@Immorals So what are some of the more popular modern racing games with split-screen local multiplayer? Genuinely asking as it's not something that I've done for about a decade and a half.
@PONTIAC08G8GT No need to dress this up. You can say both are selling well, but we all know it's a -big deal- Titanfall just got crossed off that chalkboard.
March should have been the time we saw Xbox One kick on. In fact, it sold less than it did in February! February was a 4 week NPD, March a 5-week. Average per week, it sold 64,500 in February and 62,200 in March... that's not a step in the right direction, it's barely treading water.
The way ...
@Flutterby "Well considering the paper trail content is still going I can't imagine many will be "flooding" back in to resale for a while. "
And that is one genius aspect to Paper Trail. It being free, fun and interesting to play, weekly/episodic gives that incentive to hold on to a copy for the kind of gamer who bought the game day 1 and had it platinumed by the end of the weekend. Probably also explains why it's holding a strong trade-in value ri...
@system22 Actually, eSRAM is not really the bottleneck as it was in fact intended to be something that alleviated the real bottleneck which is the slow DDR3 memory. However, the eSRAM's small size vs. requirements for render targets and further shader processing means it's far from ideal for that purpose when looking to achieve larger (i.e. 1080P) native resolutions.
Devs will always be pushing the envelope in terms of what their and the platform holder's tech can...
DX11 barely made it to xbox one intact in time for launch, there were all kinds of issues with it resulting in a series of band-aids and bypasses to allow devs better access to the hardware, side-stepping a poorly-implemented DX11.
Being asked to hang on in there one more time, to just trust and believe as people such as Penello requested of us once too many times already, is simply asking too much.
DX12 should be all about making PCs and other devices work i...
This, really. Morpheus uses Move technology, there's a light in every DS4 for a reason. The camera might not have ended up in the box, but the price point advantage that gave ps4 from day 1 was arguably worth it. As Shu said, it's all part of a master plan.
The tap the head thing was an over-stated example (they tried to say how much simpler it was than having a function nested within multiple sub-menus, as if something so often used would be).
Any game that uses a controller and has you take your hand off it for something so arbitrary is doing it wrong. That's what you've not actually seen it.
It really is, however, that "hidden" panoramic shot isn't really all that stunning, the image looks fairly grainy tbh.
Both systems are capable of 1080/60 games - as are the 360 and ps3. It's a matter of what you give up to get there.
There will always be plenty to discuss and compare/contrast, otherwise sites like DF wouldn't have been so popular for so long.
It makes a difference for -all- games.
And it's obviously much easier to make a better looking game if your GPU is much more powerful and your memory setup isn't restricting your decision making.
All consoles "get better", it's to be expected. However, the hardware is fixed and will always remain that way - it's how that existing hardware is leveraged that counts.
To put things in some context, he improvement in ps3 titles over time was vast but the xbox one is different, however. It's not a matter of accessing elusive but very much real power and learning to put it to best use, but rather making what's there more hands-off and streamlined to...
Yep, it's just a shame all those 360 gamers had one of the best moments in the game spoiled in that trailer last week. But I suppose at this point it would have been hard to have let that clip pass you by no matter what system you game on, but still, there was plenty more to work with than potentially depriving people of that moment.
Anyway, the more people that get to experience this game the better.
probs just his auto-correct kicking in
Actually the "Jaguar pad" was designed for exactly the reason you said - keyboard-like functionality - but for their ST-line of computers. It was the STe Power Pad first before the re-coloured Jaguar pad arrived with the test launch of the jaguar console at the end of 1993. The number pad makes a little more sense when you think it was to be used with a computer, as you say, as there's so much more to do with a computer than a console circa 1990.
4303d ago 1 agree0 disagreeView comment
I don't even bother taking the time to download the ps+ games on ps3 anymore - no time to play them. I'm not going to go out of my way to buy a ps3, I've had my ps4 since day #1, the only thing the ps3s get used for is old Lego games with son and wife.
The most dedicated 10m ps360 owners just went and bought new systems - their thirst for games is real. You can forget about the majority of that 10m buying full price ps360 games day #1, whereas you can bet you drop...
The Express, proving that it was always the Daddy at what the Mail began to out-do them at. Just another slow news day and another excuse for the blue-rinsers to shake their heads and mutter about how this would never have happened back in their day.
If you need walkthroughs for the paper trails you're doing it wrong.
I wouldn't say it's the best, that's going too far, but it does mix things up nicely and the off-ps4 aspects of paper trail are where the fun really lies.
The puzzles in paper trail are also suitably measured - there's nothing too taxing but not too much overly trivial either - it definitely feels fun solving the problems without leaving you stumped. That can't have been easy to achieve really.
Looking forward to solving all 6 episodes and...
That's one way to look at it. Being far more cynical, I see it more as a desperate last chance to make the balance sheet look a little more respectable before the end of the financial year.
Sure, it's good for gamers, but this isn't being done just to make you feel warm and fuzzy, it's due to software sales on xbox one not meeting targets.
@system22 "but the xbox one is capable of offloading processes from the cpu. This free's up the xbox cpu more with the added bonus of the (slightly) higher clock speed. "
What? Offload what to where? It's true to say the Xbox One is CPU-bound and offloading tasks elsewhere if possible (GPGPU?) is healthy, but offer something concrete or we're going to have to imagine something as ethereal as magic clouds...
The ps4 has an ARM processor w...