CRank: 5Score: 50930

The Steam player count is dangerously close to being overtaken by Baldur's Gate 3 atm, which to remind you, is over a year old now. But sure I'm sure whatever % of people that are playing it on EAs launcher might just justify it (though getting a fraction of the money out of said audience due to it being a $20 subscription and all). There's a reason it launched day one on Steam: that's where the money is.

466d ago 1 agree2 disagreeView comment

(X) Doubt

466d ago 4 agree3 disagreeView comment

No. We didn't. It is unprecedented to charge more than the console launch price for a mid-gen update. The One X and the PS4 Pro both didn't. Any hardware experts will say the component cost to Sony here isn't a whole lot more than the base PS5, which is half the price. Sure I expect them to tack on a bit but they're being particularly greedy here. But yeah buy it if it's value for money for you 🤷

466d ago 22 agree21 disagreeView comment

Don't suppose you saw the thing where they flew the reviewers out to hang with them for the preview, then for every reviewer that had any mild criticism of the preview event they didn't send review codes whilst everyone who didn't have criticisms got a prerelease copy to review? As such it's not too surprising there's not been many critical reviews so far. Give it time for the unscreened reviewers to play the game and write the review since they've only just got the ga...

467d ago 10 agree6 disagreeView comment

I expect it to have a fast start and finish poor when people get passed the honeymoon phase. I enjoyed Starfield for the first 10 or so hours too until I started to realise how bland and dull all the writing was and lost interest. Still, they got my money.

467d ago 15 agree2 disagreeView comment

Not going to lie I'm kind of curious to try this. See how ARM handles it.

467d ago 0 agree0 disagreeView comment

Let's see how it competes with Balder's Gate 3. Ironically that game is a lot more like Dragon Age than this is. BG3 had a peak of 870,000 steam players playing a few days after launch, 96% positive reviews. capable of catering for people of all kinds whilst still having good writing and letting you actually choose what you want to do. You know, the role playing part of RPG.

467d ago 24 agree6 disagreeView comment

Is that all they regret?

467d ago 0 agree1 disagreeView comment

Live service is not a genre. And I would argue that *SOME* distinction needs to be made between predominantly single player (or single player capable) games that include multiplayer and additional support over time and stuff like Fortnite and Overwatch. I think people don't mind having their games updated and additional options, that's not the issue. It's missing out on the core game in favour of JUST the live service elements.

To me there's a big difference...

468d ago 1 agree0 disagreeView comment

Well there you go. Someone asking for more live service games from Sony. They Live!

468d ago 1 agree0 disagreeView comment

Who asked them to? People on this site or just the vague "you"? AFAIK people on here have been holding up live service games as a punching bag for years rather than something to strive for. You know, it's like "Sony makes great story driven single player games and all M$ does is shitty live service games" or "I hate how Ubisoft injects live service crap into their single player games". That kind of thing.

469d ago 8 agree4 disagreeView comment

@Eihander perhaps you should have limited your statement to something that's true rather than certifiably nonsense. You can pick all the smallest names on that list to try and discredit it but there's plenty of AAA games on there.

477d ago 3 agree10 disagreeView comment

I had the PS4 Pro and the Xbox One X. Most Xbox One X games ran at or close to 4K. Many past games were patched to become 4K with little to no issues or input from the developers. Same definitely can't be said for the PS4 Pro.

"but looking back you can basically count the native 4k games on xbonex on your fingers"
https://www.xbox.com/en-US/...

The WiiU was basically the switch but it slightly missed the mark. Just like GameCube to the original Wii was almost identical in terms of performance, just with motion controls thrown in in that case. Both cases they packaged it up slightly differently and got a huge hit without making it much more powerful. Which makes a compelling argument that for a lot of gamers technical specs are just not that important so long as the games are performant and fun.

480d ago 0 agree0 disagreeView comment

Well that's a lie haha.

483d ago 8 agree8 disagreeView comment

It's confirmed on Steam VR yes. It's right there on the store page.

483d ago 1 agree0 disagreeView comment

I was interested and didn't have a PS5. The game library this gen has hardly been compelling but by this time in the generation at least a few games have come out for it, so it would seem like more of a worthwhile investment rather than being an early adopter and living off scraps and remasters. A bit more performance would have been nice too. But yeah I agree, that price tag scared me off.

As it is the base disk PS5 discounted to what it is is still quite a lot of mone...

484d ago 0 agree0 disagreeView comment

Seems like delta time is broken. As he mentioned delta time is always a little problematic but it should NOT be reporting time like this when the frame rate is perfectly smooth and evenly paced in reality. Fantastic discovery tbh and hopefully results in some progress fixing this moving forward. I'm going to try this fixed rate 30fps little hack myself. As I don't mind 30fps if it's delivered smoothly.

485d ago 1 agree0 disagreeView comment

This game kicks arse. Silent Hill 2 remains a masterpiece and this new version nails the vibe while updating it tastefully. the new stuff so far doesn't feel out of place. I'm not finished with it but yeah my initial impressions are through the roof.

489d ago 0 agree0 disagreeView comment

DirectSR is just an API framework for devs to support all the SR upscalers instead of having to support each API separately, which makes sense since they all need roughly the same data. Useful to developers, though given the good support for most options already I daresay most devs already have a pretty solid/easy workflow for adding in support for the others if they already have one implemented.

491d ago 0 agree0 disagreeView comment