If it weren't for Vox Media dollars, Polygon would just be another amateur blogsite.
The PS4 Pro doesn't use a Radeon RX 480. It's a highly customized and scaled Polaris chip that sits below an RX 470 for reference TFLOPs performance, not a RX 480.
Not confirmed, but Microsoft absolutely cannot use a 6 TFLOP GPU with a Jaguar CPU. It'll be horrible. Polaris + Zen (or even Vega + Zen) is the most logical choice.
If you shove a high-end GPU like that with a low-end Jaguar CPU, it will bottleneck like crazy.
I predict that Sony will release its Scorpio-killing PlayStation in 2018, just a year after Microsoft's "monster" 4K machine ships.
There's many signs that Sony will do this: no 4K UHD Blu-ray player in the PS4 Pro (this was removed for many reasons, including lower price, to push people to buy their $400 4K Blu-ray player, and to make the console less future proof and save the features for a new console), and the PS4 Pro will be outdated when it ships tha...
Sony admitted they were planning the PS4 Pro as soon as the original PS4 shipped back in 2013...
I don't see how this is getting downvoted, it's 100% true. The Jaguar CPU bottlenecks the Polaris GPU to the point where AMD had to scale down the GPU even more than they should have.
In SoC or APU form, Polaris GPUs were specifically designed to be complemented by AMD's upcoming Zen CPU architecture. So Polaris + an outdated and underwhelming CPU like the PS4's 8-core Jaguar will cause bottlenecking, regardless of the 2.1GHz overclock.
De...
100% misleading and irresponsible information here. Desktop video cards DO NOT ever equal the GPUs in consoles. You can't build a PC with console specs; consoles use highly customized, scaled-down hardware that's specifically designed for that console.
This kind of comparison needs to stop. You can't slap in a RX 470 into a PC, run some benchmarks at 4K/1080p, and think that's how the PS4 Pro is going to perform. Also, the PS4 Pro does NOT use an RX 480; the...
Project Scorpio won't use UHD Blu-rays for its games simply because the original Xbox One can't support 4K UHD Blu-rays.
They'll have the games on Blu-rays and the 4K/HDR upgrades downloaded as patches. Wondering how much these patches will be though!
Michael Pachter, a PROFESSIONAL ANALYST, is comparing the PS4 Pro to Project Scorpio. Just...wow.
This is absurd. People need to stop comparing the PS4 Pro to Project Scorpio. Websites keep making this irresponsible connection because another console war is great for clicks, but it's incredibly irresponsible.
Comparing PS4 Pro to Project Scorpio is like comparing AMD's mid-grade Polaris technology against Nvidia's high-end Pascal GPU architecture.
It's a false equivalency and this really needs to stop. Project Scorpio will leverage ent...
That's exactly it. The games won't change at their core, but the console performance will. I've been trying to explain this to my friends that think they'll have to buy new consoles and new games already...
It's a surprising frustrating argument when people won't listen!
Exactly! The PS4 Neo is a half-step between the Xbox One S and the Scorpio. Sony's PS5(?) will be the real Scorpio contender.
It's like AMD's position right now. AMD just released Polaris, it's mid-grade GPU tech, but Nvidia just released its behemoth Pascal tech. Everyone falsely equates Polaris vs Pascal when the two GPU architectures are VERY different in power.
AMD won't release its high-end Pascal contender until next year (Vega),...
PS4 Neo will have its own internal upscaler. 4K TV upscaling isn't always efficient, and the upscaling needed for specific console games likely won't play nicely with basic UHDTV upscalers.
Trust me, it's not going to rely on the built-in upscaling.
This is pretty much clickbait that tells is literally nothing new :/
More like "puts a big dent on the resurgence of developers optimizing their game on the platform said games are MADE on"
Always do this when you're buying a new ship :D
Hmmm, what if the new PS4 Slim model is a wireless set-top box? Like a PS4 version of the PSTV.
If leaked specs are right, PS4 Neo will absolutely hit native 1080p 60FPS in all games with Neo Mode. But it'll be at a devs discretion how Neo Mode is implemented.
I think 1080p 60FPS will be a standard, but upscaled 4K with dynamic res won't be available for all games. It just depends on the game, and the developer.
Of course they did. That's basically what I'm getting at, and I want gamers to understand what's happening and to see through Sony's PR-speak. The PS4 Pro is a great value, but I just wanted to let everyone know what to expect from the system.
That's why the PS4 Pro's "RX 470 equivalent" GPU isn't what everyone thinks it is. It'll be highly customized to be offset by the outdated CPU, so the Jaguar CPU doesn't pull it down. It w...