<<Uhh no screen tear only appears in a moving image not in a still frame>>
May I ask what a "moving image" is? This is pretty amusing to be honest. Video is a series of still images (aka frames), and screen tear can of course be captured in a still.
Gameplay average at best? Does the wave of people who never even touched the game ever end?
It has nothing to do with wrist vs. thumb.
On an analog stick you have about an inch of motion freedom with only one dead zone in the middle.
Try drawing a smooth eight on your screen with that analog stick. It's not possible because you will need to keep coming back to the dead zone multiple times to change the direction.
No kidding. Direct feed or GTFO. At least don't call it "HD video" considering the image quality of the actual gameplay content.
Are you high? This card obviously smokes any integrated GPU.
You're talking about a tiny, tiny minority. Almost all overweight people could easily lose that weight if they got off their humongous butt.
A slow metabolism doesn't mean it's impossible to lose weight. It just means you need to work out more or eat less. Also, working out accelerates your metabolism if I'm not mistaken.
Some of these screenshots make it quite obvious how important VRAM is. The difference in texture resolution is staggering, for example in this shot:
http://www.pcgames.de/Arcan...
For decent framerates you'll need two cards anyway, so I fail to see the problem.
I understand, but calling this game "not atmospheric" very much borders on trolling. If this game isn't atmospheric or creepy then which game is?
Go back to your cave. Of course trolls don't find anything scary, how else could they look into the mirror in the morning?
The 360 was available throughout 2006, but the comparisons only include data from 2007 onwards (since PS3 launched a year later).
Obviously the lifetime data does include the 2006 numbers.
That's just semantics.
Mass Effect is a port as well, and yet it's undeniably much better than the 360 version (inventory management, squad control, hotkeys, texture pop etc.)
The move weighs a fraction of what a real rifle weighs. Therefore it registers small hand movements much more severely. The weight of a rifle absorbs a lot of shakyness and micro-jitter.
The same principle is used for steadicam setups by the way: weights are added to make your hand and arm movement more smooth.
Cliff notes: waving around a lightweight plastic item simply doesn't give you the precision of a real rifle or a mouse.
I don't know what they said, but I hope it was something along the lines of: "Users can now be voted down to no bubbles."
That's great to hear. More portations should receive this kind of care.
Windows 7 seems to do a pretty good job of auto-installing everything you need. When I installed the OS, I didn't have to install a single driver myself, the OS downloaded and set everyhing up automatically.
A few weeks later I plugged my graphics tablet into the USB port for the first time, and yet again, Windows installed a proper driver right away.
I totally agree with catguykyou. Burning backups on discs is annoying. Hard disks have become so cheap, there's simply no reason to use anything else.
Yup. The only reason why I have an optical drive is so I could install Windows. That's it. I've never used it for anything else.
They may call it TriOviz, but it's still anaglyph crap.
It has what? A "built-in subwoofer"? Are you seriously kidding me?
A decent subwoofer needs two things:
1) Volume
2) Weight
This $180 cheese box has neither. $180 buys you maybe a half decent rear surround speaker.