Lol so much for reduced file sizes on next gen consoles. Their SSD drives look painfully inadequate. Especially the ridiculously small one inside Series S.
Probably has about 450GB available for storage which could be swallowed up with just five or six full size games and their updates.
Pretty sure a midrange RTX3000 card will be comfortably a match or better even a Series X on settings and especially ray tracing ability.
Series X has 13 Teraflops of ray tracing compute, an RTX2080 now has 23 teraflops on the ray tracing cores.
Word on the street is Nvidia have pumped up the ray tracing performance by at least 2-3 times across the board on each model.
That means even a lower end/mid range RTX3000 series will have ray t...
At this point you're talking about consoles that are giving up an entire CPU thread, a whole core and dedicating 3-4GB of their entire memory to their OS and background functionality. Consoles have had major OS overheads for quite some time now, that was one of PS3's weaknesses against the competition.
Consoles have had more and more overhead. Windows in particular has aimed to have less and less from a gaming perspective. Getting closer to the metal with each API i...
It's 30FPS? Lulz stick to PC for sim racers
At least Project Cars tried to get to 60FPS on console even if it failed miserably
Assuming the game is native 4K and it looks like it then any multi sample anti aliasing is going to be insanely expensive to perform
At 4K you reach a point where you don't need a lot of AA, because of the high number of raw pixels on display. You will have to be very close to a very good 4K screen to see a lot of aliasing.
You'll notice some crawl with slow camera movement but post processing like motion blur will cover a great deal of visual iss...
It's always a mystery why so much is analysed in this way. How many thousands of hetero characters die in fiction?
It's classical tragic story trope used a million times over throughout history. Relationship exists, relationship destroyed, frequently by death. This is not a story arc exclusively held back for use with gay characters.
Whether the characters are gay or not is not the overarching theme. Love, life, death and loss is the focus. The fa...
It's very good looking. For an isometric style shooter. You're not exactly going to push the limits technically with that type of game.
It's the best looking isometric shooter I have seen, but all the same it's not really a surprise one can do 4K and 60FPS is it.
I will play HZD on PC again this summer and see what an SSD can do for it.
Generally I haven't thought much about loading times on PC games for quite a long time now, it's definitely an issue that you are quite happy to have eliminated when you move to a fast drive.
Fallout 4 with an SSD and uncapped frame rates goes from 70 second load times on the consoles to about 10 seconds on that PC configuration. I would hope for the same kind of dramatic ...
It was nice on Ratchet, it added something extra to a few surfaces and the cut scenes.
It was pretty mild and had ok quality, it was as I expected, just a little subtle enhancement here and there rather than being used high quality full scene.
I didn't see a lot of it on the other games we knew were running on PS5 hardware. GT7 had a fair bit but it was largely in the trailer cut scenes again and not in actual gameplay we did see.
...
Has anyone actually NOT already played this game though?
I mean it's like putting GTA5 on there, nice and all but the vast majority of people that wanted it have bought it and are long done with it.
I'm happy with gamepass, it's great value. This will allow a few people to play the title perhaps they didn't (somehow) get chance to play.
Still better off served with many other games that didn't quite have enormous p...
You already know 95 percent of the games if Xbox Series X has no exclusives between their console generations and PC.
I mean they'll show exactly what you know about- Halo Infinite, Flight Sim, Minecraft etc and then the 'surprises' will be a new Forza Motorsport I imagine.
You'll be able to play them all on Xbox One and PC anyway won't you? Good for everyone that already has those platforms, no need to rush out and buy a new machine ...
Correct, PS4 Pro runs at 60FPS for the vast majority of the time.
Firstly your shot taken out of context is awful, because one machine is rendering a wall (X1X) and the other (Ps4 Pro) is rendering lit and shadowed characters in combat. You never get perfectly aligned scenarios. As soon as the gun is fired in that same corridor in that video the framerate drops on X1X too.
Cherry picking a split second screenshot does not represent the breadth of performa...
Nope. The framerates are now virtually the same as to not matter, the resolution is identical as far as Digital Foundry stated. https://www.eurogamer.net/a...
I'll quote DIRECTLY from them: "delivering performance results that are very similar indeed overall to the excellent PlayStation 4 Pro version of the game."
They halved the resolution so it's basically the same as PS4 Pro with slightly better anti aliasing, now it runs the same 60FPS.
This isn't stable 30FPS, but then a ridiculous amount of console games aren't either. Go look at Control's terrible performance recently. It was just an illustration of what high refresh rate PC gamers see when they play on a console for long. A taster if you will.
Framerate is slow, now you know what it feels like for PC gamers playing on consoles.
There is actually a reason why it is slow though, it's emulating PS3 hardware and running the game way higher rez than has ever been seen before.
This game under load situations was dipping way down to as low as 35FPS when in shooting sections. As in THE EXACT TIME when you want a consistent fluid response to the controls and aiming. 2:03 in the above video.
Now it has gone down to a 2880×1620 (just over half of native 4K) resolution the console can cope with you get a near locked or locked 60FPS. Much better. That's a reasonable compromise.
If you want a no compromise version then you bet...
PS3 emulator is nearing reality on PC. Performance and compatibility has come on leaps and bounds the past year. RPCS3 is open source, in theory Sony could use it licensed like they did with the Playstation classic and PCSX ReARMed.
Give it a year and it could work with the CPU performance PS5 has. It would need a bunch of polishing and further optimization by a team familiar with PS3 but so much of the hard work has already been done.
It's pretty da...
If you buy an Xbox and a PC without a Playstation, you're essentially buying the same thing twice and missing out on Sony's exclusive titles. Absolutely pointless. Especially when it's simple to rig up a system to connect a PC to a TV these days, and even control it from another room.
If you invest the money properly in a good gaming PC, you'll only be playing games on a weaker Xbox console anyway. They won't match a good PC.
Which mak...
You pretty much need to have external storage at some point in the near future with these consoles drives being so small so it's an extra cost of any new console that you buy. You have to factor that in.
Series S doe.....it's just flat out too small for a digital only machine. Once you start adding in additional storage costs the value of the machine seems below par.