All Channels
Popular
Tired & Agitated

coolbeans

Moderator
CRank: 24Score: 388240

I'm getting too good at guessing who's the reviewer in these cases. lol

675d ago 1 agree0 disagreeView comment

"In an act of desperation, Johnathan Blow pleas for free advertising from the one man who was at one time his nemesis: Soulja Boy."

676d ago 2 agree0 disagreeView comment

-"@coolbeans, your normal is my easy, should you now also not get any trophies?"

That depends on what "my normal" is supposed to entail. Does that difficulty demand I at least convey *some* fundamental understanding of its mechanics in order to succeed? Then I'd say getting some trophies sounds reasonable; HOWEVER, I don't see an issue in locking some or many achievements behind your hypothetical higher difficulty either. Some of the biggest f...

679d ago 0 agree1 disagreeView comment

You just walk and *maybe* do a few light activities or puzzle-solving, but you're talking about a different genre now. There's a clear disparity between that and a "Souls-lite" Action RPG with a difficulty option that requires virtually no investment of its mechanics to succeed.

679d ago 0 agree0 disagreeView comment

If its easy difficulty makes the campaign a cakewalk then what have you *actually* achieved?

680d ago 13 agree24 disagreeView comment

This isn't new for games. If you're basically able to *walk* through the game at ease I don't see the issue with it. It's a fair tradeoff, all told.

680d ago 7 agree11 disagreeView comment

Not when thinking in terms of Gears' universe, as seen by the E-Day trailer. The Lancer's "chainsaw" is less a chain than a set a mini-knives sawing through whatever it touches.

But that's all dependent on what sort of conflict scenarios the fiction has established. Remember that the chainsaw lancer is also necessary for clearing debris on top of being a great short-range tool to mulch close enemies. Making that standard issue for *every* soldier is...

680d ago 0 agree0 disagreeView comment

They'll absolutely love the mayhem *if* they take to the rubber-bones physics system.

682d ago 1 agree0 disagreeView comment

An easy recommendation for PS players looking to goof off with friends. The little things like locomotion, cosmetics, etc. make it a better 'rubber-bones fighter' than Gang Beasts imo.

683d ago 4 agree1 disagreeView comment

And I get that too, even if I didn't. There are some great qualities to it.

687d ago 0 agree0 disagreeView comment

Haha. I knew Gutterpunk's name would pop up before reading.

689d ago 0 agree0 disagreeView comment

But... Helldivers II is technically GaaS and that deserves continued support.

690d ago 6 agree6 disagreeView comment

You only need to scroll up to see this in the description: "Concord is already shaping up to be a heavyweight hero shooter I could easily see competing with the genre’s giants."

690d ago 0 agree1 disagreeView comment

id would deserve major props if they rolled the dice on *either* of those choices.

693d ago 0 agree0 disagreeView comment

You do you, bro.

693d ago 11 agree5 disagreeView comment

If we're being honest, that's not really a *huge* hurdle to overcome, especially if comparing launches. From what I've seen, it could be a pleasant surprise if you're able to mute the obnoxious personalities and focus on mechanics.

694d ago 8 agree22 disagreeView comment

I'm always suspicious of high Destiny/Destiny 2 scores, given the final result I've played. I mean, it's great if The Final Shape actually *shapes* up to be a fitting and resounding conclusion for fans, but it's amazing just how Bungie were able to drag their heels on this story for so long.

696d ago 1 agree4 disagreeView comment

Same here. But there is something to a certain game or storytelling concept that pushes me to being more excited than I typically am. Even if they were silly distractions, the meta-commentary and genre shifts in the Time Breaker episode (along with the writing) were the perfect kind of Remedy goofiness. It's damn near impossible to think of another big-budget developer doing that sort of thing.

697d ago 0 agree0 disagreeView comment

Not exactly the vote of confidence you want to see for a live-service game.

701d ago 1 agree0 disagreeView comment

Worth noting that I *am* in the minority opinion on this one. I'll fess up to that. The critic/user average seems to value it as a pretty good game.

712d ago 1 agree0 disagreeView comment