Agree for the pure cheeky humour there. Made me snigger a little!
If there ambition is exceeding the technological or team's knowledge limits then they need to reign the game back in.
At the end of the day it would be absolutely disgusting for any company in any other part of retail to send a product out that simply doesn't work half the time. Can you imagine the iPhone 6 that couldn't connect calls 50% of the time, or text messages only worked 30% of the time and it needed a factory reset every 2 weeks to make it more stable? ...
Very surprised they didn't go for a AAA title on Xbox One for the Xmas holidays. It would have paid for itself in hardware sales AND given some great PR for customer experience with people getting a AAA free game as part of the Games With Gold. Something like Ryse or Dead Rising 3 would have been incredible, and then they could have shoveled Indie rubbish for a couple of months in the dead periods then. At the end of the day Games with Gold is about increasing subscribers, keeping subscri...
Well I bought the X1 in January, and I have to admit the pre-launch build up did concern me and was a disaster by Microsoft, who clearly saw it as a problem as they quickly dumped people and brought in fresh knowledgable blood and quickly dropped features and ideas that caused outrage.
Then 3 months later I bought the console in preparation to play about with it on Battlefield 4 for a couple of months before Titanfall came out and I was a little underwhelmed and disappointed...
I found the game above average. The fact they said in the email that the full retail release will have different game modes intrigued me as I am wondering what game modes a game like this can offer when the entire premise is based on hunters hunting a monster!
I think people claiming that to play the same few levels over and over boring is not giving it enough time or justice to see what the full game offers, as we can only go on a small portion of an Alpha.
However...
I see your point, but then again if you already own a particular console, future price drops or how many units sold on the other side of the Atlantic make no difference to you personally either. Exclusives (or any game content coming for your console) on the other hand are fairly important though, I accept that.
Attach rates aren't probably all that interesting to gamers to be fair and you are right about that, but people who just look at sales figures and believe that i...
Thanks, nice to see someone find something interesting to look at for once rather than the same old tired stories.
Nice find :)
People complain about stuff for no reason. As long as the content is age restricted there is no complaint to be had.
I have actually seen two different parents complain this week that the game is disgusting and should never have been made because they don't like their TWELVE year old kids seeing that stuff when their kids play it, completely making themselves ignorant to the fact it has a big 18 age rating slapped on the front of the game box!
Its almost as ludi...
I hardly see the X1 being in "desperate times" just because up until now its not kept up with the sales of the PS4. Its not a race to an imaginary finish line, nor is it in any desperate shape when its selling in its millions. Nintendo would love to see the hardware sales figures and the game developer support for its Wii-U that the Xbox One is getting. The PS4 is not the holy-grail for which all other console manufacturers should just slit their own throats for failing to beat, bec...
I find a year of talking about hardware sales a bit boring now, why cant we start to talk about attachment rates?
Ya know..... when you see on average how many games are bought per each console unit?
In the X360 Vs PS3 battle, Microsoft were far beyond Sony with attachment rates by selling nearly double the number of games per console than their rival. It would be really interesting to see what the number of games bought for the average X1 is compared to the PS4, e...
The N4G article image looks a little unfortunate...
To me it looks like XBOX ONE versus PS BLOWING ITS OWN TRUMPET!
http://postimg.org/image/9d...
Xbox One Family Share:
If Gamertag AA buys Forza 5, Gamertag BB can play Forza 5 too on the same X1 as if he owned a separate copy as well. And all game saves and achievements are saved separately for each Gamertag so when Gamertag AA plays it shows he is Level 20 but when Gamertag BB picks up the control and plays it will show him to be Level 5, etc.
What I think he is doing is buying a second X1 console and logging into it under his Gamertag AA, then re-downloadi...
As an Xbox One owner commenting on this article, I bet I get double-figure disagrees just by farting strawberry flavoured rainbows!
There is a saying - "Action speaks louder than words!". The more you hype something up, the bigger the chance of causing disappointment if you can't live up to it.
Actually there is a debate raging at the moment that the reason Call Of Duty sales are lower on PS4 than X1, even though there is double the number of PS4 units, is because a lot of gamers have held off purchasing it and instead trying it out on Shareplay first, and being put off making the purchase.
If sales of FIFA15 have suddenly dropped (and EA will know this) in a similar fashion then clearly they consider Shareplay a bad idea for them.
If anything, th...
If Sony forced them, by 2015 you would have to buy an Xbox One or PC to play FIFA 15, Call Of Duty, Battlefield and many others that won't take kindly to being dictated to by a hardware manufacturer that they should make their games free to a large number of people who haven't purchased it. They will just take their business to PC and X1 and push all PS4 marketing onto those platforms and hope the consumers follow them.
FIFA 15 is blocked not because of the loss of sales (although it may not have helped that either) but because the SharePlay system is allowing far too many people play the game and not enable them to do hugely profitable microtransactions that EA have turned into a cash-cow with FIFA games.
The entire business model for FIFA is to sell the game to cover the costs of development and licences with a base profit, and then vastly increase those profits through the use of microtr...
The difference between gamers and console makers is that gamers think it is some sort of race to an imaginary finishing line that declares a winner!
Console makers know that even if they are languishing far behind the competition because the competition is selling incredibly well out of the gate, that eventually the number of people who DON'T own a PS4 is going to get smaller and smaller and therefore sales will eventually slow down and dry up, whereas those without an Xbox One w...
It is a positive step but one I find a little strange too. When it was offered as monthly only, grab it while you can, it enforced a kind of monthly login to grab them.
By offering them permanently to subscribers it negates that a little so you can grab from a growing library of free titles.
Now that is a productive thing for the gamer but it seems New gamers can still only grab the latest months games, or (we don't know yet) only games that released since their...
Yeah, such a shocking decision to buy Minecraft rights! A waste of total money......
Until 2016 and some "Minecraft The Movie" comes out and it recoups around 40-50% of that outlay in just 3 months BEFORE all the merchandise they can sell off the back of it and the surge in game sales too!
Minecraft = Lego, and they aren't doing too shabby in the great scheme of things!