I find it hard to trust SE nowadays, it's why I trust their remasters more than anything, but even they tend to be broken when ported to PC.
I feel like people dunk on Secret of Mana too much though, it's just the original game with a face lift, which suited me fine.
I still have to get around to playing Trials of Mana, but I enjoyed the demo of that one.
Even the Steam Deck does streaming better than the Portal (they portal is capped for streaming for some reason, whereas the Steam Deck isn't).
Honestly, I'm not even surprised considering some of the people I come across these days, inhaling fumes would explain a lot of things.
Ah, so many possibilities, I wonder if that Skies of Arcadia remaster/remake rumor will finally come to fruition? I would love a new Phantasy Star, and VR games of old arcade shooters make perfect sense.
I don't think Nintendo or Sony could afford to survive with the same business strategy and failures that Xbox has gone through, they'd probably go broke, Microsoft can afford failure after failure. Can't imagine investors would be too happy though, it should be simple to push out some decent games, but they can't seem to do it, regardless of the talent and studios they acquire.
I sometimes wonder if the higher you move up, the higher it is to get fired for failing? It doesn't seem like you have to be super competent based on anecdotal evidence.
@darksky
Yeah, I feel like the Series S was one of their biggest fails this generation, trying to maintain parity between those consoles sounds like a nightmare for Xbox.
@JEECE,
I often felt like people had the wrong impression about PC gaming, plus the Steam client tends to greatly simplify the experience, for the majority of games, we're not missing around much with drivers or DirectX files as that stuff is mostly automated for u...
It was pretty obvious what it was going to be before release, I just think some people gas-lighted themselves into thinking it would be better.
I was thinking of this exact quote when I say the headline, yet, we can have games like Baldur's Gate 3, BotW/ToTK that impress and excite everyone, and other Developers supposedly can't work out how they even made them.
I don't think ND could have made a good MP mode for Last of Us anyway, it's outside their sphere of competence, they're best at making single player experiences.
They did remake LoU1 and 2, so where did they have enough teams/manpower left for this? I think they've also got at least one other game in development or so the rumours say.
I don't believe a Last of Us online mutli-player would have thrived anyway.
@darthv72,
I just use the PC for everything now, Switch and PS4 for their exclusive games.
I know the hardware isn't bad, but between a Playstation and a gaming PC... That's Xbox's entire gaming library minus one or two games, throw in the Switch and you can play almost every game.
Oh yeah, I forgot what a boost that was for Xbox, especially when a PS5 was a rare commodity, people were choosing Xboxes instead because Sony couldn't pump out consoles fast enough, and when they did, scalpers scooped them up;
It moreso an act of desperation on their part, they haven't done very well all gen, and they really want/need those Game Pass subscribers.
Xbox's best years are behind them, it ended when they dropped support for the 360, since then, they haven't been a thread to Sony, Playstation has just consistently steam rolled Xbox, Nintendo is more competition to Playstation than Xbox. Plus, since that gen ended, they also haven't added to gaming, if anything, they have made it worse.
At least Playstation has been reasonably consistent, even when they didn't have competition (e.g. it was just Sony and Nin...
17 games, 20 hours, wow, that's less than I thought, but I've mostly been playing on PC now, and revisiting PS classics on my PS3.
I don't think there's enough to show without copping bad press, there's a lot of missing textures and low poly models in that clip.