I'd like to thank both the users/mods that voted for my review and the...computer/algorithm/whate ver that placed me as a 'Loyal Reader' winner. XD
Congrats to all other winners as well. 0_o to all of the voted blogs. Great variety in those linked above.
Comparatively to other hidden gems, it sold fairly well after the PC release. Within the stretch of two days, Remedy said the steam purchases already broke even with the cost it took to retool it for that platform. AW and American Nightmare seemed to be doing well during Steam's Summer Sale.
They have published a few non-Star Wars games, but none of them have panned out to be great.
Let's see...there's Fracture, Lucidity, LEGO Indy games, and...Thrillvile. Heh...not nearly up to comparison to some of the games you've mentioned though.
32 vs. 32 matches were in MAG, and I wanted to get far away from those after 256 Domination (<-think that was the name) unlocked.
There's a grocery list worth of negative points I can give towards MAG, but the idea of 256 players persistently engaging in FPS combat on a single map isn't one of them.
The amount of blogs hitting on interesting cultural subjects throughout July was impressive. Hope this month turns out the same, if not better.
Fair enough.
I can't say I really understand the reason for your pro tip:
-You bring up a legitimate point in two score differences
-I try to shoot off a few sentences to carefully explain it
-And now I'm being belittled for doing that?
"You may have heard of its sister publication Edge?"
Let's just say they're quite popular to everyone around here. ;)
I am disappointed for constantly procrastinating this review in comment sections of my earlier reviews and yet having it held back b/c of wanting to push out some arcade game reviews, dealing with school/work, and/or just saying "let me examine this new patch for it to feel a bit more current."
Leave it to me to wait until the next complete revolution (from what I've seen/heard) in the genre is to be released :P.
As a simple onlooker who hasn't really examined much of the game, he did enough to explain what the game's about and his frustrations with it.
Looks entertaining, but might turn out to be a 'love it or hate it' scenario.
I'm sure you understand the term "familiar, but still fun" when it comes to discussing games. This is simply one of those cases.
When empirically looking at this title and the MMO genre as a whole, that sense of familiarity starts to seep in when I was looking back to review this game. The reason the method of storytelling didn't get as much sway in the gameplay score is (as stated in the review) that it mostly rests upon your appreciation of it. I persona...
It's been rumored that their commenters are just as clueless of what's actually happening in a game as the site is of what's happening around one.
I've reached out to them for confirmation.
Hope everyone enjoyed the review! :D
I suppose now would be a good time to admit my experience in the genre isn't that wide. The two MMOs that took up a few days worth of time would only be WoW (BC and quit soon after Lich) and Runescape. I've eyed certain games like Rift and DCUO, and currently looking at GW2, but my PS3 breaking and lack of time for more MMOs has currently put me off. I remember sometimes hanging out with older friends who played MMOs like Evequ...
I don't mean to be pedantic, but technically Xperia didn't respond by saying he was a troll. He just thought it was cowardly for other users to yell trolling while acting as if they're innocent from doing it themselves.
As for the mention of Nolan North, it's a simple case of knocking another's success unfairly; however, it's just as unfair to call out fanboyism when the he's been in other series with excellent sales figures (AC anyone?)
You should edit part of the review to point out you're reviewing this game as if it were in the clearance bin. Normally, our opinions are meant to reflect the game at its initial price point and release date since that's what the publishers believed its quality was worth at the time.
Edit: I noticed you said "worth $10" at the end of the review as well, but...that kind of butts heads with what I'm reading at the beginning.
That's what I'm typically used to doing. I don't see how it can be considered an "obsolete inconvenience" to the player.
Most of my discussions on this case always lead back to both sides being dismissive about whether or not video games exist outside their own realm, and if they affect the real world.
I wholeheartedly agree with your stance, but not everyone does (yet).
1.) I think it became rather telling of how the 'review-o-sphere' in gaming became illegitimate when even Yahtzee (I think) encouraged followers of escapistmagazine (the site that employs him) to examine their reviews under a microscope for games that get beefy advertising on that site. Of course, he meant that for all other sites as well.
I know there's irony in bringing a sensationalist rumor up like this one (that I heard from a popular gaming podcast), but I...
What the devil were you doing in HS to worry about being caught or busted?
:P
I personally find the concept of first-person sleuthing to be just as intense as the gun-ho approach. You can't manipulate a camera to spin in all 360 degrees while remaining in place. Since you can't know what's behind you at all times, it heightens your anticipation, which can push your actions along at a quicker pace.
He wasn't stating that photorealistic graphics inherently means the game will have a bad story. It's the DRIVE by so many AAA publishers/developers to initially pursue new 'realistic' graphics technology above emotion, writing, or gameplay that's having the detrimental effect.