7/7! Well done Heavy Rain!
True, you get that. But it's nothing more than jealousy. Forza 3's great, and GT5 will most likely be great.
What about it?
MGS4 sold over 4.5million copies, would a demo have helped or hindered that number?
But judging from the metacritic scores, you won't seem many of them in the top 50.
Quality > Quantity, please. And the PS3, and Wii have far better exclusives.
The problem is that if you release too-good a demo, the player looses all urge to continue playing (i.e. buy the full game).
A lot of devs fail to develop a demo that is good enough to make you play, but also end soon enough to make you want more. You can't blame them, they've spent years developing a 12-20 hour narrative, beginning to end, so developing something that will give you a taste in only 30 minutes is a challenge.
Sure are a lot of folks who are desperate to protect a game that's no where near release.
I'm certainly going to remember Uncharted rather than Darksector in the years to come, and I'll remember inFAMOUS when Prototype is but a fading memory.
Microsoft need to get their arse in gear and stop messing up studios they buy - Rare, Lionhead, Epic (whilst still pretty good) just haven't been as good as their former selves. So whatever MS are doing, they're not doing it right.
Wow, way to over react.
I didn't say it was a bad game, I hope it's great. And Mirror's Edge was definitely a looker. What's laughable is that you have a go at me for comparing a PC game to a console game (which is apparently unfair), and yet you post screen shots of the PC version of Mirror's Edge. Irony, thy name Xi.
And Alan Wake is a long way behind Uncharted 2, maybe about par with Uncharted 1. If anything it looks like a more polished version of Alone in the Da...
EDIT: Accidentally edited instead of replied.
But here's the gist... AW doesn't look "full of win", looks good, but certainly not amazing.
It's not a painful or intrusive requirement on the the player's part (like many, too many DRM solutions have been in the past), and will earn them the money they deserve.
Statistically a game will sell less copies if there is a demo.
Sure a good demo can make you want to buy a game, but I'd wager for every good demo that made you buy a game, there are 3-4 demos you've played that didn't impress you at all, or worse, put you off entirely.
I think it's hilarious people whine about the lack of a demo for a $5-15 game, but a game like Modern Warfare 2 will be bought day 1 for more than the standard retail price.
But you've probably played more demos for games you didn't buy.
I guess you're right - just look at Half Life 2, possibly the most overrated game of the last decade!
Yeah... something like Heavy Rain will bring out the trolls.
Occam's Razor dictates that considering 8.9 avg. on Metacritic, and the 9.0 avg. here, suggests you're either a troll or an idiot.
Digital Foundry will do a comparrison.
But Lens of Truth have "skipped" comparisons that favour the PS3 in the past (e.g. The Saboteur), for technical issues nobody else has heard of.
The TV companies have really dropped the ball. Not only does the analogue to digital switch-over actually reduce the power of the transmission (more people getting graphical artefacts in their shows), but also they've barely developed any HD channels.
It's not a deal braker for me since I'd much rather watch a TV series with a dvd boxset or soemthing, but I can see why there's not much point for the rest of the world to go HD if their favourite channels couldn't care much for it....
I think Silvacrest was just pointing out that this kind of promotion isn't new or uncommon.
Why did Blizzard feel the need to advertise an already hefty 9million subscribed World of Warcraft with Ozzy Osbourne and Mr. T?
Could be, though Samsung and Sony screens are made in the same factories.
7's a good score, no doubt... but when a genre defining game like Heavy Rain gets a 7 and a equal like Halo 3 gets a perfect score, you have to take the reviews of the magazine with a truck-load of salt.
It's a shame they're so highly regarded, when they often just get sucked into the hype as much as your average consumer.