensive (which will change.)
For two, how do you intend to teach kids to physically work through multiplication? Or reading? Or biology? What physical activities can you possibly get out of them for such things that are in any way relevant that a video game couldn't also? (more methods of control than a physical controller)
That's also not an argument. Naturally games that aren't well...
Yep. I'd probably have spent most of the time online anyways, but it's the principle of the thing.
You're aware how obscenely unlikely that is with Star wars changing hands and the expanded universes complete eradication right?
Also, SWTOR is basically Kotor 3-10.
There wasn't one. It wasn't some magic moment, it was a time waster when I didn't have access to anything else, then a hobby I made time for and now somewhere between hobby and passion.
Morrowind is the actual open world gold standard. It's just trapped in extremely dated systems.
"I think customisation is a core pillar of the series."
Really? because the origional point and feel of the need for speed games was 100k+ forigen super cars on open winding roads in the country, not modding cars and racing city streets. While hot pursuit (2010) has a very burnout feel, it goes back to what made the series great in the first place, and if was a fantactic game. In my opinion, the series went to hell in underground and only briefly flared to life in 2...
I blame purple. It controls my thoughts. I must kill someone every time the butter floats to make the elephants happy.
If you kill for attention, you have mental health issues far beyond what can be blamed on the media.
A lot of the things he says are good are wrong or I hate. The shouts detract from the purpose of the already iffy magic, that the world revolves around you is hugely immersion breaking, as if the peoples entire lives are dictated by your story progress, the areas are almost always populated by a bunch of things under your level and 1 thing 6 levels above you.
I like it, but morrowind is better.
Eventually everyone over 40 will die, then this will stop
Because not every story is structured (which makes voice acting difficult at best and it frequently feels forced). Some stories are what you make of them and it can be a great story, entirely organic and different for every person (morrowind, soul series, zelda). I wouldn't begrudge you your structured and scripted experience, so leave my unstructured story alone.
It's not complex guys.
Cost of port - expected sales = viability of port.
It's coming to PS3 for the same reason Persona 5 is, because the japanese install base for the PS3 is very large. The japanese 360/xbone install base is miniscule, the PS4 is outselling the xbone almost everywhere in the world atm and Playstation has been the home of JRPGS (seriously competing only with handhelds) for 20 years.