I love these mods solely for how pissy feminists and perpetual man-virgins get over them.
Yes please. I'm usually the last person to care about gameplay over story/characters but I'm so sick of the terrible animations in TT games. And please stop making everything cel shaded. Although that's more of a personal gripe because I hate cel shading. I'll be happy with a new engine regardless.
Ohhh traps. They should add a few of those. Or would that be insensitive to trannies?
So massive thighs, unrealistic musculature and bulging pecs are totally okay, it's just the boobs that trigger you? Good to know.
Jesus Christ, it's called "art style". No one in that game has a normal human body.
Totally agree. That's what I meant by "exact same experience". Big screen, a controller with feedback, runs the same, looks the same. Mobile will never have that.
(PS this isn't supposed to sound like I'm being snippy with you but it kinda comes across that way :P)
Until you can deliver the exact same experience on a mobile device that you can on a console then no, it won't. If anything, phone and tablet gaming will siphon off a few PC gamers who only play MOBA's and the like, because those are the kinds of games that transfer the best to a touchscreen.
No crappy ten year old writes a "fight the power with teh haxxx!" narrative? Probably asking for too much.
And I look forward to playing it in seven years :)
Mostly for MGS and for basically perfecting modern, linear video game storytelling.
Also, nanomachines son.
"subject to change"
Lol, of course.
As a writer who constantly writes characters who aren't self-inserts, I agree with this comment 100%. Gender politics--hell, identity politics in general--have no place in 90% of the places they show up these days, but to say that men can't write women is just stupid. "Write what you know" isn't a law of physics, it's a piece of advice. One that writers ignore all the time. And contrary to the acts every second male comedian out there, women aren't some huge, com...
I took a week and played through MGSV, which made the awful story even more infuriating because I pushed my responsibilities to the side for it. I totally agree about linear experiences. Give me a beginning, a middle, and an ending. Let me feel like I accomplished something.
This is why I hate the current trend of everything being open world. I used to hate it because it's so hard to have a nice, structured narrative with an interesting plot and deep characters in open world games, but now I hate it because of all that and how much time I have to put into gaming. It's not as easy as it used to be to take 5 days and just play through the newest game. Which sucks, but honestly I'm not even sure I have it in me to invest so much of myself in a game right...
Hopefully they'll announce when they'll fully integrate the X1 with Windows 10.
Gameplay aside, the game was terrible. Tameem turned Dante into a self-insert fanfic character. This would have done much better as a new IP, instead of an unnecessary reboot.
People don't seem to realize how many people would rather play a game on a console than on a PC. Regardless of how you feel about PC vs console gaming, it's pretty much inarguable that it's easier to game on a console than a PC. Not that you need to be some kind of supergenius to use a PC, but you do need a bit more knowledge of how a PC works and what causes problems with playing games than you do with a console. For people who just want to put in a game and play (which I'd a...
I support anything that sends SJW's into apoplectic fits.
Because it's stereotypical to modern shooters, which makes people think that, instead of a Doom game, they're going to be getting "Call of Doom: Bad Company 2". Old Doom games had beautiful box art depicting handpainted action scenes. Even Doom 3 had a monster on the front instead of some generic space marine staring into the camera, and the BFG Edition had a nice, minimalistic design with just the title and a black background. Even the new logo is just this bland, white tex...
#Triggered