What are you, twelve?
When Bloodborne came out and I was playing it religiously, guess what, my friend and I popped Crash 2 into my PS3, and played the game start to finish, and collected everything. Immediately after, I was culling other hunters in Bloodborne.
I mean, honestly, your comment barely makes sense. Crash was also quite successful with its early games. I gather you think any E rated games are probably holding back mature games more palatable ...
It was in widescreen, I remember being excited when I got my first large HD TV back when they were gigantic. I was only about 3 hours into the game and experienced the rest in glorious 480i widescreen and surround sound.
Looking back, I can't imagine playing it on a CRT monitor.
For the record, man-who-apparently-never-looks -at-settings, both the PS2 menu and FFXII menu have widescreen options.
There you go, Bethesda could lower the LOD and draw distance in Far Harbor on consoles, nobody would ever know, and everybody is happy.
They didn't remove the fog entirely on PS4, it seems to be at about 50% volume, which is absurd, but it did take CD Projekt Red a long time to fix its frame rate in Velen's volumetric fog on PS4 through optimization alone.
Considering this isn't a mandatory official patch, but a stealth reupload of Far Harbor, my guess is it will be awhile, if ever, before they turn the effect back up.
Xbox One almost certainly hasn't changed at all yet, a...
http://youtu.be/4I7kAd8Hz4U
I hate to break it to you, but I'm sure it will come as no real surprise that the PS4 version has better fps across the board, now even in far harbor.
Granted, the fog effect was turned down.
Sadly, Edmix, the reason console mods are more limited than PC mods is an inability to run, or perhaps even a choice not to allow script extenders on mods. The current (but allegedly temporary) limit of 2 gb doesn't help.
Unless Bethesda has something special planned, console mods for now are going to have to settle for baby steps. I'm nevertheless excited to see what mod authors decide to upload to console.
@easy
I wouldn't download radio additions if I were you, unless you weren't planning on many mods. There's a 2 gb limit and while most mods are measured in kilobytes, music mods easily hit hundreds of megabytes or more.
Instead, you can use your own playlists with usb, or use a service like spotify.
But that's just a friendly warning, the mods are there if anyone wants a more immersive musical experience.
Wait, From is making a VR title? For the love of God, let it be King's Field V
PlayStation is a subsidiary, not a division. It's finances do not go to Sony in any direct way. Rather, Sony makes money off of services like Spotify and Gaikai, as well as the benefits of owning private stock of PlayStation. PlayStation budget is tied directly to their own revenue, with Sony's finances having very little impact on PlayStation.
A subdivision, like Xbox, has it's own benefits and problems. Xbox revenue gets fed up the chain to it's parent div...
Link isn't always left-handed, in the motion-controlled games (and the cartoon) he's right-handed, and in A Link to the Past and Minish Cap he is ambidextrous.
I grabbed P3FES on sale on the PS store for $2.50, and to this day I still feel bad for buying it that low.
FES is definitely the way to go, the soundtrack and graphics are better than P3P version, and add-on content after the game is a welcome bonus.
Now I just want it to be brought to PS4 in 1080p. I'd buy it again and hopefully no longer feel like a cheapskate.
PlayStation is a subsidiary, not a division.
That LITERALLY means PlayStation is a company. Sony itself is basically just a powerful and dedicated business partner.
There seems to be some kind of absurd vendetta against the SJW's of Treehouse, specifically. Now I don't particularly agree with almost any radical social justice views, but it seems to me that someone who knows Treehouse personally, or has otherwise had enough of their perceived antics, has taken things in his own hands to get people fired.
That's not very cool. It's not like any of us really knew about these people, but the more angry of us and other forums ...
@Kaleb
Just what do you think censoring this game would even accomplish?
Children aren't going to play this game, and I don't think most adults are going to think of these characters as highschoolers even if they--I dunno-- decide to fantasize.
They would see anime characters, voiced by adult women and put into such ridiculous situations that they really would be offensive if it wasn't totally unrealistic and already a parody of Japanese s...
There you go, that's the right attitude! I hope the game is enjoyable.
Where's Xbox's bulletpoint 4?
Saying Dark Souls can't compare to Ocarina of Time because OoT created the mechanics is pretty ignorant. It's like saying you can't consider Gears of War or The Last Of Us to be worthy TPS cover shooters, because Kill.Switch did it first.
But then someone can just come in and say System Shock built those blocks it's standing on, and Destructors long before that.
As for Ocarina, you don't even have to leave the series to see it was founded on it'...
Like many old RPG's, there's a sort of intro/tutorial wall that separates the real game from a boring first section. I'm not really sure why they do this, but I think it stems from the same reason novels and movies use a similar narrative structure.
The sad thing is, it wouldn't have been too much further than an hour in before Chrono Trigger picks up speed. Twilight Princess takes a similar amount of time on the intro section, people just need to dedicate en...
@81BX
Bruh, none of those games are crap in comparison even if you look at the era of their origins. Especially so.
Without Chrono Trigger there wouldn't even be an Ocarina of Time, and it was just as perfect. It also revolutionized games forever after. So did RE2, FFVI and VII, Gran Turismo, Mega Man II, Street Fighter II, Super Smash Bros. Melee, Super Mario Bros, Halo, and a great many more games of the SAME caliber of quality and influence. The only difference...
As someone who's been prepping for a high-end PC build, I can tell you $1000 will get you a gtx 1080 ($700 amazon) and an i7 motherboard ($230 amazon)
That is TOP of the line build, easily 40+ fps at ultra settings 4k resolution on witcher 3. Insane fps at 1080p, and perfect for AAA VR.
You can exceed 6 teraflops handily with a 970 or above. I'll let you guys find out the price on them.
For a console, though, Scorpius is lookin...